wined3d: Don't advertise float formats as supported by WGL.
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@ -2865,6 +2865,9 @@ static BOOL IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt(const struct wined
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if(!cfg)
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if(!cfg)
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return FALSE;
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return FALSE;
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/* Float formats need FBOs. If FBOs are used this function isn't called */
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if (format_desc->Flags & WINED3DFMT_FLAG_FLOAT) return FALSE;
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if(cfg->iPixelType == WGL_TYPE_RGBA_ARB) { /* Integer RGBA formats */
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if(cfg->iPixelType == WGL_TYPE_RGBA_ARB) { /* Integer RGBA formats */
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if (!getColorBits(format_desc, &redSize, &greenSize, &blueSize, &alphaSize, &colorBits))
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if (!getColorBits(format_desc, &redSize, &greenSize, &blueSize, &alphaSize, &colorBits))
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{
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{
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@ -2906,6 +2909,9 @@ static BOOL IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt(const struct wined3
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return FALSE;
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return FALSE;
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}
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}
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/* Float formats need FBOs. If FBOs are used this function isn't called */
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if (format_desc->Flags & WINED3DFMT_FLAG_FLOAT) return FALSE;
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if ((format_desc->format == WINED3DFMT_D16_LOCKABLE) || (format_desc->format == WINED3DFMT_D32_FLOAT))
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if ((format_desc->format == WINED3DFMT_D16_LOCKABLE) || (format_desc->format == WINED3DFMT_D32_FLOAT))
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lockable = TRUE;
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lockable = TRUE;
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@ -166,6 +166,15 @@ static const struct wined3d_format_base_flags format_base_flags[] =
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{WINED3DFMT_ATI2N, WINED3DFMT_FLAG_FOURCC},
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{WINED3DFMT_ATI2N, WINED3DFMT_FLAG_FOURCC},
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{WINED3DFMT_NVHU, WINED3DFMT_FLAG_FOURCC},
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{WINED3DFMT_NVHU, WINED3DFMT_FLAG_FOURCC},
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{WINED3DFMT_NVHS, WINED3DFMT_FLAG_FOURCC},
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{WINED3DFMT_NVHS, WINED3DFMT_FLAG_FOURCC},
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{WINED3DFMT_R32_FLOAT, WINED3DFMT_FLAG_FLOAT},
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{WINED3DFMT_R32G32_FLOAT, WINED3DFMT_FLAG_FLOAT},
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{WINED3DFMT_R32G32B32_FLOAT, WINED3DFMT_FLAG_FLOAT},
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{WINED3DFMT_R32G32B32A32_FLOAT, WINED3DFMT_FLAG_FLOAT},
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{WINED3DFMT_R16_FLOAT, WINED3DFMT_FLAG_FLOAT},
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{WINED3DFMT_R16G16_FLOAT, WINED3DFMT_FLAG_FLOAT},
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{WINED3DFMT_R16G16B16A16_FLOAT, WINED3DFMT_FLAG_FLOAT},
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{WINED3DFMT_D32_FLOAT, WINED3DFMT_FLAG_FLOAT},
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{WINED3DFMT_S8_UINT_D24_FLOAT, WINED3DFMT_FLAG_FLOAT},
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};
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};
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struct wined3d_format_compression_info
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struct wined3d_format_compression_info
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@ -2963,6 +2963,7 @@ extern WINED3DFORMAT pixelformat_for_depth(DWORD depth) DECLSPEC_HIDDEN;
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#define WINED3DFMT_FLAG_FBO_ATTACHABLE 0x40
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#define WINED3DFMT_FLAG_FBO_ATTACHABLE 0x40
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#define WINED3DFMT_FLAG_COMPRESSED 0x80
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#define WINED3DFMT_FLAG_COMPRESSED 0x80
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#define WINED3DFMT_FLAG_GETDC 0x100
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#define WINED3DFMT_FLAG_GETDC 0x100
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#define WINED3DFMT_FLAG_FLOAT 0x200
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struct wined3d_format_desc
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struct wined3d_format_desc
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{
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{
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