riched20: Destroy the context before sending the notification.
Signed-off-by: Huw Davies <huw@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -104,17 +104,16 @@ void editor_draw( ME_TextEditor *editor, HDC hDC, const RECT *update )
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PatBlt( hDC, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, PATCOPY );
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}
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}
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DeleteObject( SelectObject( hDC, brush ) );
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SelectClipRgn( hDC, oldRgn );
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if (oldRgn) DeleteObject( oldRgn );
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ME_DestroyContext( &c );
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if (editor->nTotalLength != editor->nLastTotalLength || editor->nTotalWidth != editor->nLastTotalWidth)
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ME_SendRequestResize(editor, FALSE);
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editor->nLastTotalLength = editor->nTotalLength;
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editor->nLastTotalWidth = editor->nTotalWidth;
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DeleteObject( SelectObject( hDC, brush ) );
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SelectClipRgn(hDC, oldRgn);
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if (oldRgn)
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DeleteObject(oldRgn);
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ME_DestroyContext(&c);
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}
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void ME_Repaint(ME_TextEditor *editor)
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