d3dx9: Merge the d3dx_effect_SetMatrixTransposePointerArray() helper.

Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Michael Stefaniuc 2019-03-11 23:26:27 +01:00 committed by Alexandre Julliard
parent 9f1ed4fcdd
commit f34f13825f
1 changed files with 27 additions and 36 deletions

View File

@ -1526,41 +1526,6 @@ static HRESULT d3dx9_base_effect_get_vector_array(struct d3dx9_base_effect *base
return D3DERR_INVALIDCALL;
}
static HRESULT d3dx9_base_effect_set_matrix_transpose_pointer_array(struct d3dx9_base_effect *base,
D3DXHANDLE parameter, const D3DXMATRIX **matrix, UINT count)
{
struct d3dx_parameter *param = get_valid_parameter(base, parameter);
if (param && count <= param->element_count)
{
UINT i;
switch (param->class)
{
case D3DXPC_MATRIX_ROWS:
set_dirty(param);
for (i = 0; i < count; ++i)
{
set_matrix_transpose(&param->members[i], matrix[i]);
}
return D3D_OK;
case D3DXPC_SCALAR:
case D3DXPC_VECTOR:
case D3DXPC_OBJECT:
break;
default:
FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param->class));
break;
}
}
WARN("Parameter not found.\n");
return D3DERR_INVALIDCALL;
}
static HRESULT d3dx9_base_effect_set_string(struct d3dx9_base_effect *base,
D3DXHANDLE parameter, const char *string)
{
@ -3537,10 +3502,36 @@ static HRESULT WINAPI d3dx_effect_SetMatrixTransposePointerArray(ID3DXEffect *if
const D3DXMATRIX **matrix, UINT count)
{
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count);
return d3dx9_base_effect_set_matrix_transpose_pointer_array(&effect->base_effect, parameter, matrix, count);
if (param && count <= param->element_count)
{
unsigned int i;
switch (param->class)
{
case D3DXPC_MATRIX_ROWS:
set_dirty(param);
for (i = 0; i < count; ++i)
set_matrix_transpose(&param->members[i], matrix[i]);
return D3D_OK;
case D3DXPC_SCALAR:
case D3DXPC_VECTOR:
case D3DXPC_OBJECT:
break;
default:
FIXME("Unhandled class %s.\n", debug_d3dxparameter_class(param->class));
break;
}
}
WARN("Parameter not found.\n");
return D3DERR_INVALIDCALL;
}
static HRESULT WINAPI d3dx_effect_GetMatrixTransposePointerArray(ID3DXEffect *iface, D3DXHANDLE parameter,