d3dx9: Implement the pixel format conversion in D3DXSaveSurfaceToFileW.
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@ -1527,15 +1527,61 @@ HRESULT WINAPI D3DXSaveSurfaceToFileW(const WCHAR *dst_filename, D3DXIMAGE_FILEF
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IWICBitmapFrameEncode_WritePixels(frame, height,
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locked_rect.Pitch, height * locked_rect.Pitch, locked_rect.pBits);
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IDirect3DSurface9_UnlockRect(src_surface);
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hr = IWICBitmapFrameEncode_Commit(frame);
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}
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}
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else FIXME("Unsupported pixel format conversion %#x -> %#x\n", src_surface_desc.Format, d3d_pixel_format);
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else /* Pixel format conversion */
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{
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const PixelFormatDesc *src_format_desc, *dst_format_desc;
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SIZE size;
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DWORD dst_pitch;
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void *dst_data;
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src_format_desc = get_format_info(src_surface_desc.Format);
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dst_format_desc = get_format_info(d3d_pixel_format);
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if (src_format_desc->format == D3DFMT_UNKNOWN || dst_format_desc->format == D3DFMT_UNKNOWN)
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{
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FIXME("Unsupported pixel format conversion %#x -> %#x\n",
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src_format_desc->format, dst_format_desc->format);
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hr = E_NOTIMPL;
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goto cleanup;
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}
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if (src_format_desc->bytes_per_pixel > 4
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|| dst_format_desc->bytes_per_pixel > 4
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|| src_format_desc->block_height != 1 || src_format_desc->block_width != 1
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|| dst_format_desc->block_height != 1 || dst_format_desc->block_width != 1)
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{
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hr = E_NOTIMPL;
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goto cleanup;
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}
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size.cx = width;
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size.cy = height;
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dst_pitch = width * dst_format_desc->bytes_per_pixel;
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dst_data = HeapAlloc(GetProcessHeap(), 0, dst_pitch * height);
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if (!dst_data)
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{
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hr = E_OUTOFMEMORY;
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goto cleanup;
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}
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hr = IDirect3DSurface9_LockRect(src_surface, &locked_rect, src_rect, D3DLOCK_READONLY);
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if (SUCCEEDED(hr))
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{
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copy_simple_data(locked_rect.pBits, locked_rect.Pitch, size, src_format_desc,
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dst_data, dst_pitch, size, dst_format_desc, 0);
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IDirect3DSurface9_UnlockRect(src_surface);
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}
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IWICBitmapFrameEncode_WritePixels(frame, height, dst_pitch, dst_pitch * height, dst_data);
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HeapFree(GetProcessHeap(), 0, dst_data);
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}
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hr = IWICBitmapFrameEncode_Commit(frame);
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if (SUCCEEDED(hr)) hr = IWICBitmapEncoder_Commit(encoder);
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}
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else WARN("Unsupported pixel format %#x\n", src_surface_desc.Format);
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if (SUCCEEDED(hr)) hr = IWICBitmapEncoder_Commit(encoder);
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cleanup_err:
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if (FAILED(hr)) hr = D3DERR_INVALIDCALL;
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