wined3d: Add a TRACE to IWineD3DSurfaceImpl_LoadTexture().

This commit is contained in:
Henri Verbeet 2010-08-17 19:03:21 +02:00 committed by Alexandre Julliard
parent d8c022071a
commit f06b22a537
1 changed files with 2 additions and 0 deletions

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@ -2487,6 +2487,8 @@ static HRESULT WINAPI IWineD3DSurfaceImpl_LoadTexture(IWineD3DSurface *iface, BO
IWineD3DSurfaceImpl *This = (IWineD3DSurfaceImpl *)iface;
DWORD flag = srgb_mode ? SFLAG_INSRGBTEX : SFLAG_INTEXTURE;
TRACE("iface %p, srgb %#x.\n", iface, srgb_mode);
if (!(This->Flags & flag)) {
TRACE("Reloading because surface is dirty\n");
} else if(/* Reload: gl texture has ck, now no ckey is set OR */