ws2_32: Simplify the async shutdown handling, and remove a bunch of no longer used code.

This commit is contained in:
Alexandre Julliard 2007-05-31 17:51:18 +02:00
parent 40b4072884
commit f2febca8f6
1 changed files with 40 additions and 150 deletions

View File

@ -185,7 +185,7 @@ static inline const char *debugstr_sockaddr( const struct WS_sockaddr *a )
typedef struct ws2_async
{
HANDLE hSocket;
enum ws2_mode {ws2m_read, ws2m_write, ws2m_sd_read, ws2m_sd_write} mode;
int type;
LPWSAOVERLAPPED user_overlapped;
LPWSAOVERLAPPED_COMPLETION_ROUTINE completion_func;
IO_STATUS_BLOCK local_iosb;
@ -198,7 +198,6 @@ typedef struct ws2_async
int *ptr; /* for recv operations */
} addrlen;
DWORD flags;
HANDLE event;
} ws2_async;
/****************************************************************/
@ -1023,115 +1022,6 @@ static int ws_sockaddr_u2ws(const struct sockaddr* uaddr, struct WS_sockaddr* ws
* Functions for handling overlapped I/O
**************************************************************************/
static void ws2_async_terminate(ws2_async* as, IO_STATUS_BLOCK* iosb, NTSTATUS status, ULONG count)
{
TRACE( "as: %p uovl %p ovl %p\n", as, as->user_overlapped, iosb );
iosb->u.Status = status;
iosb->Information = count;
if (as->completion_func)
as->completion_func( NtStatusToWSAError(status),
count, as->user_overlapped, as->flags );
HeapFree( GetProcessHeap(), 0, as );
}
/***********************************************************************
* WS2_make_async (INTERNAL)
*/
static NTSTATUS WS2_async_recv(void*, IO_STATUS_BLOCK*, NTSTATUS);
static NTSTATUS WS2_async_send(void*, IO_STATUS_BLOCK*, NTSTATUS);
static NTSTATUS WS2_async_shutdown( void*, IO_STATUS_BLOCK*, NTSTATUS);
static inline struct ws2_async*
WS2_make_async(SOCKET s, enum ws2_mode mode, struct iovec *iovec, DWORD dwBufferCount,
LPDWORD lpFlags, struct WS_sockaddr *addr,
LPINT addrlen, LPWSAOVERLAPPED lpOverlapped,
LPWSAOVERLAPPED_COMPLETION_ROUTINE lpCompletionRoutine,
IO_STATUS_BLOCK **piosb)
{
struct ws2_async *wsa = HeapAlloc( GetProcessHeap(), 0, sizeof( ws2_async ) );
TRACE( "wsa %p\n", wsa );
if (!wsa)
return NULL;
wsa->hSocket = (HANDLE) s;
wsa->mode = mode;
switch (mode)
{
case ws2m_read:
case ws2m_sd_read:
wsa->flags = *lpFlags;
wsa->addrlen.ptr = addrlen;
break;
case ws2m_write:
case ws2m_sd_write:
wsa->flags = 0;
wsa->addrlen.val = *addrlen;
break;
default:
ERR("Invalid async mode: %d\n", mode);
}
wsa->user_overlapped = lpOverlapped;
wsa->completion_func = lpCompletionRoutine;
memcpy( wsa->iovec, iovec, dwBufferCount * sizeof(*iovec) );
wsa->n_iovecs = dwBufferCount;
wsa->addr = addr;
wsa->event = 0;
if ( lpOverlapped )
{
*piosb = (IO_STATUS_BLOCK*)lpOverlapped;
if (!lpCompletionRoutine)
wsa->event = lpOverlapped->hEvent;
}
else
*piosb = &wsa->local_iosb;
TRACE( "wsa %p, h %p, ev %p, iosb %p, uov %p, cfunc %p\n",
wsa, wsa->hSocket, wsa->event,
*piosb, wsa->user_overlapped, wsa->completion_func );
return wsa;
}
static ULONG ws2_queue_async(struct ws2_async* wsa, IO_STATUS_BLOCK* iosb)
{
NTSTATUS (*apc)(void *, IO_STATUS_BLOCK *, NTSTATUS);
int type;
NTSTATUS status;
switch (wsa->mode)
{
case ws2m_read: apc = WS2_async_recv; type = ASYNC_TYPE_READ; break;
case ws2m_write: apc = WS2_async_send; type = ASYNC_TYPE_WRITE; break;
case ws2m_sd_read: apc = WS2_async_shutdown; type = ASYNC_TYPE_READ; break;
case ws2m_sd_write: apc = WS2_async_shutdown; type = ASYNC_TYPE_WRITE; break;
default: FIXME("Unknown internal mode (%d)\n", wsa->mode); return STATUS_INVALID_PARAMETER;
}
SERVER_START_REQ( register_async )
{
req->handle = wsa->hSocket;
req->async.callback = apc;
req->async.iosb = iosb;
req->async.arg = wsa;
req->async.event = wsa->event;
req->type = type;
status = wine_server_call( req );
}
SERVER_END_REQ;
if (status != STATUS_PENDING)
ws2_async_terminate(wsa, iosb, status, 0);
else
NtCurrentTeb()->num_async_io++;
return status;
}
/* user APC called upon async completion */
static void WINAPI ws2_async_apc( void *arg, IO_STATUS_BLOCK *iosb, ULONG reserved )
{
@ -1381,24 +1271,23 @@ static NTSTATUS WS2_async_shutdown( void* user, PIO_STATUS_BLOCK iosb, NTSTATUS
ws2_async* wsa = user;
int fd, err = 1;
TRACE( "async %p %d\n", wsa, wsa->mode );
TRACE( "async %p %d\n", wsa, wsa->type );
switch (status)
{
case STATUS_ALERTED:
if ((status = wine_server_handle_to_fd( wsa->hSocket, 0, &fd, NULL ) ))
break;
switch ( wsa->mode )
switch ( wsa->type )
{
case ws2m_sd_read: err = shutdown( fd, 0 ); break;
case ws2m_sd_write: err = shutdown( fd, 1 ); break;
default: ERR("invalid mode: %d\n", wsa->mode );
case ASYNC_TYPE_READ: err = shutdown( fd, 0 ); break;
case ASYNC_TYPE_WRITE: err = shutdown( fd, 1 ); break;
}
wine_server_release_fd( wsa->hSocket, fd );
status = err ? wsaErrno() : STATUS_SUCCESS;
break;
}
ws2_async_terminate(wsa, iosb, status, 0);
iosb->u.Status = status;
return status;
}
@ -1407,44 +1296,45 @@ static NTSTATUS WS2_async_shutdown( void* user, PIO_STATUS_BLOCK iosb, NTSTATUS
*
* Helper function for WS_shutdown() on overlapped sockets.
*/
static int WS2_register_async_shutdown( SOCKET s, enum ws2_mode mode )
static int WS2_register_async_shutdown( SOCKET s, int type )
{
struct ws2_async *wsa;
int ret, err = WSAEFAULT;
DWORD dwflags = 0;
int len = 0;
LPWSAOVERLAPPED ovl = HeapAlloc(GetProcessHeap(), 0, sizeof( WSAOVERLAPPED ));
IO_STATUS_BLOCK *iosb = NULL;
NTSTATUS status;
TRACE("s %ld mode %d\n", s, mode);
if (!ovl)
goto out;
TRACE("s %ld type %d\n", s, type);
ovl->hEvent = WSACreateEvent();
if ( ovl->hEvent == WSA_INVALID_EVENT )
goto out_free;
wsa = WS2_make_async( s, mode, NULL, 0, &dwflags, NULL, &len, ovl, NULL, &iosb );
wsa = HeapAlloc( GetProcessHeap(), 0, sizeof(*wsa) );
if ( !wsa )
goto out_close;
return WSAEFAULT;
/* Hack: this will cause ws2_async_terminate() to free the overlapped structure */
wsa->user_overlapped = NULL;
if ((ret = ws2_queue_async( wsa, iosb )) != STATUS_PENDING)
wsa->hSocket = SOCKET2HANDLE(s);
wsa->type = type;
wsa->completion_func = NULL;
SERVER_START_REQ( register_async )
{
err = NtStatusToWSAError( ret );
goto out;
req->handle = wsa->hSocket;
req->type = type;
req->async.callback = WS2_async_shutdown;
req->async.iosb = &wsa->local_iosb;
req->async.arg = wsa;
req->async.apc = ws2_async_apc;
req->async.apc_arg = wsa;
status = wine_server_call( req );
}
/* Try immediate completion */
while ( WaitForSingleObjectEx( ovl->hEvent, 0, TRUE ) == STATUS_USER_APC );
return 0;
SERVER_END_REQ;
out_close:
WSACloseEvent( ovl->hEvent );
out_free:
HeapFree( GetProcessHeap(), 0, ovl );
out:
return err;
if (status != STATUS_PENDING)
{
HeapFree( GetProcessHeap(), 0, wsa );
return NtStatusToWSAError( status );
}
else
NtCurrentTeb()->num_async_io++;
/* Try immediate completion */
Sleep(0);
return 0;
}
/***********************************************************************
@ -3162,15 +3052,15 @@ int WINAPI WS_shutdown(SOCKET s, int how)
switch ( how )
{
case SD_RECEIVE:
err = WS2_register_async_shutdown( s, ws2m_sd_read );
err = WS2_register_async_shutdown( s, ASYNC_TYPE_READ );
break;
case SD_SEND:
err = WS2_register_async_shutdown( s, ws2m_sd_write );
err = WS2_register_async_shutdown( s, ASYNC_TYPE_WRITE );
break;
case SD_BOTH:
default:
err = WS2_register_async_shutdown( s, ws2m_sd_read );
if (!err) err = WS2_register_async_shutdown( s, ws2m_sd_write );
err = WS2_register_async_shutdown( s, ASYNC_TYPE_READ );
if (!err) err = WS2_register_async_shutdown( s, ASYNC_TYPE_WRITE );
break;
}
if (err) goto error;