From f87094fe1131dce22ea396d0e2460f082cf2de65 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B3zef=20Kucia?= Date: Mon, 5 Dec 2016 12:04:33 +0100 Subject: [PATCH] wined3d: Recognize SM5 imm_atomic_and opcode. MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Józef Kucia Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/wined3d/arb_program_shader.c | 1 + dlls/wined3d/glsl_shader.c | 1 + dlls/wined3d/shader.c | 1 + dlls/wined3d/shader_sm4.c | 2 ++ dlls/wined3d/wined3d_private.h | 1 + 5 files changed, 6 insertions(+) diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index d89fdf324b3..4989752810d 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -5301,6 +5301,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL /* WINED3DSIH_IMAX */ NULL, /* WINED3DSIH_IMIN */ NULL, /* WINED3DSIH_IMM_ATOMIC_ALLOC */ NULL, + /* WINED3DSIH_IMM_ATOMIC_AND */ NULL, /* WINED3DSIH_IMM_ATOMIC_CONSUME */ NULL, /* WINED3DSIH_IMM_ATOMIC_OR */ NULL, /* WINED3DSIH_IMM_ATOMIC_XOR */ NULL, diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 672d6dd26a7..7daa67ba174 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -8964,6 +8964,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB /* WINED3DSIH_IMAX */ shader_glsl_map2gl, /* WINED3DSIH_IMIN */ shader_glsl_map2gl, /* WINED3DSIH_IMM_ATOMIC_ALLOC */ NULL, + /* WINED3DSIH_IMM_ATOMIC_AND */ NULL, /* WINED3DSIH_IMM_ATOMIC_CONSUME */ NULL, /* WINED3DSIH_IMM_ATOMIC_OR */ NULL, /* WINED3DSIH_IMM_ATOMIC_XOR */ NULL, diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index 0f895138c6d..6dd5e6b287a 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -142,6 +142,7 @@ static const char * const shader_opcode_names[] = /* WINED3DSIH_IMAX */ "imax", /* WINED3DSIH_IMIN */ "imin", /* WINED3DSIH_IMM_ATOMIC_ALLOC */ "imm_atomic_alloc", + /* WINED3DSIH_IMM_ATOMIC_AND */ "imm_atomic_and", /* WINED3DSIH_IMM_ATOMIC_CONSUME */ "imm_atomic_consume", /* WINED3DSIH_IMM_ATOMIC_OR */ "imm_atomic_or", /* WINED3DSIH_IMM_ATOMIC_XOR */ "imm_atomic_xor", diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index 9a36e8322c4..ed0c8f1bc26 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -257,6 +257,7 @@ enum wined3d_sm4_opcode WINED3D_SM5_OP_ATOMIC_IADD = 0xad, WINED3D_SM5_OP_IMM_ATOMIC_ALLOC = 0xb2, WINED3D_SM5_OP_IMM_ATOMIC_CONSUME = 0xb3, + WINED3D_SM5_OP_IMM_ATOMIC_AND = 0xb5, WINED3D_SM5_OP_IMM_ATOMIC_OR = 0xb6, WINED3D_SM5_OP_IMM_ATOMIC_XOR = 0xb7, WINED3D_SM5_OP_SYNC = 0xbe, @@ -907,6 +908,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] = {WINED3D_SM5_OP_ATOMIC_IADD, WINED3DSIH_ATOMIC_IADD, "U", "ii"}, {WINED3D_SM5_OP_IMM_ATOMIC_ALLOC, WINED3DSIH_IMM_ATOMIC_ALLOC, "u", "U"}, {WINED3D_SM5_OP_IMM_ATOMIC_CONSUME, WINED3DSIH_IMM_ATOMIC_CONSUME, "u", "U"}, + {WINED3D_SM5_OP_IMM_ATOMIC_AND, WINED3DSIH_IMM_ATOMIC_AND, "uU", "iu"}, {WINED3D_SM5_OP_IMM_ATOMIC_OR, WINED3DSIH_IMM_ATOMIC_OR, "uU", "iu"}, {WINED3D_SM5_OP_IMM_ATOMIC_XOR, WINED3DSIH_IMM_ATOMIC_XOR, "uU", "iu"}, {WINED3D_SM5_OP_SYNC, WINED3DSIH_SYNC, "", "", diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index b63569fb531..b5557c9c42c 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -668,6 +668,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER WINED3DSIH_IMAX, WINED3DSIH_IMIN, WINED3DSIH_IMM_ATOMIC_ALLOC, + WINED3DSIH_IMM_ATOMIC_AND, WINED3DSIH_IMM_ATOMIC_CONSUME, WINED3DSIH_IMM_ATOMIC_OR, WINED3DSIH_IMM_ATOMIC_XOR,