diff --git a/dlls/ddraw/device.c b/dlls/ddraw/device.c index 466ddd6b846..65873941ff7 100644 --- a/dlls/ddraw/device.c +++ b/dlls/ddraw/device.c @@ -211,10 +211,8 @@ Thunk_IDirect3DDeviceImpl_2_QueryInterface(IDirect3DDevice2 *iface, return IDirect3DDevice7_QueryInterface((IDirect3DDevice7 *)device_from_device2(iface), riid, obj); } -static HRESULT WINAPI -Thunk_IDirect3DDeviceImpl_1_QueryInterface(IDirect3DDevice *iface, - REFIID riid, - void **obp) +static HRESULT WINAPI IDirect3DDeviceImpl_1_QueryInterface(IDirect3DDevice *iface, REFIID riid, + void **obp) { TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obp); @@ -260,8 +258,7 @@ Thunk_IDirect3DDeviceImpl_2_AddRef(IDirect3DDevice2 *iface) return IDirect3DDevice7_AddRef((IDirect3DDevice7 *)device_from_device2(iface)); } -static ULONG WINAPI -Thunk_IDirect3DDeviceImpl_1_AddRef(IDirect3DDevice *iface) +static ULONG WINAPI IDirect3DDeviceImpl_1_AddRef(IDirect3DDevice *iface) { TRACE("iface %p.\n", iface); @@ -408,8 +405,7 @@ Thunk_IDirect3DDeviceImpl_2_Release(IDirect3DDevice2 *iface) return IDirect3DDevice7_Release((IDirect3DDevice7 *)device_from_device2(iface)); } -static ULONG WINAPI -Thunk_IDirect3DDeviceImpl_1_Release(IDirect3DDevice *iface) +static ULONG WINAPI IDirect3DDeviceImpl_1_Release(IDirect3DDevice *iface) { TRACE("iface %p.\n", iface); @@ -541,10 +537,8 @@ Thunk_IDirect3DDeviceImpl_2_GetCaps(IDirect3DDevice2 *iface, return IDirect3DDevice3_GetCaps((IDirect3DDevice3 *)&This->IDirect3DDevice3_vtbl, D3DHWDevDesc, D3DHELDevDesc); } -static HRESULT WINAPI -Thunk_IDirect3DDeviceImpl_1_GetCaps(IDirect3DDevice *iface, - D3DDEVICEDESC *D3DHWDevDesc, - D3DDEVICEDESC *D3DHELDevDesc) +static HRESULT WINAPI IDirect3DDeviceImpl_1_GetCaps(IDirect3DDevice *iface, + D3DDEVICEDESC *D3DHWDevDesc, D3DDEVICEDESC *D3DHELDevDesc) { IDirect3DDeviceImpl *This = device_from_device1(iface); TRACE("iface %p, hw_desc %p, hel_desc %p.\n", iface, D3DHWDevDesc, D3DHELDevDesc); @@ -589,10 +583,8 @@ IDirect3DDeviceImpl_2_SwapTextureHandles(IDirect3DDevice2 *iface, return D3D_OK; } -static HRESULT WINAPI -Thunk_IDirect3DDeviceImpl_1_SwapTextureHandles(IDirect3DDevice *iface, - IDirect3DTexture *D3DTex1, - IDirect3DTexture *D3DTex2) +static HRESULT WINAPI IDirect3DDeviceImpl_1_SwapTextureHandles(IDirect3DDevice *iface, + IDirect3DTexture *D3DTex1, IDirect3DTexture *D3DTex2) { IDirect3DDeviceImpl *This = device_from_device1(iface); IDirectDrawSurfaceImpl *surf1 = surface_from_texture1(D3DTex1); @@ -653,9 +645,7 @@ Thunk_IDirect3DDeviceImpl_2_GetStats(IDirect3DDevice2 *iface, return IDirect3DDevice3_GetStats((IDirect3DDevice3 *)&This->IDirect3DDevice3_vtbl, Stats); } -static HRESULT WINAPI -Thunk_IDirect3DDeviceImpl_1_GetStats(IDirect3DDevice *iface, - D3DSTATS *Stats) +static HRESULT WINAPI IDirect3DDeviceImpl_1_GetStats(IDirect3DDevice *iface, D3DSTATS *Stats) { IDirect3DDeviceImpl *This = device_from_device1(iface); @@ -813,9 +803,8 @@ Thunk_IDirect3DDeviceImpl_2_AddViewport(IDirect3DDevice2 *iface, return IDirect3DDevice3_AddViewport((IDirect3DDevice3 *)&This->IDirect3DDevice3_vtbl, (IDirect3DViewport3 *)vp); } -static HRESULT WINAPI -Thunk_IDirect3DDeviceImpl_1_AddViewport(IDirect3DDevice *iface, - IDirect3DViewport *Direct3DViewport) +static HRESULT WINAPI IDirect3DDeviceImpl_1_AddViewport(IDirect3DDevice *iface, + IDirect3DViewport *Direct3DViewport) { IDirect3DDeviceImpl *This = device_from_device1(iface); IDirect3DViewportImpl *vp = (IDirect3DViewportImpl *)Direct3DViewport; @@ -883,9 +872,8 @@ Thunk_IDirect3DDeviceImpl_2_DeleteViewport(IDirect3DDevice2 *iface, return IDirect3DDevice3_DeleteViewport((IDirect3DDevice3 *)&This->IDirect3DDevice3_vtbl, (IDirect3DViewport3 *)vp); } -static HRESULT WINAPI -Thunk_IDirect3DDeviceImpl_1_DeleteViewport(IDirect3DDevice *iface, - IDirect3DViewport *Direct3DViewport) +static HRESULT WINAPI IDirect3DDeviceImpl_1_DeleteViewport(IDirect3DDevice *iface, + IDirect3DViewport *Direct3DViewport) { IDirect3DDeviceImpl *This = device_from_device1(iface); IDirect3DViewportImpl *vp = (IDirect3DViewportImpl *)Direct3DViewport; @@ -987,11 +975,8 @@ Thunk_IDirect3DDeviceImpl_2_NextViewport(IDirect3DDevice2 *iface, return hr; } -static HRESULT WINAPI -Thunk_IDirect3DDeviceImpl_1_NextViewport(IDirect3DDevice *iface, - IDirect3DViewport *Viewport, - IDirect3DViewport **lplpDirect3DViewport, - DWORD Flags) +static HRESULT WINAPI IDirect3DDeviceImpl_1_NextViewport(IDirect3DDevice *iface, + IDirect3DViewport *Viewport, IDirect3DViewport **lplpDirect3DViewport, DWORD Flags) { IDirect3DDeviceImpl *This = device_from_device1(iface); IDirect3DViewportImpl *vp = (IDirect3DViewportImpl *)Viewport; @@ -1332,10 +1317,8 @@ IDirect3DDeviceImpl_2_EnumTextureFormats(IDirect3DDevice2 *iface, return D3D_OK; } -static HRESULT WINAPI -Thunk_IDirect3DDeviceImpl_1_EnumTextureFormats(IDirect3DDevice *iface, - LPD3DENUMTEXTUREFORMATSCALLBACK Callback, - void *Arg) +static HRESULT WINAPI IDirect3DDeviceImpl_1_EnumTextureFormats(IDirect3DDevice *iface, + LPD3DENUMTEXTUREFORMATSCALLBACK Callback, void *Arg) { IDirect3DDeviceImpl *This = device_from_device1(iface); @@ -1615,8 +1598,7 @@ Thunk_IDirect3DDeviceImpl_2_BeginScene(IDirect3DDevice2 *iface) return IDirect3DDevice7_BeginScene((IDirect3DDevice7 *)device_from_device2(iface)); } -static HRESULT WINAPI -Thunk_IDirect3DDeviceImpl_1_BeginScene(IDirect3DDevice *iface) +static HRESULT WINAPI IDirect3DDeviceImpl_1_BeginScene(IDirect3DDevice *iface) { TRACE("iface %p.\n", iface); @@ -1687,8 +1669,7 @@ Thunk_IDirect3DDeviceImpl_2_EndScene(IDirect3DDevice2 *iface) return IDirect3DDevice7_EndScene((IDirect3DDevice7 *)device_from_device2(iface)); } -static HRESULT WINAPI DECLSPEC_HOTPATCH -Thunk_IDirect3DDeviceImpl_1_EndScene(IDirect3DDevice *iface) +static HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3DDeviceImpl_1_EndScene(IDirect3DDevice *iface) { TRACE("iface %p.\n", iface); @@ -6875,28 +6856,28 @@ static const struct IDirect3DDevice2Vtbl d3d_device2_vtbl = static const struct IDirect3DDeviceVtbl d3d_device1_vtbl = { /*** IUnknown Methods ***/ - Thunk_IDirect3DDeviceImpl_1_QueryInterface, - Thunk_IDirect3DDeviceImpl_1_AddRef, - Thunk_IDirect3DDeviceImpl_1_Release, + IDirect3DDeviceImpl_1_QueryInterface, + IDirect3DDeviceImpl_1_AddRef, + IDirect3DDeviceImpl_1_Release, /*** IDirect3DDevice1 ***/ IDirect3DDeviceImpl_1_Initialize, - Thunk_IDirect3DDeviceImpl_1_GetCaps, - Thunk_IDirect3DDeviceImpl_1_SwapTextureHandles, + IDirect3DDeviceImpl_1_GetCaps, + IDirect3DDeviceImpl_1_SwapTextureHandles, IDirect3DDeviceImpl_1_CreateExecuteBuffer, - Thunk_IDirect3DDeviceImpl_1_GetStats, + IDirect3DDeviceImpl_1_GetStats, IDirect3DDeviceImpl_1_Execute, - Thunk_IDirect3DDeviceImpl_1_AddViewport, - Thunk_IDirect3DDeviceImpl_1_DeleteViewport, - Thunk_IDirect3DDeviceImpl_1_NextViewport, + IDirect3DDeviceImpl_1_AddViewport, + IDirect3DDeviceImpl_1_DeleteViewport, + IDirect3DDeviceImpl_1_NextViewport, IDirect3DDeviceImpl_1_Pick, IDirect3DDeviceImpl_1_GetPickRecords, - Thunk_IDirect3DDeviceImpl_1_EnumTextureFormats, + IDirect3DDeviceImpl_1_EnumTextureFormats, IDirect3DDeviceImpl_1_CreateMatrix, IDirect3DDeviceImpl_1_SetMatrix, IDirect3DDeviceImpl_1_GetMatrix, IDirect3DDeviceImpl_1_DeleteMatrix, - Thunk_IDirect3DDeviceImpl_1_BeginScene, - Thunk_IDirect3DDeviceImpl_1_EndScene, + IDirect3DDeviceImpl_1_BeginScene, + IDirect3DDeviceImpl_1_EndScene, IDirect3DDeviceImpl_1_GetDirect3D };