diff --git a/dlls/d3d8/volume.c b/dlls/d3d8/volume.c index f26e4246aa9..f3a30a80f7b 100644 --- a/dlls/d3d8/volume.c +++ b/dlls/d3d8/volume.c @@ -115,18 +115,16 @@ static HRESULT WINAPI d3d8_volume_GetContainer(IDirect3DVolume8 *iface, REFIID r static HRESULT WINAPI d3d8_volume_GetDesc(IDirect3DVolume8 *iface, D3DVOLUME_DESC *desc) { struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface); - struct wined3d_resource_desc wined3d_desc; - struct wined3d_resource *sub_resource; + struct wined3d_sub_resource_desc wined3d_desc; TRACE("iface %p, desc %p.\n", iface, desc); wined3d_mutex_lock(); - sub_resource = wined3d_texture_get_sub_resource(volume->wined3d_texture, volume->sub_resource_idx); - wined3d_resource_get_desc(sub_resource, &wined3d_desc); + wined3d_texture_get_sub_resource_desc(volume->wined3d_texture, volume->sub_resource_idx, &wined3d_desc); wined3d_mutex_unlock(); desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format); - desc->Type = wined3d_desc.resource_type; + desc->Type = D3DRTYPE_VOLUME; desc->Usage = wined3d_desc.usage & WINED3DUSAGE_MASK; desc->Pool = wined3d_desc.pool; desc->Size = wined3d_desc.size;