Removed a coupld of unused functions in the Callout structure.

This commit is contained in:
Alexandre Julliard 2000-09-16 20:58:06 +00:00
parent 3993216776
commit f37e3a471b
3 changed files with 6 additions and 13 deletions

View File

@ -160,15 +160,12 @@ void THUNK_InitCallout(void)
GETADDR( GetMessageA );
GETADDR( SendMessageA );
GETADDR( PostMessageA );
GETADDR( PostThreadMessageA );
GETADDR( TranslateMessage );
GETADDR( DispatchMessageA );
GETADDR( RedrawWindow );
GETADDR( WaitForInputIdle );
GETADDR( MsgWaitForMultipleObjects );
GETADDR( WindowFromDC );
GETADDR( GetForegroundWindow );
GETADDR( IsChild );
GETADDR( MessageBoxA );
GETADDR( MessageBoxW );
#undef GETADDR

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@ -32,7 +32,6 @@ typedef struct
LRESULT WINAPI (*SendMessageA)( HWND, UINT, WPARAM, LPARAM );
BOOL WINAPI (*PostMessageA)( HWND, UINT, WPARAM, LPARAM );
BOOL16 WINAPI (*PostAppMessage16)( HTASK16, UINT16, WPARAM16, LPARAM );
BOOL WINAPI (*PostThreadMessageA)( DWORD, UINT, WPARAM, LPARAM );
BOOL WINAPI (*TranslateMessage)( const MSG *msg );
LONG WINAPI (*DispatchMessageA)( const MSG* msg );
BOOL WINAPI (*RedrawWindow)( HWND, const RECT *, HRGN, UINT );
@ -44,8 +43,6 @@ typedef struct
DWORD WINAPI (*WaitForInputIdle)( HANDLE, DWORD );
DWORD WINAPI (*MsgWaitForMultipleObjects)( DWORD, HANDLE *, BOOL, DWORD, DWORD );
HWND WINAPI (*WindowFromDC)( HDC );
HWND WINAPI (*GetForegroundWindow)(void);
BOOL WINAPI (*IsChild)( HWND parent, HWND );
INT WINAPI (*MessageBoxA)( HWND, LPCSTR, LPCSTR, UINT );
INT WINAPI (*MessageBoxW)( HWND, LPCWSTR, LPCWSTR, UINT );
} CALLOUT_TABLE;

View File

@ -22,7 +22,8 @@
#include <assert.h>
#include <string.h>
#include "callback.h"
#include "wine/winuser16.h"
#include "clipboard.h"
#include "dce.h"
#include "debugtools.h"
@ -644,8 +645,7 @@ static void EVENT_Expose( HWND hWnd, XExposeEvent *event )
WIN_ReleaseWndPtr(pWnd);
Callout.RedrawWindow( hWnd, &rect, 0,
RDW_INVALIDATE | RDW_FRAME | RDW_ALLCHILDREN | RDW_ERASE );
RedrawWindow( hWnd, &rect, 0, RDW_INVALIDATE | RDW_FRAME | RDW_ALLCHILDREN | RDW_ERASE );
/* FIXME: We should use SendNotifyMessage here, but this function is not
implemented correctly, so for now we used SendMessage */
@ -679,8 +679,7 @@ static void EVENT_GraphicsExpose( HWND hWnd, XGraphicsExposeEvent *event )
WIN_ReleaseWndPtr(pWnd);
Callout.RedrawWindow( hWnd, &rect, 0,
RDW_INVALIDATE | RDW_ALLCHILDREN | RDW_ERASE );
RedrawWindow( hWnd, &rect, 0, RDW_INVALIDATE | RDW_ALLCHILDREN | RDW_ERASE );
/* FIXME: We should use SendNotifyMessage here, but this function is not
implemented correctly, so for now we used SendMessage */