server: Restore the masks from the previous get_message when a wait is satisfied.
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@ -117,8 +117,10 @@ struct msg_queue
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struct fd *fd; /* optional file descriptor to poll */
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unsigned int wake_bits; /* wakeup bits */
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unsigned int wake_mask; /* wakeup mask */
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unsigned int wake_get_msg; /* wakeup mask of last get_message */
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unsigned int changed_bits; /* changed wakeup bits */
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unsigned int changed_mask; /* changed wakeup mask */
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unsigned int changed_get_msg; /* changed wakeup mask of last get_message */
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int paint_count; /* pending paint messages count */
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int hotkey_count; /* pending hotkey messages count */
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int quit_message; /* is there a pending quit message? */
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@ -277,8 +279,10 @@ static struct msg_queue *create_msg_queue( struct thread *thread, struct thread_
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queue->fd = NULL;
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queue->wake_bits = 0;
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queue->wake_mask = 0;
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queue->wake_get_msg = 0;
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queue->changed_bits = 0;
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queue->changed_mask = 0;
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queue->changed_get_msg = 0;
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queue->paint_count = 0;
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queue->hotkey_count = 0;
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queue->quit_message = 0;
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@ -927,8 +931,8 @@ static int msg_queue_signaled( struct object *obj, struct wait_queue_entry *entr
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static void msg_queue_satisfied( struct object *obj, struct wait_queue_entry *entry )
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{
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struct msg_queue *queue = (struct msg_queue *)obj;
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queue->wake_mask = 0;
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queue->changed_mask = 0;
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queue->wake_mask = queue->wake_get_msg;
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queue->changed_mask = queue->changed_get_msg;
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}
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static void msg_queue_destroy( struct object *obj )
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@ -2197,7 +2201,11 @@ DECL_HANDLER(set_queue_mask)
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if (is_signaled( queue ))
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{
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/* if skip wait is set, do what would have been done in the subsequent wait */
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if (req->skip_wait) queue->wake_mask = queue->changed_mask = 0;
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if (req->skip_wait)
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{
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queue->wake_mask = queue->wake_get_msg;
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queue->changed_mask = queue->changed_get_msg;
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}
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else wake_up( &queue->obj, 0 );
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}
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}
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@ -2369,6 +2377,7 @@ DECL_HANDLER(get_message)
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if (!queue) return;
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queue->last_get_msg = current_time;
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queue->wake_get_msg = queue->changed_get_msg = 0;
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if (!filter) filter = QS_ALLINPUT;
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/* first check for sent messages */
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@ -2440,8 +2449,8 @@ DECL_HANDLER(get_message)
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}
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if (get_win == -1 && current->process->idle_event) set_event( current->process->idle_event );
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queue->wake_mask = req->wake_mask;
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queue->changed_mask = req->changed_mask;
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queue->wake_mask = queue->wake_get_msg = req->wake_mask;
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queue->changed_mask = queue->changed_get_msg = req->changed_mask;
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set_error( STATUS_PENDING ); /* FIXME */
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}
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