Moved LineDDA implementation to dlls/gdi/painting.c.
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@ -24,7 +24,6 @@ C_SRCS = \
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$(TOPOBJDIR)/objects/enhmetafile.c \
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$(TOPOBJDIR)/objects/font.c \
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$(TOPOBJDIR)/objects/gdiobj.c \
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$(TOPOBJDIR)/objects/linedda.c \
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$(TOPOBJDIR)/objects/metafile.c \
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$(TOPOBJDIR)/objects/palette.c \
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$(TOPOBJDIR)/objects/pen.c \
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@ -877,6 +877,63 @@ BOOL WINAPI PolyDraw(HDC hdc, const POINT *lppt, const BYTE *lpbTypes,
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return TRUE;
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}
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/**********************************************************************
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* LineDDA (GDI32.@)
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*/
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BOOL WINAPI LineDDA(INT nXStart, INT nYStart, INT nXEnd, INT nYEnd,
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LINEDDAPROC callback, LPARAM lParam )
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{
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INT xadd = 1, yadd = 1;
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INT err,erradd;
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INT cnt;
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INT dx = nXEnd - nXStart;
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INT dy = nYEnd - nYStart;
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if (dx < 0)
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{
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dx = -dx;
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xadd = -1;
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}
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if (dy < 0)
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{
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dy = -dy;
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yadd = -1;
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}
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if (dx > dy) /* line is "more horizontal" */
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{
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err = 2*dy - dx; erradd = 2*dy - 2*dx;
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for(cnt = 0;cnt <= dx; cnt++)
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{
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callback(nXStart,nYStart,lParam);
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if (err > 0)
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{
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nYStart += yadd;
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err += erradd;
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}
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else err += 2*dy;
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nXStart += xadd;
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}
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}
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else /* line is "more vertical" */
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{
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err = 2*dx - dy; erradd = 2*dx - 2*dy;
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for(cnt = 0;cnt <= dy; cnt++)
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{
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callback(nXStart,nYStart,lParam);
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if (err > 0)
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{
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nXStart += xadd;
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err += erradd;
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}
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else err += 2*dx;
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nYStart += yadd;
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}
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}
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return TRUE;
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}
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/******************************************************************
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*
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* *Very* simple bezier drawing code,
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@ -1,71 +0,0 @@
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/*
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* LineDDA
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*
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* Copyright 1993 Bob Amstadt
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include <stdarg.h>
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#include <stdlib.h>
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#include "windef.h"
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#include "winbase.h"
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#include "wingdi.h"
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/**********************************************************************
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* LineDDA (GDI32.@)
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*/
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BOOL WINAPI LineDDA(INT nXStart, INT nYStart, INT nXEnd, INT nYEnd,
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LINEDDAPROC callback, LPARAM lParam )
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{
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INT xadd = 1, yadd = 1;
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INT err,erradd;
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INT cnt;
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INT dx = nXEnd - nXStart;
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INT dy = nYEnd - nYStart;
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if (dx < 0) {
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dx = -dx; xadd = -1;
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}
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if (dy < 0) {
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dy = -dy; yadd = -1;
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}
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if (dx > dy) { /* line is "more horizontal" */
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err = 2*dy - dx; erradd = 2*dy - 2*dx;
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for(cnt = 0;cnt <= dx; cnt++) {
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callback(nXStart,nYStart,lParam);
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if (err > 0) {
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nYStart += yadd;
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err += erradd;
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} else {
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err += 2*dy;
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}
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nXStart += xadd;
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}
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} else { /* line is "more vertical" */
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err = 2*dx - dy; erradd = 2*dx - 2*dy;
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for(cnt = 0;cnt <= dy; cnt++) {
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callback(nXStart,nYStart,lParam);
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if (err > 0) {
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nXStart += xadd;
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err += erradd;
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} else {
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err += 2*dx;
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}
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nYStart += yadd;
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}
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}
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return TRUE;
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}
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