d3d11/tests: Fix render target format in test_resinfo_instruction().

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2017-03-10 09:11:00 +01:00 committed by Alexandre Julliard
parent 241e99dc24
commit f58fe845b5
1 changed files with 1 additions and 1 deletions

View File

@ -14069,7 +14069,7 @@ static void test_resinfo_instruction(void)
texture_desc.Height = 64;
texture_desc.MipLevels = 1;
texture_desc.ArraySize = 1;
texture_desc.Format = DXGI_FORMAT_R32G32B32A32_UINT;
texture_desc.Format = DXGI_FORMAT_R32G32B32A32_FLOAT;
texture_desc.SampleDesc.Count = 1;
texture_desc.SampleDesc.Quality = 0;
texture_desc.Usage = D3D11_USAGE_DEFAULT;