usp10: Replace GSUB_get_lang_table with GSUB_GetFontLanguageTags.

This commit is contained in:
Aric Stewart 2012-01-03 06:51:16 -06:00 committed by Alexandre Julliard
parent 0661d2d202
commit f07321a82b
1 changed files with 11 additions and 45 deletions

View File

@ -348,6 +348,7 @@ typedef struct {
static INT GSUB_apply_lookup(const GSUB_LookupList* lookup, INT lookup_index, WORD *glyphs, INT glyph_index, INT write_dir, INT *glyph_count); static INT GSUB_apply_lookup(const GSUB_LookupList* lookup, INT lookup_index, WORD *glyphs, INT glyph_index, INT write_dir, INT *glyph_count);
static HRESULT GSUB_GetFontScriptTags(ScriptCache *psc, OPENTYPE_TAG searchingFor, int cMaxTags, OPENTYPE_TAG *pScriptTags, int *pcTags, LPCVOID* script_table); static HRESULT GSUB_GetFontScriptTags(ScriptCache *psc, OPENTYPE_TAG searchingFor, int cMaxTags, OPENTYPE_TAG *pScriptTags, int *pcTags, LPCVOID* script_table);
static HRESULT GSUB_GetFontLanguageTags(ScriptCache *psc, OPENTYPE_TAG script_tag, OPENTYPE_TAG searchingFor, int cMaxTags, OPENTYPE_TAG *pLanguageTags, int *pcTags, LPCVOID* language_table);
typedef struct tagVowelComponents typedef struct tagVowelComponents
{ {
@ -766,31 +767,6 @@ static INT GSUB_is_glyph_covered(LPCVOID table , UINT glyph)
return -1; return -1;
} }
static const GSUB_LangSys* GSUB_get_lang_table( const GSUB_Script* script, const char* tag)
{
int i;
int offset;
const GSUB_LangSys *Lang;
TRACE("Deflang %x, LangCount %i\n",GET_BE_WORD(script->DefaultLangSys), GET_BE_WORD(script->LangSysCount));
for (i = 0; i < GET_BE_WORD(script->LangSysCount) ; i++)
{
offset = GET_BE_WORD(script->LangSysRecord[i].LangSys);
Lang = (const GSUB_LangSys*)((const BYTE*)script + offset);
if ( strncmp(script->LangSysRecord[i].LangSysTag,tag,4)==0)
return Lang;
}
offset = GET_BE_WORD(script->DefaultLangSys);
if (offset)
{
Lang = (const GSUB_LangSys*)((const BYTE*)script + offset);
return Lang;
}
return NULL;
}
static const GSUB_Feature * GSUB_get_feature(const GSUB_Header *header, const GSUB_LangSys *lang, const char* tag) static const GSUB_Feature * GSUB_get_feature(const GSUB_Header *header, const GSUB_LangSys *lang, const char* tag)
{ {
int i; int i;
@ -1220,39 +1196,29 @@ static LPCVOID load_GSUB_feature(HDC hdc, SCRIPT_ANALYSIS *psa, ScriptCache *psc
if (psc->GSUB_Table) if (psc->GSUB_Table)
{ {
const GSUB_Script *script = NULL; const GSUB_LangSys *language = NULL;
const GSUB_LangSys *language;
int attempt = 2; int attempt = 2;
OPENTYPE_TAG scriptTags; OPENTYPE_TAG scriptTags;
int cTags; int cTags;
HRESULT hr;
do do
{ {
hr = GSUB_GetFontScriptTags(psc, get_opentype_script(hdc,psa,psc,(attempt==2)), 1, &scriptTags, &cTags, (LPCVOID*)&script); if (psc->userLang != 0)
GSUB_GetFontLanguageTags(psc, get_opentype_script(hdc,psa,psc,(attempt==2)), psc->userLang, 1, &scriptTags, &cTags, (LPCVOID*)&language);
else
GSUB_GetFontLanguageTags(psc, get_opentype_script(hdc,psa,psc,(attempt==2)), MS_MAKE_TAG('x','x','x','x'), 1, &scriptTags, &cTags, (LPCVOID*)&language); /* Need to get Lang tag */
attempt--; attempt--;
if (SUCCEEDED(hr) && cTags && script) if (language)
{ feature = GSUB_get_feature(psc->GSUB_Table, language, feat);
if (psc->userLang != 0)
language = GSUB_get_lang_table(script,(char*)&psc->userLang);
else
language = GSUB_get_lang_table(script, "xxxx"); /* Need to get Lang tag */
if (language)
feature = GSUB_get_feature(psc->GSUB_Table, language, feat);
}
} while(attempt && !feature); } while(attempt && !feature);
/* try in the default (latin) table */ /* try in the default (latin) table */
if (!feature) if (!feature)
{ {
hr = GSUB_GetFontScriptTags(psc, MS_MAKE_TAG('l','a','t','n'), 1, &scriptTags, &cTags, (LPCVOID*)&script); GSUB_GetFontLanguageTags(psc, MS_MAKE_TAG('l','a','t','n'), MS_MAKE_TAG('x','x','x','x'), 1, &scriptTags, &cTags, (LPCVOID*)&language); /* Need to get Lang tag */
if (SUCCEEDED(hr) && script) if (language)
{ feature = GSUB_get_feature(psc->GSUB_Table, language, feat);
language = GSUB_get_lang_table(script, "xxxx"); /* Need to get Lang tag */
if (language)
feature = GSUB_get_feature(psc->GSUB_Table, language, feat);
}
} }
} }