server: Support for closing the desktop window.
If a thread is owning the desktop window, when all other users of the desktop have exited, signal the owner to close the desktop (with a 1 second delay).
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8cea993033
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@ -570,6 +570,7 @@ static void process_killed( struct process *process )
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assert( list_empty( &process->thread_list ));
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gettimeofday( &process->end_time, NULL );
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close_process_desktop( process );
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handles = process->handles;
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process->handles = NULL;
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if (handles) release_object( handles );
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@ -52,12 +52,14 @@ struct winstation
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struct desktop
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{
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struct object obj; /* object header */
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unsigned int flags; /* desktop flags */
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struct winstation *winstation; /* winstation this desktop belongs to */
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struct list entry; /* entry in winstation list of desktops */
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struct window *top_window; /* desktop window for this desktop */
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struct hook_table *global_hooks; /* table of global hooks on this desktop */
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struct object obj; /* object header */
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unsigned int flags; /* desktop flags */
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struct winstation *winstation; /* winstation this desktop belongs to */
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struct list entry; /* entry in winstation list of desktops */
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struct window *top_window; /* desktop window for this desktop */
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struct hook_table *global_hooks; /* table of global hooks on this desktop */
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struct timeout_user *close_timeout; /* timeout before closing the desktop */
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unsigned int users; /* processes and threads using this desktop */
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};
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/* user handles functions */
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@ -123,6 +125,8 @@ extern int rect_in_region( struct region *region, const rectangle_t *rect );
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/* window functions */
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extern struct process *get_top_window_owner( struct desktop *desktop );
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extern void close_desktop_window( struct desktop *desktop );
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extern void destroy_window( struct window *win );
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extern void destroy_thread_windows( struct thread *thread );
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extern int is_child_window( user_handle_t parent, user_handle_t child );
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@ -150,6 +154,7 @@ extern struct winstation *get_process_winstation( struct process *process, unsig
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extern struct desktop *get_thread_desktop( struct thread *thread, unsigned int access );
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extern void connect_process_winstation( struct process *process, const struct unicode_str *name );
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extern void connect_process_desktop( struct process *process, const struct unicode_str *name );
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extern void close_process_desktop( struct process *process );
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extern void close_thread_desktop( struct thread *thread );
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#endif /* __WINE_SERVER_USER_H */
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@ -351,6 +351,21 @@ void destroy_window( struct window *win )
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free( win );
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}
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/* get the process owning the top window of a given desktop */
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struct process *get_top_window_owner( struct desktop *desktop )
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{
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struct window *win = desktop->top_window;
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if (!win || !win->thread) return NULL;
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return win->thread->process;
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}
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/* attempt to close the desktop window when the last process using it is gone */
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void close_desktop_window( struct desktop *desktop )
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{
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struct window *win = desktop->top_window;
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if (win && win->thread) post_message( win->handle, WM_SYSCOMMAND, SC_CLOSE, 0 );
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}
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/* create a new window structure (note: the window is not linked in the window tree) */
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static struct window *create_window( struct window *parent, struct window *owner,
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atom_t atom, void *instance )
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@ -36,6 +36,7 @@
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#include "request.h"
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#include "process.h"
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#include "user.h"
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#include "file.h"
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#include "wine/unicode.h"
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@ -199,6 +200,8 @@ static struct desktop *create_desktop( const struct unicode_str *name, unsigned
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desktop->winstation = (struct winstation *)grab_object( winstation );
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desktop->top_window = NULL;
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desktop->global_hooks = NULL;
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desktop->close_timeout = NULL;
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desktop->users = 0;
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list_add_tail( &winstation->desktops, &desktop->entry );
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}
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}
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@ -233,6 +236,7 @@ static void desktop_destroy( struct object *obj )
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if (desktop->top_window) destroy_window( desktop->top_window );
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if (desktop->global_hooks) release_object( desktop->global_hooks );
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if (desktop->close_timeout) remove_timeout_user( desktop->close_timeout );
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list_remove( &desktop->entry );
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release_object( desktop->winstation );
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}
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@ -293,6 +297,12 @@ void connect_process_desktop( struct process *process, const struct unicode_str
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if ((desktop = create_desktop( name, OBJ_CASE_INSENSITIVE | OBJ_OPENIF, 0, winstation )))
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{
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process->desktop = alloc_handle( process, desktop, DESKTOP_ALL_ACCESS, 0 );
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desktop->users++;
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if (desktop->close_timeout)
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{
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remove_timeout_user( desktop->close_timeout );
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desktop->close_timeout = NULL;
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}
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release_object( desktop );
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}
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release_object( winstation );
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@ -300,6 +310,37 @@ void connect_process_desktop( struct process *process, const struct unicode_str
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clear_error(); /* ignore errors */
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}
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static void close_desktop_timeout( void *private )
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{
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struct desktop *desktop = private;
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desktop->close_timeout = NULL;
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unlink_named_object( &desktop->obj ); /* make sure no other process can open it */
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close_desktop_window( desktop ); /* and signal the owner to quit */
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}
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/* close the desktop of a given process */
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void close_process_desktop( struct process *process )
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{
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struct desktop *desktop;
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if (process->desktop && (desktop = get_desktop_obj( process, process->desktop, 0 )))
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{
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assert( desktop->users > 0 );
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desktop->users--;
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/* if we have one remaining user, it has to be the manager of the desktop window */
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if (desktop->users == 1 && get_top_window_owner( desktop ))
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{
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struct timeval when;
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gettimeofday( &when, NULL );
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add_timeout( &when, 1000 );
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desktop->close_timeout = add_timeout_user( &when, close_desktop_timeout, desktop );
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}
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release_object( desktop );
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}
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clear_error(); /* ignore errors */
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}
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/* close the desktop of a given thread */
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void close_thread_desktop( struct thread *thread )
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{
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