Set only the client socket in non-blocking mode instead of all fds;

should avoid problems with stdio handles.
This commit is contained in:
Alexandre Julliard 1999-05-20 16:40:23 +00:00
parent e39b676ae9
commit f2616a2401
2 changed files with 5 additions and 5 deletions

View File

@ -6,7 +6,6 @@
#include <assert.h>
#include <errno.h>
#include <fcntl.h>
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
@ -37,12 +36,8 @@ static struct timeout_user *timeout_tail; /* sorted timeouts list tail */
/* register a user */
void register_select_user( struct select_user *user )
{
int flags;
assert( !users[user->fd] );
flags = fcntl( user->fd, F_GETFL, 0 );
fcntl( user->fd, F_SETFL, flags | O_NONBLOCK );
users[user->fd] = user;
if (user->fd > max_fd) max_fd = user->fd;
nb_users++;

View File

@ -6,6 +6,7 @@
#include <assert.h>
#include <errno.h>
#include <fcntl.h>
#include <stdio.h>
#include <stdlib.h>
#include <stdarg.h>
@ -287,9 +288,13 @@ static void client_event( int event, void *private )
/* add a client */
struct client *add_client( int fd, struct thread *self )
{
int flags;
struct client *client = mem_alloc( sizeof(*client) );
if (!client) return NULL;
flags = fcntl( fd, F_GETFL, 0 );
fcntl( fd, F_SETFL, flags | O_NONBLOCK );
client->state = RUNNING;
client->select.fd = fd;
client->select.func = client_event;