wined3d: Simplify device_resource_released() a little.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2018-03-22 14:22:45 +04:30 committed by Alexandre Julliard
parent e5ab987d60
commit f31ed9837a
1 changed files with 25 additions and 31 deletions

View File

@ -5073,55 +5073,49 @@ void device_resource_released(struct wined3d_device *device, struct wined3d_reso
case WINED3D_RTYPE_TEXTURE_3D: case WINED3D_RTYPE_TEXTURE_3D:
for (i = 0; i < MAX_COMBINED_SAMPLERS; ++i) for (i = 0; i < MAX_COMBINED_SAMPLERS; ++i)
{ {
struct wined3d_texture *texture = texture_from_resource(resource); if (&device->state.textures[i]->resource == resource)
if (device->state.textures[i] == texture)
{ {
ERR("Texture %p is still in use, stage %u.\n", texture, i); ERR("Texture resource %p is still in use, stage %u.\n", resource, i);
device->state.textures[i] = NULL; device->state.textures[i] = NULL;
} }
if (device->recording && device->update_state->textures[i] == texture) if (device->recording && &device->update_state->textures[i]->resource == resource)
{ {
ERR("Texture %p is still in use by recording stateblock %p, stage %u.\n", ERR("Texture resource %p is still in use by recording stateblock %p, stage %u.\n",
texture, device->recording, i); resource, device->recording, i);
device->update_state->textures[i] = NULL; device->update_state->textures[i] = NULL;
} }
} }
break; break;
case WINED3D_RTYPE_BUFFER: case WINED3D_RTYPE_BUFFER:
for (i = 0; i < MAX_STREAMS; ++i)
{ {
struct wined3d_buffer *buffer = buffer_from_resource(resource); if (&device->state.streams[i].buffer->resource == resource)
for (i = 0; i < MAX_STREAMS; ++i)
{ {
if (device->state.streams[i].buffer == buffer) ERR("Buffer resource %p is still in use, stream %u.\n", resource, i);
{ device->state.streams[i].buffer = NULL;
ERR("Buffer %p is still in use, stream %u.\n", buffer, i);
device->state.streams[i].buffer = NULL;
}
if (device->recording && device->update_state->streams[i].buffer == buffer)
{
ERR("Buffer %p is still in use by stateblock %p, stream %u.\n",
buffer, device->recording, i);
device->update_state->streams[i].buffer = NULL;
}
} }
if (device->state.index_buffer == buffer) if (device->recording && &device->update_state->streams[i].buffer->resource == resource)
{ {
ERR("Buffer %p is still in use as index buffer.\n", buffer); ERR("Buffer resource %p is still in use by stateblock %p, stream %u.\n",
device->state.index_buffer = NULL; resource, device->recording, i);
device->update_state->streams[i].buffer = NULL;
} }
}
if (device->recording && device->update_state->index_buffer == buffer) if (&device->state.index_buffer->resource == resource)
{ {
ERR("Buffer %p is still in use by stateblock %p as index buffer.\n", ERR("Buffer resource %p is still in use as index buffer.\n", resource);
buffer, device->recording); device->state.index_buffer = NULL;
device->update_state->index_buffer = NULL; }
}
if (device->recording && &device->update_state->index_buffer->resource == resource)
{
ERR("Buffer resource %p is still in use by stateblock %p as index buffer.\n",
resource, device->recording);
device->update_state->index_buffer = NULL;
} }
break; break;