wined3d: Add a TRACE to IWineD3DSurfaceImpl_LoadTexture().
This commit is contained in:
parent
d8c022071a
commit
f06b22a537
|
@ -2487,6 +2487,8 @@ static HRESULT WINAPI IWineD3DSurfaceImpl_LoadTexture(IWineD3DSurface *iface, BO
|
|||
IWineD3DSurfaceImpl *This = (IWineD3DSurfaceImpl *)iface;
|
||||
DWORD flag = srgb_mode ? SFLAG_INSRGBTEX : SFLAG_INTEXTURE;
|
||||
|
||||
TRACE("iface %p, srgb %#x.\n", iface, srgb_mode);
|
||||
|
||||
if (!(This->Flags & flag)) {
|
||||
TRACE("Reloading because surface is dirty\n");
|
||||
} else if(/* Reload: gl texture has ck, now no ckey is set OR */
|
||||
|
|
Loading…
Reference in New Issue