Added a simple d3drm.h header.

Corrected a copy/paste typo from d3dim.
This commit is contained in:
Peter Berg Larsen 2005-01-24 11:33:47 +00:00 committed by Alexandre Julliard
parent 7a49e82dac
commit f8e559f7f4
3 changed files with 27 additions and 1 deletions

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@ -17,7 +17,7 @@
*/
#define WINE_FILEDESCRIPTION_STR "Wine Direct3D Retained Mode Utility Functions"
#define WINE_FILENAME_STR "d3dim.dll"
#define WINE_FILENAME_STR "d3drm.dll"
#define WINE_FILEVERSION 5,0,2134,14
#define WINE_FILEVERSION_STR "5.0.2134.14"
#define WINE_PRODUCTVERSION 5,0,2134,14

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@ -68,6 +68,7 @@ WINDOWS_INCLUDES = \
d3d9types.h \
d3dcaps.h \
d3dhal.h \
d3drm.h \
d3dtypes.h \
d3dvec.inl \
d3dx8core.h \

25
include/d3drm.h Normal file
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@ -0,0 +1,25 @@
/*
* Copyright (C) 2005 Peter Berg Larsen
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __D3DRM_H__
#define __D3DRM_H__
#include <ddraw.h>
/* #include <d3drmobj.h> */
#endif /* __D3DRM_H__ */