d3d9: Remove variable hr which is not really used from resource_test_cleanup.

This commit is contained in:
Gerald Pfeifer 2010-04-23 20:59:35 +02:00 committed by Alexandre Julliard
parent 414b506909
commit f2d7cbc90c
1 changed files with 1 additions and 2 deletions

View File

@ -2027,7 +2027,6 @@ static void resource_test_cleanup(IDirect3DDevice9 *device, struct state_test *t
struct resource_test_context *ctx = test->test_context;
const struct resource_test_arg *arg = test->test_arg;
unsigned int i;
HRESULT hr;
resource_apply_data(device, test, &ctx->default_data);
@ -2042,7 +2041,7 @@ static void resource_test_cleanup(IDirect3DDevice9 *device, struct state_test *t
for (i = 0; i < arg->tex_count; ++i)
{
hr = IDirect3DBaseTexture9_Release(ctx->test_data_all.tex[i]);
IDirect3DBaseTexture9_Release(ctx->test_data_all.tex[i]);
}
HeapFree(GetProcessHeap(), 0, ctx->default_data.vb);