dinput: Add a config for the axes.
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@ -69,9 +69,9 @@ WINE_DEFAULT_DEBUG_CHANNEL(dinput);
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#define EVDEVPREFIX "/dev/input/event"
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/* Wine joystick driver object instances */
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#define WINE_JOYSTICK_AXIS_BASE 0
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#define WINE_JOYSTICK_POV_BASE 6
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#define WINE_JOYSTICK_BUTTON_BASE 8
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#define WINE_JOYSTICK_MAX_AXES 8
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#define WINE_JOYSTICK_MAX_POVS 4
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#define WINE_JOYSTICK_MAX_BUTTONS 128
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typedef struct EffectListItem EffectListItem;
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struct EffectListItem
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@ -140,6 +140,8 @@ struct JoystickImpl
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struct ObjProps props[ABS_MAX];
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int axes[ABS_MAX];
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/* LUT for KEY_ to offset in rgbButtons */
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BYTE buttons[KEY_MAX];
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@ -352,7 +354,7 @@ static JoystickImpl *alloc_device(REFGUID rguid, const void *jvt, IDirectInputIm
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JoystickImpl* newDevice;
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LPDIDATAFORMAT df = NULL;
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int i, idx = 0;
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int axis = 0, pov = 0, btn = 0;
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int axis = 0, btn = 0;
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newDevice = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(JoystickImpl));
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if (!newDevice) return NULL;
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@ -367,19 +369,6 @@ static JoystickImpl *alloc_device(REFGUID rguid, const void *jvt, IDirectInputIm
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#ifdef HAVE_STRUCT_FF_EFFECT_DIRECTION
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newDevice->ff_state = FF_STATUS_STOPPED;
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#endif
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for (i=0;i<ABS_MAX;i++) {
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/* apps expect the range to be the same they would get from the
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* GetProperty/range method */
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newDevice->props[i].wantmin = newDevice->props[i].havemin = newDevice->joydev->axes[i][AXIS_ABSMIN];
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newDevice->props[i].wantmax = newDevice->props[i].havemax = newDevice->joydev->axes[i][AXIS_ABSMAX];
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/* TODO:
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* direct input defines a default for the deadzone somewhere; but as long
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* as in map_axis the code for the dead zone is commented out its no
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* problem
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*/
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newDevice->props[i].deadzone = 0;
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}
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fake_current_js_state(newDevice);
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/* Create copy of default data format */
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if (!(df = HeapAlloc(GetProcessHeap(), 0, c_dfDIJoystick2.dwSize))) goto failed;
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@ -387,33 +376,47 @@ static JoystickImpl *alloc_device(REFGUID rguid, const void *jvt, IDirectInputIm
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if (!(df->rgodf = HeapAlloc(GetProcessHeap(), 0, df->dwNumObjs * df->dwObjSize))) goto failed;
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/* Supported Axis & POVs should map 1-to-1 */
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for (i = 0; i < 8; i++)
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for (i = 0; i < WINE_JOYSTICK_MAX_AXES; i++)
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{
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if (!test_bit(newDevice->joydev->absbits, i)) continue;
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if (!test_bit(newDevice->joydev->absbits, i)) {
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newDevice->axes[i] = -1;
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continue;
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}
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memcpy(&df->rgodf[idx], &c_dfDIJoystick2.rgodf[axis + WINE_JOYSTICK_AXIS_BASE], df->dwObjSize);
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memcpy(&df->rgodf[idx], &c_dfDIJoystick2.rgodf[i], df->dwObjSize);
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newDevice->axes[i] = idx;
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newDevice->props[idx].wantmin = newDevice->props[idx].havemin = newDevice->joydev->axes[i][AXIS_ABSMIN];
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newDevice->props[idx].wantmax = newDevice->props[idx].havemax = newDevice->joydev->axes[i][AXIS_ABSMAX];
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newDevice->props[idx].deadzone = 0;
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df->rgodf[idx++].dwType = DIDFT_MAKEINSTANCE(axis++) | DIDFT_ABSAXIS;
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}
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for (i = 0; i < 4; i++)
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for (i = 0; i < WINE_JOYSTICK_MAX_POVS; i++)
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{
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if (!test_bit(newDevice->joydev->absbits, ABS_HAT0X + i * 2) ||
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!test_bit(newDevice->joydev->absbits, ABS_HAT0Y + i * 2))
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!test_bit(newDevice->joydev->absbits, ABS_HAT0Y + i * 2)) {
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newDevice->axes[ABS_HAT0X + i * 2] = newDevice->axes[ABS_HAT0Y + i * 2] = -1;
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continue;
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memcpy(&df->rgodf[idx], &c_dfDIJoystick2.rgodf[pov + WINE_JOYSTICK_POV_BASE], df->dwObjSize);
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df->rgodf[idx++].dwType = DIDFT_MAKEINSTANCE(pov++) | DIDFT_POV;
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}
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memcpy(&df->rgodf[idx], &c_dfDIJoystick2.rgodf[i + WINE_JOYSTICK_MAX_AXES], df->dwObjSize);
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newDevice->axes[ABS_HAT0X + i * 2] = newDevice->axes[ABS_HAT0Y + i * 2] = i;
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df->rgodf[idx++].dwType = DIDFT_MAKEINSTANCE(i) | DIDFT_POV;
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}
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/* Buttons can be anywhere, so check all */
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for (i = 0; i < KEY_MAX && btn < 128; i++)
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for (i = 0; i < KEY_MAX && btn < WINE_JOYSTICK_MAX_BUTTONS; i++)
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{
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if (!test_bit(newDevice->joydev->keybits, i)) continue;
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memcpy(&df->rgodf[idx], &c_dfDIJoystick2.rgodf[btn + WINE_JOYSTICK_BUTTON_BASE], df->dwObjSize);
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memcpy(&df->rgodf[idx], &c_dfDIJoystick2.rgodf[btn + WINE_JOYSTICK_MAX_AXES + WINE_JOYSTICK_MAX_POVS], df->dwObjSize);
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newDevice->buttons[i] = 0x80 | btn;
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df->rgodf[idx++].dwType = DIDFT_MAKEINSTANCE(btn++) | DIDFT_PSHBUTTON;
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}
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df->dwNumObjs = idx;
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fake_current_js_state(newDevice);
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newDevice->base.data_format.wine_df = df;
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IDirectInput_AddRef((LPDIRECTINPUTDEVICE8A)newDevice->dinput);
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return newDevice;
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@ -610,14 +613,14 @@ static void fake_current_js_state(JoystickImpl *ji)
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{
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int i;
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/* center the axes */
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ji->js.lX = test_bit(ji->joydev->absbits, ABS_X) ? map_axis(ji, ABS_X, ji->joydev->axes[ABS_X ][AXIS_ABS]) : 0;
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ji->js.lY = test_bit(ji->joydev->absbits, ABS_Y) ? map_axis(ji, ABS_Y, ji->joydev->axes[ABS_Y ][AXIS_ABS]) : 0;
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ji->js.lZ = test_bit(ji->joydev->absbits, ABS_Z) ? map_axis(ji, ABS_Z, ji->joydev->axes[ABS_Z ][AXIS_ABS]) : 0;
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ji->js.lRx = test_bit(ji->joydev->absbits, ABS_RX) ? map_axis(ji, ABS_RX, ji->joydev->axes[ABS_RX ][AXIS_ABS]) : 0;
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ji->js.lRy = test_bit(ji->joydev->absbits, ABS_RY) ? map_axis(ji, ABS_RY, ji->joydev->axes[ABS_RY ][AXIS_ABS]) : 0;
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ji->js.lRz = test_bit(ji->joydev->absbits, ABS_RZ) ? map_axis(ji, ABS_RZ, ji->joydev->axes[ABS_RZ ][AXIS_ABS]) : 0;
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ji->js.rglSlider[0] = test_bit(ji->joydev->absbits, ABS_THROTTLE) ? map_axis(ji, ABS_THROTTLE, ji->joydev->axes[ABS_THROTTLE][AXIS_ABS]) : 0;
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ji->js.rglSlider[1] = test_bit(ji->joydev->absbits, ABS_RUDDER) ? map_axis(ji, ABS_RUDDER, ji->joydev->axes[ABS_RUDDER ][AXIS_ABS]) : 0;
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ji->js.lX = ji->axes[ABS_X]!=-1 ? map_axis(ji, ji->axes[ABS_X], ji->joydev->axes[ABS_X ][AXIS_ABS]) : 0;
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ji->js.lY = ji->axes[ABS_Y]!=-1 ? map_axis(ji, ji->axes[ABS_Y], ji->joydev->axes[ABS_Y ][AXIS_ABS]) : 0;
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ji->js.lZ = ji->axes[ABS_Z]!=-1 ? map_axis(ji, ji->axes[ABS_Z], ji->joydev->axes[ABS_Z ][AXIS_ABS]) : 0;
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ji->js.lRx = ji->axes[ABS_RX]!=-1 ? map_axis(ji, ji->axes[ABS_RX], ji->joydev->axes[ABS_RX ][AXIS_ABS]) : 0;
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ji->js.lRy = ji->axes[ABS_RY]!=-1 ? map_axis(ji, ji->axes[ABS_RY], ji->joydev->axes[ABS_RY ][AXIS_ABS]) : 0;
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ji->js.lRz = ji->axes[ABS_RZ]!=-1 ? map_axis(ji, ji->axes[ABS_RZ], ji->joydev->axes[ABS_RZ ][AXIS_ABS]) : 0;
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ji->js.rglSlider[0] = ji->axes[ABS_THROTTLE]!=-1 ? map_axis(ji, ji->axes[ABS_THROTTLE], ji->joydev->axes[ABS_THROTTLE][AXIS_ABS]) : 0;
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ji->js.rglSlider[1] = ji->axes[ABS_RUDDER]!=-1 ? map_axis(ji, ji->axes[ABS_RUDDER], ji->joydev->axes[ABS_RUDDER ][AXIS_ABS]) : 0;
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/* POV center is -1 */
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for (i=0; i<4; i++) {
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ji->js.rgdwPOV[i] = -1;
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@ -649,45 +652,6 @@ static DWORD map_pov(int event_value, int is_x)
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return ret;
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}
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/* defines how the linux input system offset mappings into c_dfDIJoystick2 */
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static int lxinput_to_user_index(JoystickImpl *This, int ie_type, int ie_code )
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{
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int offset = -1;
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switch (ie_type) {
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case EV_ABS:
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switch (ie_code) {
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case ABS_X: offset = 0; break;
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case ABS_Y: offset = 1; break;
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case ABS_Z: offset = 2; break;
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case ABS_RX: offset = 3; break;
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case ABS_RY: offset = 4; break;
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case ABS_RZ: offset = 5; break;
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case ABS_THROTTLE: offset = 6; break;
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case ABS_RUDDER: offset = 7; break;
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case ABS_HAT0X: case ABS_HAT0Y: offset = 8; break;
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case ABS_HAT1X: case ABS_HAT1Y: offset = 9; break;
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case ABS_HAT2X: case ABS_HAT2Y: offset = 10; break;
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case ABS_HAT3X: case ABS_HAT3Y: offset = 11; break;
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/* XXX when adding new axes here also fix the offset for the buttons bellow */
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default:
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FIXME("Unhandled EV_ABS(0x%02X)\n", ie_code);
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return -1;
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}
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break;
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case EV_KEY:
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if (ie_code >= 128) {
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WARN("DX8 does not support more than 128 buttons\n");
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return -1;
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}
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offset = 12 + ie_code; /* XXX */
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break;
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default:
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FIXME("Unhandled type(0x%02X)\n", ie_type);
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return -1;
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}
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return offset;
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}
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/* convert wine format offset to user format object index */
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static void joy_polldev(JoystickImpl *This)
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{
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@ -728,10 +692,13 @@ static void joy_polldev(JoystickImpl *This)
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break;
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}
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case EV_ABS:
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if ((inst_id = lxinput_to_user_index(This, ie.type, ie.code)) == -1)
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return;
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inst_id = DIDFT_MAKEINSTANCE(inst_id) | (inst_id < ABS_HAT0X ? DIDFT_AXIS : DIDFT_POV);
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value = map_axis(This, ie.code, ie.value);
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{
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int axis = This->axes[ie.code];
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if (axis==-1) {
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break;
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}
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inst_id = DIDFT_MAKEINSTANCE(axis) | (ie.code < ABS_HAT0X ? DIDFT_ABSAXIS : DIDFT_POV);
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value = map_axis(This, axis, ie.value);
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switch (ie.code) {
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case ABS_X: This->js.lX = value; break;
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@ -763,6 +730,7 @@ static void joy_polldev(JoystickImpl *This)
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break;
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}
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break;
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}
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#ifdef HAVE_STRUCT_FF_EFFECT_DIRECTION
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case EV_FF_STATUS:
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This->ff_state = ie.value;
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