regedit: Use wide character string literals in hexedit.c.

Signed-off-by: Hugh McMaster <hugh.mcmaster@outlook.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Hugh McMaster 2022-04-14 23:01:35 +10:00 committed by Alexandre Julliard
parent 5cc628e2be
commit f0d9999581
1 changed files with 3 additions and 8 deletions

View File

@ -55,8 +55,6 @@ typedef struct tagHEXEDIT_INFO
INT nScrollPos; /* first visible line */ INT nScrollPos; /* first visible line */
} HEXEDIT_INFO; } HEXEDIT_INFO;
const WCHAR szHexEditClass[] = {'H','e','x','E','d','i','t',0};
static inline LRESULT HexEdit_SetFont (HEXEDIT_INFO *infoPtr, HFONT hFont, BOOL redraw); static inline LRESULT HexEdit_SetFont (HEXEDIT_INFO *infoPtr, HFONT hFont, BOOL redraw);
static inline BYTE hexchar_to_byte(WCHAR ch) static inline BYTE hexchar_to_byte(WCHAR ch)
@ -73,16 +71,13 @@ static inline BYTE hexchar_to_byte(WCHAR ch)
static LPWSTR HexEdit_GetLineText(int offset, BYTE *pData, LONG cbData, LONG pad) static LPWSTR HexEdit_GetLineText(int offset, BYTE *pData, LONG cbData, LONG pad)
{ {
static const WCHAR percent_04xW[] = {'%','0','4','X',' ',' ',0};
static const WCHAR percent_02xW[] = {'%','0','2','X',' ',0};
WCHAR *lpszLine = heap_xalloc((6 + cbData * 3 + pad * 3 + DIV_SPACES + cbData + 1) * sizeof(WCHAR)); WCHAR *lpszLine = heap_xalloc((6 + cbData * 3 + pad * 3 + DIV_SPACES + cbData + 1) * sizeof(WCHAR));
LONG i; LONG i;
wsprintfW(lpszLine, percent_04xW, offset); wsprintfW(lpszLine, L"%04X ", offset);
for (i = 0; i < cbData; i++) for (i = 0; i < cbData; i++)
wsprintfW(lpszLine + 6 + i*3, percent_02xW, pData[offset + i]); wsprintfW(lpszLine + 6 + i*3, L"%02X ", pData[offset + i]);
for (i = 0; i < pad * 3; i++) for (i = 0; i < pad * 3; i++)
lpszLine[6 + cbData * 3 + i] = ' '; lpszLine[6 + cbData * 3 + i] = ' ';
@ -645,7 +640,7 @@ void HexEdit_Register(void)
wndClass.cbWndExtra = sizeof(HEXEDIT_INFO *); wndClass.cbWndExtra = sizeof(HEXEDIT_INFO *);
wndClass.hCursor = LoadCursorW(0, (const WCHAR *)IDC_IBEAM); wndClass.hCursor = LoadCursorW(0, (const WCHAR *)IDC_IBEAM);
wndClass.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1); wndClass.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
wndClass.lpszClassName = szHexEditClass; wndClass.lpszClassName = L"HexEdit";
RegisterClassW(&wndClass); RegisterClassW(&wndClass);
} }