wined3d: Add register combiner function pointers.
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@ -1530,6 +1530,13 @@ typedef enum _GL_SupportedExt {
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/* GL_ATI_separate_stencil */ \
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USE_GL_FUNC(PGLFNSTENCILOPSEPARATEATIPROC, glStencilOpSeparateATI); \
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USE_GL_FUNC(PGLFNSTENCILFUNCSEPARATEATIPROC, glStencilFuncSeparateATI); \
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/* GL_NV_register_combiners */ \
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USE_GL_FUNC(PGLFNCOMBINERINPUTNVPROC, glCombinerInputNV); \
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USE_GL_FUNC(PGLFNCOMBINEROUTPUTNVPROC, glCombinerOutputNV); \
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USE_GL_FUNC(PGLFNCOMBINERPARAMETERFNVPROC, glCombinerParameterfNV); \
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USE_GL_FUNC(PGLFNCOMBINERPARAMETERFVNVPROC, glCombinerParameterfvNV); \
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USE_GL_FUNC(PGLFNCOMBINERPARAMETERINVPROC, glCombinerParameteriNV); \
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USE_GL_FUNC(PGLFNCOMBINERPARAMETERIVNVPROC, glCombinerParameterivNV); \
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/* OpenGL 2.0 functions */
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#define GL2_FUNCS_GEN \
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