wined3d: Get rid of vram_bytes from struct wined3d_adapter.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2018-11-21 10:13:21 +01:00 committed by Alexandre Julliard
parent 3e0148cab0
commit f17544a77c
4 changed files with 14 additions and 13 deletions

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@ -3845,9 +3845,8 @@ static BOOL wined3d_adapter_init_gl_caps(struct wined3d_adapter *adapter,
TRACE("Reporting (fake) driver version 0x%08x-0x%08x.\n",
driver_info->version_high, driver_info->version_low);
adapter->vram_bytes = driver_info->vram_bytes;
adapter->vram_bytes_used = 0;
TRACE("Emulating 0x%s bytes of video ram.\n", wine_dbgstr_longlong(adapter->vram_bytes));
TRACE("Emulating 0x%s bytes of video ram.\n", wine_dbgstr_longlong(driver_info->vram_bytes));
gl_ext_emul_mask = adapter->vertex_pipe->vp_get_emul_mask(gl_info)
| adapter->fragment_pipe->get_emul_mask(gl_info);

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@ -1302,14 +1302,18 @@ void CDECL wined3d_device_set_multithreaded(struct wined3d_device *device)
UINT CDECL wined3d_device_get_available_texture_mem(const struct wined3d_device *device)
{
const struct wined3d_driver_info *driver_info;
TRACE("device %p.\n", device);
TRACE("Emulating 0x%s bytes. 0x%s used, returning 0x%s left.\n",
wine_dbgstr_longlong(device->adapter->vram_bytes),
wine_dbgstr_longlong(device->adapter->vram_bytes_used),
wine_dbgstr_longlong(device->adapter->vram_bytes - device->adapter->vram_bytes_used));
driver_info = &device->adapter->driver_info;
return min(UINT_MAX, device->adapter->vram_bytes - device->adapter->vram_bytes_used);
TRACE("Emulating 0x%s bytes. 0x%s used, returning 0x%s left.\n",
wine_dbgstr_longlong(driver_info->vram_bytes),
wine_dbgstr_longlong(device->adapter->vram_bytes_used),
wine_dbgstr_longlong(driver_info->vram_bytes - device->adapter->vram_bytes_used));
return min(UINT_MAX, driver_info->vram_bytes - device->adapter->vram_bytes_used);
}
void CDECL wined3d_device_set_stream_output(struct wined3d_device *device, UINT idx,

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@ -1199,7 +1199,7 @@ HRESULT CDECL wined3d_get_adapter_identifier(const struct wined3d *wined3d,
memcpy(&identifier->device_identifier, &IID_D3DDEVICE_D3DUID, sizeof(identifier->device_identifier));
identifier->whql_level = (flags & WINED3DENUM_NO_WHQL_LEVEL) ? 0 : 1;
memcpy(&identifier->adapter_luid, &adapter->luid, sizeof(identifier->adapter_luid));
identifier->video_memory = min(~(SIZE_T)0, adapter->vram_bytes);
identifier->video_memory = min(~(SIZE_T)0, adapter->driver_info.vram_bytes);
return WINED3D_OK;
}
@ -2491,9 +2491,8 @@ static BOOL wined3d_adapter_no3d_init(struct wined3d_adapter *adapter, DWORD win
TRACE("adapter %p.\n", adapter);
wined3d_driver_info_init(&adapter->driver_info, &gpu_description, 0);
adapter->vram_bytes = adapter->driver_info.vram_bytes;
adapter->vram_bytes_used = 0;
TRACE("Emulating 0x%s bytes of video ram.\n", wine_dbgstr_longlong(adapter->vram_bytes));
TRACE("Emulating 0x%s bytes of video ram.\n", wine_dbgstr_longlong(adapter->driver_info.vram_bytes));
if (!wined3d_adapter_no3d_init_format_info(adapter))
return FALSE;

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@ -2674,13 +2674,12 @@ struct wined3d_adapter
struct wined3d_gl_info gl_info;
struct wined3d_d3d_info d3d_info;
struct wined3d_driver_info driver_info;
unsigned int cfg_count;
struct wined3d_pixel_format *cfgs;
UINT64 vram_bytes;
UINT64 vram_bytes_used;
LUID luid;
WCHAR device_name[CCHDEVICENAME]; /* for use with e.g. ChangeDisplaySettings() */
unsigned int cfg_count;
struct wined3d_pixel_format *cfgs;
void *formats;
size_t format_size;