gdi32: Avoid best fit chars when mapping unicode character to a glyph index.

Signed-off-by: Dmitry Timoshkov <dmitry@baikal.ru>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Dmitry Timoshkov 2021-01-20 10:54:48 +00:00 committed by Alexandre Julliard
parent d2baf148a1
commit f45606c5f8
2 changed files with 3 additions and 5 deletions

View File

@ -2906,11 +2906,11 @@ static UINT get_glyph_index( struct gdi_font *font, UINT glyph )
glyph = get_glyph_index_symbol( font, wc );
if (!glyph)
{
if (WideCharToMultiByte( CP_ACP, 0, &wc, 1, &ch, 1, NULL, NULL ))
if (WideCharToMultiByte( CP_ACP, WC_NO_BEST_FIT_CHARS, &wc, 1, &ch, 1, NULL, NULL ))
glyph = get_glyph_index_symbol( font, (unsigned char)ch );
}
}
else if (WideCharToMultiByte( font->codepage, 0, &wc, 1, &ch, 1, NULL, &used ) && !used)
else if (WideCharToMultiByte( font->codepage, WC_NO_BEST_FIT_CHARS, &wc, 1, &ch, 1, NULL, &used ) && !used)
{
glyph = (unsigned char)ch;
font_funcs->get_glyph_index( font, &glyph, FALSE );
@ -3219,7 +3219,7 @@ static DWORD CDECL font_GetGlyphIndices( PHYSDEV dev, const WCHAR *str, INT coun
if (str[i] >= 0xf020 && str[i] <= 0xf100) glyph = str[i] - 0xf000;
else if (str[i] < 0x100) glyph = str[i];
}
else if (WideCharToMultiByte( physdev->font->codepage, 0, &str[i], 1,
else if (WideCharToMultiByte( physdev->font->codepage, WC_NO_BEST_FIT_CHARS, &str[i], 1,
&ch, 1, NULL, &used ) && !used)
glyph = (unsigned char)ch;
}

View File

@ -1688,14 +1688,12 @@ static void test_GetGlyphIndices(void)
charcount = GetGlyphIndicesW(hdc, c, ARRAY_SIZE(c), glyphs, GGI_MARK_NONEXISTING_GLYPHS);
ok(charcount == ARRAY_SIZE(c), "got %u\n", charcount);
ok(glyphs[0] == 0x001f || glyphs[0] == 0xffff /* Vista */, "got %#x\n", glyphs[0]);
todo_wine
ok(glyphs[1] == 0x001f || glyphs[1] == 0xffff /* Vista */, "got %#x\n", glyphs[1]);
glyphs[0] = glyphs[1] = 0;
charcount = GetGlyphIndicesW(hdc, c, ARRAY_SIZE(c), glyphs, 0);
ok(charcount == ARRAY_SIZE(c), "got %u\n", charcount);
ok(glyphs[0] == textm.tmDefaultChar || glyphs[0] == 0x20 /* CJK Windows */, "got %#x\n", glyphs[0]);
todo_wine
ok(glyphs[1] == textm.tmDefaultChar || glyphs[1] == 0x20 /* CJK Windows */, "got %#x\n", glyphs[1]);
DeleteObject(SelectObject(hdc, hOldFont));