wined3d: Implement GetFlipStatus and GetBltStatus.
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@ -6,6 +6,7 @@
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* Copyright 2002-2003 Raphael Junqueira
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* Copyright 2004 Christian Costa
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* Copyright 2005 Oliver Stieber
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* Copyright 2006 Stefan Dösinger for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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@ -1703,13 +1704,32 @@ HRESULT WINAPI IWineD3DSurfaceImpl_Blt(IWineD3DSurface *iface, RECT *DestRect, I
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}
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HRESULT WINAPI IWineD3DSurfaceImpl_GetBltStatus(IWineD3DSurface *iface, DWORD Flags) {
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FIXME("This is unimplemented for now(d3d7 merge)\n");
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return WINED3DERR_INVALIDCALL;
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IWineD3DSurfaceImpl *This = (IWineD3DSurfaceImpl *)iface;
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TRACE("(%p)->(%lx)\n", This, Flags);
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switch (Flags)
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{
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case DDGBS_CANBLT:
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case DDGBS_ISBLTDONE:
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return DD_OK;
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default:
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return DDERR_INVALIDPARAMS;
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}
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}
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HRESULT WINAPI IWineD3DSurfaceImpl_GetFlipStatus(IWineD3DSurface *iface, DWORD Flags) {
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FIXME("This is unimplemented for now(d3d7 merge)\n");
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return WINED3DERR_INVALIDCALL;
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/* XXX: DDERR_INVALIDSURFACETYPE */
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TRACE("(%p)->(%08lx)\n",iface,Flags);
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switch (Flags) {
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case DDGFS_CANFLIP:
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case DDGFS_ISFLIPDONE:
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return DD_OK;
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default:
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return DDERR_INVALIDPARAMS;
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}
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}
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HRESULT WINAPI IWineD3DSurfaceImpl_IsLost(IWineD3DSurface *iface) {
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