d3d9/tests: Use a separate device for depth_bounds_test().
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@ -11605,7 +11605,7 @@ static void depth_clamp_test(IDirect3DDevice9 *device)
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ok(SUCCEEDED(hr), "SetViewport failed, hr %#x.\n", hr);
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ok(SUCCEEDED(hr), "SetViewport failed, hr %#x.\n", hr);
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}
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}
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static void depth_bounds_test(IDirect3DDevice9 *device)
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static void depth_bounds_test(void)
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{
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{
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const struct tvertex quad1[] =
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const struct tvertex quad1[] =
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{
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{
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@ -11634,19 +11634,29 @@ static void depth_bounds_test(IDirect3DDevice9 *device)
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float f;
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float f;
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} tmpvalue;
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} tmpvalue;
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IDirect3D9 *d3d = NULL;
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IDirect3DSurface9 *offscreen_surface = NULL;
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IDirect3DSurface9 *offscreen_surface = NULL;
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IDirect3DDevice9 *device;
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IDirect3D9 *d3d;
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D3DCOLOR color;
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D3DCOLOR color;
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ULONG refcount;
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HWND window;
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HRESULT hr;
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HRESULT hr;
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IDirect3DDevice9_GetDirect3D(device, &d3d);
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window = CreateWindowA("static", "d3d9_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
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if(IDirect3D9_CheckDeviceFormat(d3d, 0, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8,
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0, 0, 640, 480, NULL, NULL, NULL, NULL);
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0, D3DRTYPE_SURFACE, MAKEFOURCC('N','V','D','B')) != D3D_OK) {
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d3d = Direct3DCreate9(D3D_SDK_VERSION);
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skip("No NVDB (depth bounds test) support\n");
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ok(!!d3d, "Failed to create a D3D object.\n");
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IDirect3D9_Release(d3d);
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if (IDirect3D9_CheckDeviceFormat(d3d, 0, D3DDEVTYPE_HAL,
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return;
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D3DFMT_X8R8G8B8, 0, D3DRTYPE_SURFACE, MAKEFOURCC('N','V','D','B')) != D3D_OK)
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{
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skip("No NVDB (depth bounds test) support, skipping tests.\n");
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goto done;
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}
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if (!(device = create_device(d3d, window, window, TRUE)))
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{
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skip("Failed to create a D3D device, skipping tests.\n");
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goto done;
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}
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}
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IDirect3D9_Release(d3d);
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hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 32, 32,
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hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 32, 32,
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MAKEFOURCC('N','V','D','B'), D3DPOOL_DEFAULT, &offscreen_surface, NULL);
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MAKEFOURCC('N','V','D','B'), D3DPOOL_DEFAULT, &offscreen_surface, NULL);
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@ -11719,6 +11729,11 @@ static void depth_bounds_test(IDirect3DDevice9 *device)
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hr = IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL);
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hr = IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL);
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ok(SUCCEEDED(hr), "Present failed (0x%08x)\n", hr);
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ok(SUCCEEDED(hr), "Present failed (0x%08x)\n", hr);
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refcount = IDirect3DDevice9_Release(device);
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ok(!refcount, "Device has %u references left.\n", refcount);
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done:
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IDirect3D9_Release(d3d);
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DestroyWindow(window);
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}
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}
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static void depth_buffer_test(IDirect3DDevice9 *device)
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static void depth_buffer_test(IDirect3DDevice9 *device)
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@ -15590,11 +15605,11 @@ START_TEST(visual)
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intz_test(device_ptr);
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intz_test(device_ptr);
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shadow_test(device_ptr);
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shadow_test(device_ptr);
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fp_special_test(device_ptr);
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fp_special_test(device_ptr);
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depth_bounds_test(device_ptr);
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cleanup_device(device_ptr);
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cleanup_device(device_ptr);
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device_ptr = NULL;
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device_ptr = NULL;
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depth_bounds_test();
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srgbwrite_format_test();
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srgbwrite_format_test();
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update_surface_test();
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update_surface_test();
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multisample_get_rtdata_test();
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multisample_get_rtdata_test();
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