From f8a3a5fd49b768dd1f7db30d8070929b7d2f8229 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Mon, 7 Sep 2009 11:15:16 +0200 Subject: [PATCH] wined3d: Check the correct debug channel in shader_arb_load_constantsF(). --- dlls/wined3d/arb_program_shader.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 0ac378949e0..5c971d24760 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -280,7 +280,8 @@ static unsigned int shader_arb_load_constantsF(IWineD3DBaseShaderImpl *This, con DWORD i, j; unsigned int ret; - if (TRACE_ON(d3d_shader)) { + if (TRACE_ON(d3d_constants)) + { for(i = 0; i < max_constants; i++) { if(!dirty_consts[i]) continue; TRACE_(d3d_constants)("Loading constants %i: %f, %f, %f, %f\n", i,