dxgi: Enable WINED3D_SWAPCHAIN_USE_CLOSEST_MATCHING_MODE.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -481,6 +481,9 @@ HRESULT dxgi_swapchain_init(struct dxgi_swapchain *swapchain, struct dxgi_device
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wined3d_mutex_lock();
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wined3d_mutex_lock();
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wined3d_private_store_init(&swapchain->private_store);
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wined3d_private_store_init(&swapchain->private_store);
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if (!desc->windowed && (!desc->backbuffer_width || !desc->backbuffer_height))
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FIXME("Fullscreen swapchain with back buffer width/height equal to 0 not supported properly.\n");
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swapchain->fullscreen = !desc->windowed;
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swapchain->fullscreen = !desc->windowed;
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desc->windowed = TRUE;
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desc->windowed = TRUE;
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if (FAILED(hr = wined3d_swapchain_create(device->wined3d_device, desc, swapchain,
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if (FAILED(hr = wined3d_swapchain_create(device->wined3d_device, desc, swapchain,
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@ -1183,21 +1183,18 @@ static void test_create_swapchain(void)
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expected_height = expected_client_rect->bottom - expected_client_rect->top;
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expected_height = expected_client_rect->bottom - expected_client_rect->top;
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hr = IDXGIFactory_CreateSwapChain(factory, obj, &creation_desc, &swapchain);
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hr = IDXGIFactory_CreateSwapChain(factory, obj, &creation_desc, &swapchain);
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todo_wine ok(SUCCEEDED(hr), "CreateSwapChain failed, hr %#x.\n", hr);
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ok(SUCCEEDED(hr), "CreateSwapChain failed, hr %#x.\n", hr);
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if (SUCCEEDED(hr))
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{
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hr = IDXGISwapChain_GetDesc(swapchain, &result_desc);
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hr = IDXGISwapChain_GetDesc(swapchain, &result_desc);
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ok(SUCCEEDED(hr), "GetDesc failed, hr %#x.\n", hr);
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ok(SUCCEEDED(hr), "GetDesc failed, hr %#x.\n", hr);
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ok(result_desc.BufferDesc.Width == expected_width, "Got width %u, expected %u.\n",
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todo_wine ok(result_desc.BufferDesc.Width == expected_width, "Got width %u, expected %u.\n",
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result_desc.BufferDesc.Width, expected_width);
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result_desc.BufferDesc.Width, expected_width);
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ok(result_desc.BufferDesc.Height == expected_height, "Got height %u, expected %u.\n",
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todo_wine ok(result_desc.BufferDesc.Height == expected_height, "Got height %u, expected %u.\n",
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result_desc.BufferDesc.Height, expected_height);
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result_desc.BufferDesc.Height, expected_height);
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check_swapchain_fullscreen_state(swapchain, &expected_state);
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check_swapchain_fullscreen_state(swapchain, &expected_state);
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hr = IDXGISwapChain_SetFullscreenState(swapchain, FALSE, NULL);
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hr = IDXGISwapChain_SetFullscreenState(swapchain, FALSE, NULL);
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ok(SUCCEEDED(hr), "SetFullscreenState failed, hr %#x.\n", hr);
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ok(SUCCEEDED(hr), "SetFullscreenState failed, hr %#x.\n", hr);
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check_swapchain_fullscreen_state(swapchain, &initial_state);
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check_swapchain_fullscreen_state(swapchain, &initial_state);
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IDXGISwapChain_Release(swapchain);
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IDXGISwapChain_Release(swapchain);
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}
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IDXGIOutput_Release(expected_state.target);
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IDXGIOutput_Release(expected_state.target);
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@ -2161,10 +2158,8 @@ static void test_inexact_modes(void)
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sizes[i].width, sizes[i].height, output);
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sizes[i].width, sizes[i].height, output);
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hr = IDXGIFactory_CreateSwapChain(factory, (IUnknown *)device, &swapchain_desc, &swapchain);
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hr = IDXGIFactory_CreateSwapChain(factory, (IUnknown *)device, &swapchain_desc, &swapchain);
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todo_wine ok(SUCCEEDED(hr), "CreateSwapChain failed, hr %#x.\n", hr);
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ok(SUCCEEDED(hr), "CreateSwapChain failed, hr %#x.\n", hr);
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if (SUCCEEDED(hr))
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{
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check_swapchain_fullscreen_state(swapchain, &expected_state);
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check_swapchain_fullscreen_state(swapchain, &expected_state);
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hr = IDXGISwapChain_GetDesc(swapchain, &result_desc);
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hr = IDXGISwapChain_GetDesc(swapchain, &result_desc);
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ok(SUCCEEDED(hr), "GetDesc failed, hr %#x.\n", hr);
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ok(SUCCEEDED(hr), "GetDesc failed, hr %#x.\n", hr);
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@ -2179,7 +2174,6 @@ static void test_inexact_modes(void)
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refcount = IDXGISwapChain_Release(swapchain);
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refcount = IDXGISwapChain_Release(swapchain);
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ok(!refcount, "IDXGISwapChain has %u references left.\n", refcount);
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ok(!refcount, "IDXGISwapChain has %u references left.\n", refcount);
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}
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/* Test SetFullscreenState(). */
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/* Test SetFullscreenState(). */
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swapchain_desc.BufferDesc.Width = sizes[i].width;
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swapchain_desc.BufferDesc.Width = sizes[i].width;
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@ -2189,10 +2183,9 @@ static void test_inexact_modes(void)
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hr = IDXGIFactory_CreateSwapChain(factory, (IUnknown *)device, &swapchain_desc, &swapchain);
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hr = IDXGIFactory_CreateSwapChain(factory, (IUnknown *)device, &swapchain_desc, &swapchain);
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ok(SUCCEEDED(hr), "CreateSwapChain failed, hr %#x.\n", hr);
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ok(SUCCEEDED(hr), "CreateSwapChain failed, hr %#x.\n", hr);
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todo_wine hr = IDXGISwapChain_SetFullscreenState(swapchain, TRUE, output);
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hr = IDXGISwapChain_SetFullscreenState(swapchain, TRUE, output);
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todo_wine ok(SUCCEEDED(hr), "SetFullscreenState failed, hr %#x.\n", hr);
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ok(SUCCEEDED(hr), "SetFullscreenState failed, hr %#x.\n", hr);
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if (SUCCEEDED(hr))
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check_swapchain_fullscreen_state(swapchain, &expected_state);
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check_swapchain_fullscreen_state(swapchain, &expected_state);
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hr = IDXGISwapChain_GetDesc(swapchain, &result_desc);
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hr = IDXGISwapChain_GetDesc(swapchain, &result_desc);
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ok(SUCCEEDED(hr), "GetDesc failed, hr %#x.\n", hr);
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ok(SUCCEEDED(hr), "GetDesc failed, hr %#x.\n", hr);
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@ -453,11 +453,14 @@ void wined3d_display_mode_from_dxgi(struct wined3d_display_mode *wined3d_mode,
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wined3d_mode->scanline_ordering = wined3d_scanline_ordering_from_dxgi(mode->ScanlineOrdering);
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wined3d_mode->scanline_ordering = wined3d_scanline_ordering_from_dxgi(mode->ScanlineOrdering);
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}
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}
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#define DXGI_WINED3D_SWAPCHAIN_FLAGS \
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(WINED3D_SWAPCHAIN_USE_CLOSEST_MATCHING_MODE | WINED3D_SWAPCHAIN_RESTORE_WINDOW_RECT)
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unsigned int dxgi_swapchain_flags_from_wined3d(unsigned int wined3d_flags)
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unsigned int dxgi_swapchain_flags_from_wined3d(unsigned int wined3d_flags)
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{
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{
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unsigned int flags = 0;
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unsigned int flags = 0;
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wined3d_flags &= ~WINED3D_SWAPCHAIN_RESTORE_WINDOW_RECT;
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wined3d_flags &= ~DXGI_WINED3D_SWAPCHAIN_FLAGS;
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if (wined3d_flags & WINED3D_SWAPCHAIN_ALLOW_MODE_SWITCH)
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if (wined3d_flags & WINED3D_SWAPCHAIN_ALLOW_MODE_SWITCH)
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{
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{
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@ -473,7 +476,7 @@ unsigned int dxgi_swapchain_flags_from_wined3d(unsigned int wined3d_flags)
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unsigned int wined3d_swapchain_flags_from_dxgi(unsigned int flags)
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unsigned int wined3d_swapchain_flags_from_dxgi(unsigned int flags)
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{
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{
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unsigned int wined3d_flags = WINED3D_SWAPCHAIN_RESTORE_WINDOW_RECT; /* WINED3D_SWAPCHAIN_DISCARD_DEPTHSTENCIL? */
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unsigned int wined3d_flags = DXGI_WINED3D_SWAPCHAIN_FLAGS; /* WINED3D_SWAPCHAIN_DISCARD_DEPTHSTENCIL? */
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if (flags & DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH)
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if (flags & DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH)
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{
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{
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