gdi32: Add a solid_rects primitive.
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9a7720fc1d
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@ -25,6 +25,7 @@ static inline dibdrv_physdev *get_dibdrv_pdev( PHYSDEV dev )
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typedef struct primitive_funcs
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{
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void (* solid_rects)(const dib_info *dib, int num, RECT *rc, DWORD and, DWORD xor);
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DWORD (* colorref_to_pixel)(const dib_info *dib, COLORREF color);
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} primitive_funcs;
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@ -21,6 +21,35 @@
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#include "gdi_private.h"
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#include "dibdrv.h"
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static inline DWORD *get_pixel_ptr_32(const dib_info *dib, int x, int y)
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{
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return (DWORD *)((BYTE*)dib->bits + y * dib->stride + x * 4);
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}
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static inline void do_rop_32(DWORD *ptr, DWORD and, DWORD xor)
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{
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*ptr = (*ptr & and) ^ xor;
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}
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static void solid_rects_32(const dib_info *dib, int num, RECT *rc, DWORD and, DWORD xor)
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{
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DWORD *ptr, *start;
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int x, y, i;
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for(i = 0; i < num; i++, rc++)
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{
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start = ptr = get_pixel_ptr_32(dib, rc->left, rc->top);
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for(y = rc->top; y < rc->bottom; y++, start += dib->stride / 4)
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for(x = rc->left, ptr = start; x < rc->right; x++)
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do_rop_32(ptr++, and, xor);
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}
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}
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static void solid_rects_null(const dib_info *dib, int num, RECT *rc, DWORD and, DWORD xor)
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{
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return;
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}
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static DWORD colorref_to_pixel_888(const dib_info *dib, COLORREF color)
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{
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return ( ((color >> 16) & 0xff) | (color & 0xff00) | ((color << 16) & 0xff0000) );
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@ -58,15 +87,18 @@ static DWORD colorref_to_pixel_null(const dib_info *dib, COLORREF color)
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const primitive_funcs funcs_8888 =
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{
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solid_rects_32,
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colorref_to_pixel_888
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};
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const primitive_funcs funcs_32 =
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{
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solid_rects_32,
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colorref_to_pixel_masks
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};
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const primitive_funcs funcs_null =
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{
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solid_rects_null,
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colorref_to_pixel_null
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};
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