wined3d: Set the current location to SFLAG_INTEXTURE instead of SFLAG_INDRAWABLE in wined3d_surface_depth_blt().

These currently end up being the same thing, but that will change soon.
This commit is contained in:
Henri Verbeet 2011-08-23 20:08:07 +02:00 committed by Alexandre Julliard
parent 620c81dc76
commit f73593c572
1 changed files with 1 additions and 1 deletions

View File

@ -1461,7 +1461,7 @@ static HRESULT wined3d_surface_depth_blt(struct wined3d_surface *src_surface, co
surface_modify_ds_location(dst_surface, SFLAG_DS_OFFSCREEN,
dst_surface->ds_current_size.cx, dst_surface->ds_current_size.cy);
surface_modify_location(dst_surface, SFLAG_INDRAWABLE, TRUE);
surface_modify_location(dst_surface, SFLAG_INTEXTURE, TRUE);
return WINED3D_OK;
}