wined3d: Match device name string to windows one.
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@ -1737,7 +1737,7 @@ static HRESULT WINAPI IWineD3DImpl_GetAdapterIdentifier(IWineD3D *iface, UINT Ad
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strcpy(pIdentifier->Description, This->adapters[Adapter].description);
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/* Note dx8 doesn't supply a DeviceName */
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if (NULL != pIdentifier->DeviceName) strcpy(pIdentifier->DeviceName, "\\\\.\\DISPLAY"); /* FIXME: May depend on desktop? */
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if (NULL != pIdentifier->DeviceName) strcpy(pIdentifier->DeviceName, "\\\\.\\DISPLAY1"); /* FIXME: May depend on desktop? */
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pIdentifier->DriverVersion->u.HighPart = This->adapters[Adapter].gl_info.driver_version_hipart;
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pIdentifier->DriverVersion->u.LowPart = This->adapters[Adapter].gl_info.driver_version;
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*(pIdentifier->VendorId) = This->adapters[Adapter].gl_info.gl_vendor;
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