diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index b375df44ce3..67a116bed58 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -749,7 +749,7 @@ void surface_internal_preload(IWineD3DSurface *iface, enum WINED3DSRGB srgb) if (IWineD3DSurface_GetContainer(iface, &IID_IWineD3DBaseTexture, (void **)&baseTexture) == WINED3D_OK) { IWineD3DBaseTextureImpl *tex_impl = (IWineD3DBaseTextureImpl *) baseTexture; TRACE("Passing to container\n"); - tex_impl->baseTexture.internal_preload(baseTexture, SRGB_RGB); + tex_impl->baseTexture.internal_preload(baseTexture, srgb); IWineD3DBaseTexture_Release(baseTexture); } else { TRACE("(%p) : About to load surface\n", This);