wined3d: Fixed sizeof (Coverity).
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@ -987,7 +987,7 @@ static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, WINED3DSURFTY
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const struct wined3d_gl_info *gl_info = &device->adapter->gl_info;
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swapchain->context = HeapAlloc(GetProcessHeap(), 0, sizeof(swapchain->context));
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swapchain->context = HeapAlloc(GetProcessHeap(), 0, sizeof(*swapchain->context));
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if (!swapchain->context)
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{
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ERR("Failed to create the context array.\n");
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