d3d9: Change #define D3DSTREAMSOURCE_INSTANCEDATA to avoid shift overflow.
Signed-off-by: Gerald Pfeifer <gerald@pfeifer.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -178,8 +178,8 @@
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#define D3DPV_DONOTCOPYDATA (1 << 0)
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#define D3DSTREAMSOURCE_INDEXEDDATA (1 << 30)
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#define D3DSTREAMSOURCE_INSTANCEDATA (2 << 30)
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#define D3DSTREAMSOURCE_INDEXEDDATA (1u << 30)
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#define D3DSTREAMSOURCE_INSTANCEDATA (2u << 30)
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#define D3D_MAX_SIMULTANEOUS_RENDERTARGETS 4
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