shell32: Add a stub implementation for SHPathPrepareForWrite{A, W}.
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@ -362,8 +362,8 @@
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@ stdcall SHIsFileAvailableOffline(wstr ptr)
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@ stdcall SHLoadInProc(long)
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@ stdcall SHLoadNonloadedIconOverlayIdentifiers()
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@ stub SHPathPrepareForWriteA
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@ stub SHPathPrepareForWriteW
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@ stdcall SHPathPrepareForWriteA(long ptr str long)
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@ stdcall SHPathPrepareForWriteW(long ptr wstr long)
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@ stdcall SHQueryRecycleBinA(str ptr)
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@ stdcall SHQueryRecycleBinW(wstr ptr)
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@ stdcall SHSetLocalizedName(wstr wstr long)
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@ -1236,3 +1236,21 @@ HRESULT WINAPI DllCanUnloadNow(void)
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FIXME("stub\n");
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return S_FALSE;
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}
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/***********************************************************************
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* SHPathPrepareForWriteA (SHELL32.@)
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*/
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HRESULT WINAPI SHPathPrepareForWriteA(HWND hwnd, IUnknown *modless, LPCSTR path, DWORD flags)
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{
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FIXME("%p %p %s 0x%08x\n", hwnd, modless, debugstr_a(path), flags);
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return S_OK;
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}
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/***********************************************************************
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* SHPathPrepareForWriteA (SHELL32.@)
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*/
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HRESULT WINAPI SHPathPrepareForWriteW(HWND hwnd, IUnknown *modless, LPCWSTR path, DWORD flags)
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{
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FIXME("%p %p %s 0x%08x\n", hwnd, modless, debugstr_w(path), flags);
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return S_OK;
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}
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