kernel32: Implement GetVolumePathName.
The purpose of this function is to return the most fundamental path without leaving a filesystem. Steam uses this so that it can use inode searches, without this functionality some installations/validations will fail if the Steam Library is not on the same drive as Steam itself (symlink'd to another location).
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@ -649,15 +649,12 @@ static void test_GetVolumePathNameA(void)
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volume[0] = '\0';
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ret = pGetVolumePathNameA(pathC1, volume, sizeof(volume));
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ok(ret, "expected success\n");
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todo_wine
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ok(!strcmp(expected, volume) || broken(!strcasecmp(expected, volume)) /* <=XP */,
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"expected name '%s', returned '%s'\n", expected, volume);
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volume[0] = '\0';
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ret = pGetVolumePathNameA(pathC2, volume, sizeof(volume));
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todo_wine
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ok(ret, "expected success\n");
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todo_wine
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ok(!strcmp(expected, volume), "expected name '%s', returned '%s'\n", expected, volume);
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/* test an invalid path */
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@ -1792,7 +1792,7 @@ BOOL WINAPI GetVolumePathNameA(LPCSTR filename, LPSTR volumepathname, DWORD bufl
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BOOL ret;
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WCHAR *filenameW = NULL, *volumeW = NULL;
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FIXME("(%s, %p, %d), stub!\n", debugstr_a(filename), volumepathname, buflen);
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TRACE("(%s, %p, %d)\n", debugstr_a(filename), volumepathname, buflen);
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if (filename && !(filenameW = FILE_name_AtoW( filename, FALSE )))
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return FALSE;
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@ -1808,12 +1808,27 @@ BOOL WINAPI GetVolumePathNameA(LPCSTR filename, LPSTR volumepathname, DWORD bufl
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/***********************************************************************
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* GetVolumePathNameW (KERNEL32.@)
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*
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* This routine is intended to find the most basic path on the same filesystem
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* for any particular path name. Since we can have very complicated drive/path
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* relationships on Unix systems, due to symbolic links, the safest way to
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* handle this is to start with the full path and work our way back folder by
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* folder unil we find a folder on a different drive (or run out of folders).
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*/
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BOOL WINAPI GetVolumePathNameW(LPCWSTR filename, LPWSTR volumepathname, DWORD buflen)
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{
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const WCHAR *p = filename;
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static const WCHAR ntprefixW[] = { '\\','\\','?','\\',0 };
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static const WCHAR fallbackpathW[] = { 'C',':','\\',0 };
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NTSTATUS status = STATUS_SUCCESS;
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WCHAR *volumenameW = NULL, *c;
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int pos, last_pos, stop_pos;
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UNICODE_STRING nt_name;
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ANSI_STRING unix_name;
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BOOL first_run = TRUE;
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dev_t search_dev = 0;
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struct stat st;
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FIXME("(%s, %p, %d), stub!\n", debugstr_w(filename), volumepathname, buflen);
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TRACE("(%s, %p, %d)\n", debugstr_w(filename), volumepathname, buflen);
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if (!filename || !volumepathname || !buflen)
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{
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@ -1821,24 +1836,102 @@ BOOL WINAPI GetVolumePathNameW(LPCWSTR filename, LPWSTR volumepathname, DWORD bu
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return FALSE;
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}
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if (p && tolowerW(p[0]) >= 'a' && tolowerW(p[0]) <= 'z' && p[1] ==':' && p[2] == '\\')
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last_pos = pos = strlenW( filename );
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/* allocate enough memory for searching the path (need room for a slash and a NULL terminator) */
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if (!(volumenameW = HeapAlloc( GetProcessHeap(), 0, (pos + 2) * sizeof(WCHAR) )))
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{
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if (buflen < 4)
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SetLastError( ERROR_NOT_ENOUGH_MEMORY );
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return FALSE;
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}
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strcpyW( volumenameW, filename );
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stop_pos = 0;
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/* stop searching slashes early for NT-type and nearly NT-type paths */
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if (strncmpW(ntprefixW, filename, strlenW(ntprefixW)) == 0)
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stop_pos = strlenW(ntprefixW)-1;
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else if (strncmpW(ntprefixW, filename, 2) == 0)
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stop_pos = 2;
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do
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{
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volumenameW[pos+0] = '\\';
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volumenameW[pos+1] = '\0';
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if (!RtlDosPathNameToNtPathName_U( volumenameW, &nt_name, NULL, NULL ))
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goto cleanup;
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volumenameW[pos] = '\0';
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status = wine_nt_to_unix_file_name( &nt_name, &unix_name, FILE_OPEN, FALSE );
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RtlFreeUnicodeString( &nt_name );
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if (status == STATUS_SUCCESS)
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{
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SetLastError(ERROR_FILENAME_EXCED_RANGE);
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return FALSE;
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if (stat( unix_name.Buffer, &st ) != 0)
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{
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RtlFreeAnsiString( &unix_name );
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status = STATUS_OBJECT_NAME_INVALID;
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goto cleanup;
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}
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if (first_run)
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{
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first_run = FALSE;
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search_dev = st.st_dev;
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}
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else if (st.st_dev != search_dev)
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{
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/* folder is on a new filesystem, return the last folder */
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RtlFreeAnsiString( &unix_name );
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break;
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}
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}
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volumepathname[0] = p[0];
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volumepathname[1] = ':';
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volumepathname[2] = '\\';
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volumepathname[3] = 0;
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return TRUE;
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RtlFreeAnsiString( &unix_name );
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last_pos = pos;
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c = strrchrW( volumenameW, '\\' );
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if (c != NULL)
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pos = c-volumenameW;
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} while (c != NULL && pos > stop_pos);
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if (status != STATUS_SUCCESS)
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{
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/* the path was completely invalid */
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if (filename[0] == '\\')
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{
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/* NT-style paths fail */
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status = STATUS_OBJECT_NAME_INVALID;
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goto cleanup;
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}
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/* DOS-style paths revert to C:\ (anything not beginning with a slash) */
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last_pos = strlenW(fallbackpathW) - 1; /* points to \\ */
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filename = fallbackpathW;
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status = STATUS_SUCCESS;
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}
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SetLastError(ERROR_INVALID_NAME);
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return FALSE;
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if (last_pos + 1 <= buflen)
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{
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WCHAR *p;
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memcpy(volumepathname, filename, last_pos * sizeof(WCHAR));
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if (last_pos + 2 <= buflen) volumepathname[last_pos++] = '\\';
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volumepathname[last_pos] = '\0';
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/* Normalize path */
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for (p = volumepathname; *p; p++) if (*p == '/') *p = '\\';
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/* DOS-style paths always return upper-case drive letters */
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if (volumepathname[1] == ':')
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volumepathname[0] = toupperW(volumepathname[0]);
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TRACE("Successfully translated path %s to mount-point %s\n",
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debugstr_w(filename), debugstr_w(volumepathname));
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}
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else
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status = STATUS_NAME_TOO_LONG;
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cleanup:
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HeapFree( GetProcessHeap(), 0, volumenameW );
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if (status != STATUS_SUCCESS)
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SetLastError( RtlNtStatusToDosError(status) );
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return (status == STATUS_SUCCESS);
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}
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/***********************************************************************
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* GetVolumePathNamesForVolumeNameA (KERNEL32.@)
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*/
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