winemac: Keep old window surface for minimized windows to allow redrawing.
This improves the animation of the window unminimizing from the Dock in some cases. The window would often be blank or, for shaped windows, invisible during that animation.
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@ -135,6 +135,7 @@ static inline RECT rect_from_cgrect(CGRect cgrect)
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BOOL per_pixel_alpha : 1; /* is window using per-pixel alpha? */
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BOOL minimized : 1; /* is window minimized? */
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struct window_surface *surface;
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struct window_surface *unminimized_surface;
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};
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extern struct macdrv_win_data *get_win_data(HWND hwnd) DECLSPEC_HIDDEN;
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@ -535,6 +535,8 @@ static void destroy_cocoa_window(struct macdrv_win_data *data)
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data->color_key = CLR_INVALID;
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if (data->surface) window_surface_release(data->surface);
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data->surface = NULL;
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if (data->unminimized_surface) window_surface_release(data->unminimized_surface);
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data->unminimized_surface = NULL;
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}
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@ -1108,6 +1110,11 @@ BOOL CDECL macdrv_UpdateLayeredWindow(HWND hwnd, const UPDATELAYEREDWINDOWINFO *
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set_window_surface(data->cocoa_window, data->surface);
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if (surface) window_surface_release(surface);
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surface = data->surface;
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if (data->unminimized_surface)
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{
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window_surface_release(data->unminimized_surface);
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data->unminimized_surface = NULL;
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}
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}
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else set_surface_use_alpha(surface, TRUE);
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@ -1333,7 +1340,23 @@ void CDECL macdrv_WindowPosChanged(HWND hwnd, HWND insert_after, UINT swp_flags,
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if (!data->ulw_layered)
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{
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if (surface) window_surface_add_ref(surface);
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set_window_surface(data->cocoa_window, surface);
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if (new_style & WS_MINIMIZE)
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{
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if (!data->unminimized_surface && data->surface)
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{
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data->unminimized_surface = data->surface;
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window_surface_add_ref(data->unminimized_surface);
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}
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}
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else
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{
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set_window_surface(data->cocoa_window, surface);
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if (data->unminimized_surface)
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{
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window_surface_release(data->unminimized_surface);
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data->unminimized_surface = NULL;
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}
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}
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if (data->surface) window_surface_release(data->surface);
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data->surface = surface;
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}
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