From f654f983fa388f77fc2940f7c80fbb67fca28c2c Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Thu, 8 Aug 2019 03:17:05 +0430 Subject: [PATCH] wined3d: Introduce a structure for Vulkan context information. Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/wined3d/adapter_vk.c | 35 +++++++++------------------------- dlls/wined3d/context.c | 9 +++++++-- dlls/wined3d/wined3d_private.h | 25 +++++++++++++++++++++++- 3 files changed, 40 insertions(+), 29 deletions(-) diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index a3098475595..50f173f6314 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -24,23 +24,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d); -struct wined3d_device_vk -{ - struct wined3d_device d; - - struct wined3d_context context_vk; - - VkDevice vk_device; - VkQueue vk_queue; - - struct wined3d_vk_info vk_info; -}; - -static inline struct wined3d_device_vk *wined3d_device_vk(struct wined3d_device *device) -{ - return CONTAINING_RECORD(device, struct wined3d_device_vk, d); -} - static inline const struct wined3d_adapter_vk *wined3d_adapter_vk_const(const struct wined3d_adapter *adapter) { return CONTAINING_RECORD(adapter, struct wined3d_adapter_vk, a); @@ -300,7 +283,7 @@ struct wined3d_context *adapter_vk_acquire_context(struct wined3d_device *device if (!device->context_count) return NULL; - return &wined3d_device_vk(device)->context_vk; + return &wined3d_device_vk(device)->context_vk.c; } void adapter_vk_release_context(struct wined3d_context *context) @@ -416,8 +399,8 @@ static BOOL adapter_vk_check_format(const struct wined3d_adapter *adapter, static HRESULT adapter_vk_init_3d(struct wined3d_device *device) { + struct wined3d_context_vk *context_vk; struct wined3d_device_vk *device_vk; - struct wined3d_context *context_vk; HRESULT hr; TRACE("device %p.\n", device); @@ -430,10 +413,10 @@ static HRESULT adapter_vk_init_3d(struct wined3d_device *device) return hr; } - if (!device_context_add(device, context_vk)) + if (!device_context_add(device, &context_vk->c)) { ERR("Failed to add the newly created context to the context list.\n"); - wined3d_context_cleanup(context_vk); + wined3d_context_vk_cleanup(context_vk); return E_FAIL; } @@ -442,8 +425,8 @@ static HRESULT adapter_vk_init_3d(struct wined3d_device *device) if (!(device_vk->d.blitter = wined3d_cpu_blitter_create())) { ERR("Failed to create CPU blitter.\n"); - device_context_remove(device, context_vk); - wined3d_context_cleanup(context_vk); + device_context_remove(device, &context_vk->c); + wined3d_context_vk_cleanup(context_vk); return E_FAIL; } @@ -452,15 +435,15 @@ static HRESULT adapter_vk_init_3d(struct wined3d_device *device) static void adapter_vk_uninit_3d(struct wined3d_device *device) { - struct wined3d_context *context_vk; + struct wined3d_context_vk *context_vk; TRACE("device %p.\n", device); device->blitter->ops->blitter_destroy(device->blitter, NULL); context_vk = &wined3d_device_vk(device)->context_vk; - device_context_remove(device, context_vk); - wined3d_context_cleanup(context_vk); + device_context_remove(device, &context_vk->c); + wined3d_context_vk_cleanup(context_vk); } static HRESULT adapter_vk_create_swapchain(struct wined3d_device *device, struct wined3d_swapchain_desc *desc, diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index 2509d90fd4d..8a6cd5c889a 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -1493,6 +1493,11 @@ static void wined3d_context_gl_cleanup(struct wined3d_context_gl *context_gl) wined3d_context_cleanup(&context_gl->c); } +void wined3d_context_vk_cleanup(struct wined3d_context_vk *context_vk) +{ + wined3d_context_cleanup(&context_vk->c); +} + DWORD context_get_tls_idx(void) { return wined3d_context_tls_idx; @@ -2295,11 +2300,11 @@ fail: return E_FAIL; } -HRESULT wined3d_context_vk_init(struct wined3d_context *context_vk, struct wined3d_swapchain *swapchain) +HRESULT wined3d_context_vk_init(struct wined3d_context_vk *context_vk, struct wined3d_swapchain *swapchain) { TRACE("context_vk %p, swapchain %p.\n", context_vk, swapchain); - wined3d_context_init(context_vk, swapchain); + wined3d_context_init(&context_vk->c, swapchain); return WINED3D_OK; } diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index e63d5e65c2f..00ed6dc7c58 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -2127,7 +2127,13 @@ void wined3d_context_gl_unmap_bo_address(struct wined3d_context_gl *context_gl, void wined3d_context_gl_update_stream_sources(struct wined3d_context_gl *context_gl, const struct wined3d_state *state) DECLSPEC_HIDDEN; -HRESULT wined3d_context_vk_init(struct wined3d_context *context_vk, +struct wined3d_context_vk +{ + struct wined3d_context c; +}; + +void wined3d_context_vk_cleanup(struct wined3d_context_vk *context_vk) DECLSPEC_HIDDEN; +HRESULT wined3d_context_vk_init(struct wined3d_context_vk *context_vk, struct wined3d_swapchain *swapchain) DECLSPEC_HIDDEN; typedef void (*APPLYSTATEFUNC)(struct wined3d_context *ctx, const struct wined3d_state *state, DWORD state_id); @@ -3287,6 +3293,23 @@ static inline struct wined3d_device_gl *wined3d_device_gl(struct wined3d_device return CONTAINING_RECORD(device, struct wined3d_device_gl, d); } +struct wined3d_device_vk +{ + struct wined3d_device d; + + struct wined3d_context_vk context_vk; + + VkDevice vk_device; + VkQueue vk_queue; + + struct wined3d_vk_info vk_info; +}; + +static inline struct wined3d_device_vk *wined3d_device_vk(struct wined3d_device *device) +{ + return CONTAINING_RECORD(device, struct wined3d_device_vk, d); +} + static inline BOOL isStateDirty(const struct wined3d_context *context, unsigned int state_id) { unsigned int idx = state_id / (sizeof(*context->dirty_graphics_states) * CHAR_BIT);