crypt32: Don't check if msg is NULL, tests show native doesn't either.
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@ -621,23 +621,17 @@ BOOL WINAPI CryptMsgUpdate(HCRYPTMSG hCryptMsg, const BYTE *pbData,
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DWORD cbData, BOOL fFinal)
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{
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CryptMsgBase *msg = (CryptMsgBase *)hCryptMsg;
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BOOL ret = FALSE;
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TRACE("(%p, %p, %d, %d)\n", hCryptMsg, pbData, cbData, fFinal);
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if (msg && msg->update)
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ret = msg->update(hCryptMsg, pbData, cbData, fFinal);
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return ret;
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return msg->update(hCryptMsg, pbData, cbData, fFinal);
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}
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BOOL WINAPI CryptMsgGetParam(HCRYPTMSG hCryptMsg, DWORD dwParamType,
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DWORD dwIndex, void *pvData, DWORD *pcbData)
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{
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CryptMsgBase *msg = (CryptMsgBase *)hCryptMsg;
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BOOL ret = FALSE;
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TRACE("(%p, %d, %d, %p, %p)\n", hCryptMsg, dwParamType, dwIndex,
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pvData, pcbData);
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if (msg && msg->get_param)
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ret = msg->get_param(hCryptMsg, dwParamType, dwIndex, pvData, pcbData);
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return ret;
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return msg->get_param(hCryptMsg, dwParamType, dwIndex, pvData, pcbData);
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}
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