winhttp: Use send_socket_shutdown() in WinHttpWebSocketClose().
Signed-off-by: Paul Gofman <pgofman@codeweavers.com> Signed-off-by: Hans Leidekker <hans@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -3660,16 +3660,18 @@ static void CALLBACK task_socket_shutdown( TP_CALLBACK_INSTANCE *instance, void
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ret = send_frame( s->socket, SOCKET_OPCODE_CLOSE, s->status, s->reason, s->len, TRUE, NULL );
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send_io_complete( &s->socket->hdr );
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if (!ret) send_callback( &s->socket->hdr, WINHTTP_CALLBACK_STATUS_SHUTDOWN_COMPLETE, NULL, 0 );
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else
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if (s->send_callback)
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{
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WINHTTP_WEB_SOCKET_ASYNC_RESULT result;
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result.AsyncResult.dwResult = API_WRITE_DATA;
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result.AsyncResult.dwError = ret;
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result.Operation = WINHTTP_WEB_SOCKET_SHUTDOWN_OPERATION;
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send_callback( &s->socket->hdr, WINHTTP_CALLBACK_STATUS_REQUEST_ERROR, &result, sizeof(result) );
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if (!ret) send_callback( &s->socket->hdr, WINHTTP_CALLBACK_STATUS_SHUTDOWN_COMPLETE, NULL, 0 );
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else
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{
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WINHTTP_WEB_SOCKET_ASYNC_RESULT result;
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result.AsyncResult.dwResult = API_WRITE_DATA;
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result.AsyncResult.dwError = ret;
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result.Operation = WINHTTP_WEB_SOCKET_SHUTDOWN_OPERATION;
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send_callback( &s->socket->hdr, WINHTTP_CALLBACK_STATUS_REQUEST_ERROR, &result, sizeof(result) );
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}
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}
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release_object( &s->socket->hdr );
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free( s );
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}
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@ -3690,6 +3692,7 @@ static DWORD send_socket_shutdown( struct socket *socket, USHORT status, const v
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s->status = status;
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memcpy( s->reason, reason, len );
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s->len = len;
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s->send_callback = send_callback;
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addref_object( &socket->hdr );
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InterlockedIncrement( &socket->hdr.pending_sends );
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@ -3731,19 +3734,12 @@ DWORD WINAPI WinHttpWebSocketShutdown( HINTERNET hsocket, USHORT status, void *r
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return ret;
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}
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static DWORD socket_close( struct socket *socket, USHORT status, const void *reason, DWORD len, BOOL async )
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static DWORD socket_close( struct socket *socket, BOOL async )
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{
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DWORD ret, count;
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if ((ret = socket_drain( socket ))) goto done;
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if (socket->state < SOCKET_STATE_SHUTDOWN)
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{
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stop_queue( &socket->send_q );
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if ((ret = send_frame( socket, SOCKET_OPCODE_CLOSE, status, reason, len, TRUE, NULL ))) goto done;
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socket->state = SOCKET_STATE_SHUTDOWN;
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}
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while (1)
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{
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if ((ret = receive_frame( socket, &count, &socket->opcode ))) goto done;
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@ -3788,7 +3784,7 @@ static void CALLBACK task_socket_close( TP_CALLBACK_INSTANCE *instance, void *ct
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{
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struct socket_shutdown *s = ctx;
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socket_close( s->socket, s->status, s->reason, s->len, TRUE );
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socket_close( s->socket, TRUE );
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TRACE("running %p\n", work);
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release_object( &s->socket->hdr );
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@ -3816,15 +3812,15 @@ DWORD WINAPI WinHttpWebSocketClose( HINTERNET hsocket, USHORT status, void *reas
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return ERROR_INVALID_OPERATION;
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}
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if (socket->state < SOCKET_STATE_SHUTDOWN
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&& (ret = send_socket_shutdown( socket, status, reason, len, FALSE ))) goto done;
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if (socket->request->connect->hdr.flags & WINHTTP_FLAG_ASYNC)
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{
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struct socket_shutdown *s;
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if (!(s = malloc( sizeof(*s) ))) return FALSE;
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if (!(s = calloc( 1, sizeof(*s) ))) return FALSE;
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s->socket = socket;
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s->status = status;
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memcpy( s->reason, reason, len );
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s->len = len;
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addref_object( &socket->hdr );
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if ((ret = queue_task( &socket->recv_q, task_socket_close, s )))
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@ -3833,8 +3829,9 @@ DWORD WINAPI WinHttpWebSocketClose( HINTERNET hsocket, USHORT status, void *reas
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free( s );
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}
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}
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else ret = socket_close( socket, status, reason, len, FALSE );
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else ret = socket_close( socket, FALSE );
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done:
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release_object( &socket->hdr );
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return ret;
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}
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@ -314,6 +314,7 @@ struct socket_shutdown
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USHORT status;
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char reason[123];
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DWORD len;
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BOOL send_callback;
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};
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struct object_header *addref_object( struct object_header * ) DECLSPEC_HIDDEN;
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