d3d9: Use WINED3DPOOL_DEFAULT instead of D3DPOOL_DEFAULT as appropriate.
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@ -2002,7 +2002,8 @@ static HRESULT STDMETHODCALLTYPE device_parent_CreateSurface(IWineD3DDeviceParen
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"\tpool %#x, level %u, face %u, surface %p\n",
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"\tpool %#x, level %u, face %u, surface %p\n",
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iface, superior, width, height, format, usage, pool, level, face, surface);
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iface, superior, width, height, format, usage, pool, level, face, surface);
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if (pool == D3DPOOL_DEFAULT && !(usage & D3DUSAGE_DYNAMIC)) lockable = FALSE;
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if (pool == WINED3DPOOL_DEFAULT && !(usage & D3DUSAGE_DYNAMIC))
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lockable = FALSE;
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hr = IDirect3DDevice9Impl_CreateSurface((IDirect3DDevice9Ex *)This, width, height,
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hr = IDirect3DDevice9Impl_CreateSurface((IDirect3DDevice9Ex *)This, width, height,
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d3dformat_from_wined3dformat(format), lockable, FALSE /* Discard */, level,
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d3dformat_from_wined3dformat(format), lockable, FALSE /* Discard */, level,
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