Release 1.9.8.

Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Alexandre Julliard 2016-04-15 23:58:34 +09:00
parent e8ad3c9794
commit f0429adbff
4 changed files with 346 additions and 432 deletions

755
ANNOUNCE
View File

@ -1,17 +1,18 @@
The Wine development release 1.9.7 is now available.
The Wine development release 1.9.8 is now available.
What's new in this release (see below for details):
- More work towards the WineD3D command stream.
- More support for Shader Model 5 shaders.
- C++ exception handling on x86-64.
- Support for Windows-style static import libraries.
- Performance fixes in the XML writer.
- Bug fix update of the Mono engine.
- More WebServices reader support.
- Still more Shader Model 5 support.
- Support for gradients in metafiles.
- Improved table formatting in WinHelp.
- Various bug fixes.
The source is available from the following locations:
http://dl.winehq.org/wine/source/1.9/wine-1.9.7.tar.bz2
http://mirrors.ibiblio.org/wine/source/1.9/wine-1.9.7.tar.bz2
http://dl.winehq.org/wine/source/1.9/wine-1.9.8.tar.bz2
http://mirrors.ibiblio.org/wine/source/1.9/wine-1.9.8.tar.bz2
Binary packages for various distributions will be available from:
@ -27,460 +28,370 @@ AUTHORS in the distribution for the complete list.
----------------------------------------------------------------
Bugs fixed in 1.9.7 (total 42):
Bugs fixed in 1.9.8 (total 26):
10063 wineconsole run fail on korean locale.
10156 oleidl.h has OLECONTF_ONLYUSER misspelled
12400 Display problems in Indiana Jones and The Emperor's Tomb with vertex shader enabled
15537 Game "PURE" shows black screen
19081 Force closing winhlp32 without a file loaded pops up an error dialog (appinstall)
19171 Powerpoint viewer 2003 & 2007 show weird characters (appinstall)
19538 Microsoft Publisher 2007 and 2010 crash when opening documents/templates (TSF manager 'ITextStoreACPSink' must support QI with 'IID_ITextStoreACPServices')
19585 Water is red in Settlers: Heritage of Kings demo
20695 Cannot scroll documents being compared in winmerge
26767 U-he Tyrell, Uhbik and ACE vst plugins: GUI Knob bug (image files files not being sorted correctly)
26942 CSPRO 4 editing : context menu on grid header not working properly
26978 tokenadmin.exe crash : Unimplemented function winscard.dll.SCardListReadersA
28172 Civilization II crashes on startup
29319 Internet Explorer 8 fails to start an InPrivate Browsing session
29979 ElsterFormular crashes when trying to print already sent income tax return
30488 IE8 shows corrupted previews on the quick tabs screen
31393 Nvidia force antialiasing no longer works
32347 Alien8 and Head Over Heels crash when window is moved partly off-screen
35092 Multiple 64-bit applications need __CxxFrameHandler implementation (Ableton Live 9.1, Adobe Cloud apps)
35711 Winelib: compile error in wincon.h if NOGDI is defined before #include <windows.h>
36136 oleaut32/tests/vartest.c test shows a couple leaks with valgrind
36297 valgrind shows uninitialized memory in msxml3/tests/domdoc.c
36383 valgrind shows several uninitialized values in ddraw_CreateSurface() in ddraw/tests/dsurface.c
36748 valgrind shows two possible leaks in d3drm/tests/d3drm.c
38347 Canon PIXMA MP495 driver setup needs setupapi.dll.SetupDiSetDeviceInstallParamsW
38670 advapi32/registry tests shows several uninitialized values
38971 Allied Telesis Smart Switch Management Utility v1.0.0.7 crashes on unimplemented function mgmtapi.dll.SnmpMgrTrapListen
39215 Nvidia GeForce GTX960M detected as GTX470
39435 The 64 bit mshtml:xmlhttprequest fails on Windows 8/10
39667 dinput: MotoGP 3 demo launcher crashes on leaving key configuration dialog.
39681 Unimplemented function crypt32.dll.CryptMsgVerifyCountersignatureEncoded
39786 GoodSync crashes, needs oleaut32.OleLoadPictureFile
40048 Camtasia Studio 8 : crashes on unimplemented function dwmapi.dll.DwmSetPresentParameters
40081 CLM Explorer needs fontsub.dll.CreateFontPackage
40113 mshtml:xmlhttprequest regression
40135 msvcirt.c:1386:5: warning: comparison of unsigned expression < 0 is always false
40182 Elder Scrolls Online: Login connection issues
40297 Multiple app crashes in macdrv_EnumDisplayMonitors
40304 EveHQ2 crashes with builtin gdiplus
40306 Overexposed/wrong gamma? on The Legend of Heroes Trails in the Sky SC
40319 VerbAce Dictionary does not install correctly
40331 The Legend of Heroes Trails in the Sky SC crashes on start with runtime error R6025
9030 army men hangs on black screen
17918 AvsP Preview window fails to load
22762 Multiple DirectX10 games need Texture2D DXGI_FORMAT_R24G8_TYPELESS format support for stencil operations (Battlefield Bad Company 2, Warhammer 40k: Kill Team)
24421 MJ's Help Diagnostics crashes on startup (app provided MonitorEnumProc callback relies on ECX = lprcMonitor)
31662 Office 2010 font embedding when exporting to PDF
32007 AMD Demo - Whiteout crashes with null-ish pointer read after dxgi_output_GetDisplayModeList
34070 Simutronics 'StormFront.exe' runs out of wndproc slots (ActiveSkin control)
34851 Multiple applications need kernel32 GetFinalPathNameByHandleA/W (64-bit Autodesk Fusion 360, Microsoft OneDrive)
35054 Dragon Age 2 system diagnostics tool fails to recognize GeForce GT 425M
37460 Sid Meier's Civilization: Beyond Earth (Steam) crashes on startup
39444 Fifa 2005 Demo version - black and flashing screen
39573 GImageX v2.1.1 (gui for ImageX tool from Windows Assessment and Deployment Kit) crashes on unimplemented function wimgapi.dll.WIMCreateFile
39605 GImageX v2.1.1 crashes with unimplemented function wimgapi.dll.WIMGetMountedImages
39657 Tencent QQ 7.6 crashes on unimplemented function ntoskrnl.exe.PsRemoveLoadImageNotifyRoutine
39730 FillRect() confuses 16bit brush handles with color constants
39796 SCP Containment Breach page fault
39863 Microsoft .NET Runtime Optimization Service 2.x terminates prematurely due to failure to hook up registry notifier ('RegNotifyChangeKeyValue' must treat NTSTATUS 'STATUS_PENDING' as success)
39911 dxd9 PresentationInterval not propagated on device Reset
40260 wine-mono 4.6 crash when starting .net app - SIGSEGV (APB Reloaded)
40282 mIRC 7.43 options dialog does not accept focus / user input
40286 Geforce 980 maxwell card is not properly detected
40389 cmd.exe (native): Unimplemented function KERNEL32.dll.GetConsoleAliasExesLengthW
40396 Windows SDK DirectWrite sample crashes on uninitialized parameter
40397 Warhammer: Mark of Chaos - Battle March Demo needs unimplemented function sfc.dll.SRSetRestorePoint
40406 Doom 4 requires bcrypt RNG provider
40414 VirtualDub 1.10.4 crashes when attempting to play video with Directx9/11 backend
----------------------------------------------------------------
Changes since 1.9.6:
Changes since 1.9.7:
Aaryaman Vasishta (2):
d3drm: Move struct d3drm_texture to header for global access.
d3drm: Fix signature macro of IDirect3DRM*::CreateObject.
d3drm/tests: Add tests for IDirect3DRM*::CreateObject.
d3drm/tests: Add tests for IDirect3DRMObject::Add/DeleteDestroyCallback.
Adam Buchbinder (1):
riched20: Implement ITextRange::ScrollIntoView.
Alexandre Julliard (4):
makefiles: Support installing scripts from the tools directory.
makefiles: Generate installation rules for static and import libraries.
makefiles: Use the msvcrt build flags also for cross tests.
winebuild: Mark the stack non-executable in static import libraries.
Alex Henrie (1):
ole32: Fix sizeof mismatch in CompositeMonikerImpl_Construct.
Alistair Leslie-Hughes (5):
wined3d: Add detection for NVIDIA GTX TITAN.
d3dx10: Add D3DX10UnsetAllDeviceObjects stub.
wininet: Free socket when connection is freed.
d3d11: Support NULL DepthStecilView pointer in ClearDepthStencilView.
d3d11: Support NULL RenderTargetView pointer in ClearRenderTargetView.
Alexandre Julliard (26):
winebuild: Use strarray objects instead of pointers where possible.
winebuild: Use strarray objects for a few more string arrays.
kernel32/tests: Use Interlocked functions to avoid fault counters being optimized out.
winebuild: Don't store the full spec for an imported dll.
winebuild: Store a C-compatible version of the dll name.
winebuild: Store dll imports in a list instead of an array.
winebuild: Store delayed imports in a separate list.
winebuild: Add a separate structure to store the data of imported functions.
winebuild: Use a global flag to determine when to generate the get_pc thunk.
winebuild: Add a common helper to find an imported dll.
winebuild: Add support for creating static import libraries.
winebuild: Add support for linking to static import libraries.
makefiles: Expand the names of static libraries in linker commands.
makefiles: Build import libraries that contain object files as static libraries.
makefiles: Always expand the library name for cross-compiled import libraries.
makefiles: Add tool dependencies for winegcc and winebuild.
winegcc: Use explicit library file name when loading cross libraries.
makefiles: When supported, use -Ttext-segment also for the main loader.
makefiles: Reduce the maximum page size for modules that have a base address.
makefiles: Move the main loader base address to cope with huge page alignment.
kernel32: Lower the load address to accomodate the dll size.
wineconsole: If necessary, fallback to a font without the right properties instead of failing.
makedep: Sort makefile variables.
user32: Use kernel32 functions for character types and case conversions.
winegcc: Support building from the top directory.
makedep: Rename top_dir_path to top_src_dir_path for consistency.
Aric Stewart (6):
hidclass.sys: Correct input vs output parameters for IOCTL_HID_SET_FEATURE.
hidclass.sys: Improvements for IOCTL_HID_GET_FEATURE handling.
hid: Implement HidD_SetNumInputBuffers.
include: Define REGSTR_VAL_MAX_HCID_LEN.
hidclass.sys: Implement IRP_MN_QUERY_ID for HID devices.
hidclass.sys: Use the instance id for the device link.
Alistair Leslie-Hughes (2):
include: Add d3dx10tex.h.
d3d10: Add D3D10CreateEffectPoolFromMemory stub.
Aurimas Fišeras (2):
po: Update Lithuanian translation.
po: Update Lithuanian translation.
Andrew Eikum (1):
winecoreaudio.drv: Ensure divide-by-zero SSE exceptions are masked before calling AudioConverterNew.
Austin English (7):
sfc_os: Add SRSetRestorePointA/W stubs.
ntoskrnl.exe: Add PsRemoveLoadImageNotifyRoutine stub.
ntoskrnl.exe: Add KeDelayExecutionThread stub.
kernel32: Add GetConsoleAliasExesLengthA/W stubs.
wimgapi: Add WIMGetMountedImages stub.
wimgapi: Add WIMCreateFile stub.
sfc_os: Return success in SRSetRestorePointA/W.
André Hentschel (1):
shell32: Provide helper function a buffer of correct size.
Bernhard Übelacker (1):
ntoskrnl.exe: Make IoAllocateIrp not crash on negative values.
Austin English (8):
include: Fix GetCurrentConsoleFontEx/SetCurrentConsoleFontEx definition.
crypt32: Add CryptMsgVerifyCountersignatureEncoded stub.
mgmtapi: Add SnmpMgrTrapListen stub.
dwmapi: Add DwmSetPresentParameters stub.
winscard: Add stubs for SCardListReadersA/W.
oleaut32: Add OleLoadPictureFile stub.
sfc: Document ordinal only exports.
setupapi: Add SetupDiSetDeviceInstallParamsW stub.
Caron Wills (2):
wined3d: Add Nvidia GeForce 820M.
wined3d: Add Nvidia GeForce 830M.
Bernhard Übelacker (2):
dinput: Implement device property DIPROP_USERNAME.
d3drm/tests: Release two retrieved interfaces to allow proper cleanup.
Daniel Lehman (8):
msvcr120: Add scalbn.
ucrtbase: Add some wide functions called on startup.
ucrtbase: Add _get_initial_wide_environment.
ucrtbase: Return initial env snapshot in _get_initial_narrow_environment.
msvcr120: Add remainder.
msvcp90: Add codecvt<wchar_t>::do_encoding that returns 0.
ucrtbase: Add __stdio_common_vfwprintf.
ucrtbase: Add __std_exception_destroy/copy.
Bruno Jesus (1):
comctl32/tests: Add initial tests for the animation control.
Dmitry Timoshkov (4):
user32: Avoid dereferencing NULL pointer in a trace.
windowscodecs: Fix a copy/paste mistake.
user32/tests: Add some tests for dialog owner disabled state.
windowscodecs: Allocate correct amount of memory for PNG image data.
Caron Wills (1):
wined3d: Add Nvidia GeForce GTX 860.
François Gouget (13):
wined3d: Fix a typo in an error message.
shell32/tests: Fix a race condition in the DDE ShellExecute() tests on Windows 10.
hidclass.sys: Fix spelling of a private struct's name.
wintrust: Fix spelling of a variable name.
quartz: Fix spelling of a BaseOututPin method implementation name.
msctf: Fix spelling of a private struct's field name.
ole32/tests: Fix spelling of a few variable names.
mshtml: Fix spelling of an HTMLEmbedElement method implementation name.
tools: Fix spelling of a variable name.
include: Fix spelling of a method's parameter name.
wineps.drv: Fix spelling of a prototype's parameter name.
ole32/tests: Fix spelling of a test function name.
ole32: Rightmost spelling fix.
Daniel Lehman (3):
ucrtbase: Add hypot forward.
msvcp120: Add _Mtx_current_owns.
msvcr120: Add asinh.
Detlef Riekenberg (1):
kernelbase: Add dll with forwards to kernel32.dll.
François Gouget (11):
shell32/tests: Delete the shlproto test class when done.
shell32/tests: Move a file URL test to test_fileurl().
shell32/tests: Test default verb detection for files as well as for URLs.
dinput: Make ff_effect_direction_to_rad() static.
shell32/tests: Make shlexec's reset_association_description() static.
wined3d: Make wined3d_texture_force_reload() static.
mshtml: Make some functions static.
d3dx9_36: Make d3dx_set_shader_const_state() static.
winecfg: Highlight spelling fixes.
cmd/tests: Slash spelling fix.
gdi32: Fix the PAN_WEIGHT_INDEX constant name.
Hans Leidekker (7):
iphlpapi/tests: Trace network prefixes in the test for GetAdaptersAddresses.
webservices: Add support for optional values in WsReadType.
webservices: Fix memory leaks on error paths in WsCreateReader.
webservices: Add a helper to determine node type.
webservices: Add support for text field mappings in WsReadType.
webservices/tests: Add more structure type tests.
webservices: Add support for repeating element field mappings in WsReadType.
Hans Leidekker (15):
bcrypt: Add support for BCRYPT_RNG_ALGORITHM.
webservices: Pass exact size in read_type_struct_field.
webservices: Add support for item ranges.
webservices: Use addition in read_skip.
webservices: Reset the read position if an opening bracket is not followed by a valid name character.
webservices: Always skip comment and empty text nodes in WsReadType.
webservices/tests: Add more tests for repeating element field mappings.
webservices: Fix reader movement for text field mappings.
webservices: Fix a typo.
webservices: Reject field mappings without a description.
webservices: Add support for reading enum values.
include: Add missing Web Services declarations.
webservices: Implement WsCreateChannel and WsFreeChannel.
webservices: Implement WsGetChannelProperty and WsSetChannelProperty.
webservices/tests: Add channel tests.
Henri Verbeet (50):
wined3d: Get resource info from the texture in read_from_framebuffer().
wined3d: Get resource info from the texture in surface_load_fb_texture().
wined3d: Get resource info from the texture in surface_prepare_rb().
wined3d: Get resource info from the texture in fb_copy_to_texture_direct().
wined3d: Get resource info from the texture in fb_copy_to_texture_hwstretch().
wined3d: Get rid of wined3d_surface_ops.surface_private_setup().
wined3d: Validate (2D) texture dimensions in texture_init().
wined3d: Check for compressed and height scaled formats in texture_init().
wined3d: Merge surface_private_setup() into wined3d_surface_init().
d3drm/tests: Properly initialise context.obj in test_Viewport().
ddraw/tests: Rewrite blt_test().
ddraw/tests: Get rid of the unused "d3d" variable in test_shademode().
wined3d: Get resource info from the texture in surface_blt_to_drawable().
wined3d: Get resource info from the texture in surface_blt_special().
wined3d: Get resource info from the texture in surface_depth_blt().
dxgi: Simplify the shader model comparison in dxgi_check_feature_level_support().
d3d11: Use %#x for tracing the feature level in layer_set_feature_level().
wined3d: Get the framebuffer height from the view in shader_glsl_load_constants().
wined3d: Pass a texture instead of a surface to context_create().
wined3d: Introduce wined3d_texture_get_gl_buffer().
wined3d: Get resource info from the texture in surface_load_ds_location().
wined3d: Get resource info from the texture in surface_copy_simple_location().
wined3d: Get resource info from the texture in surface_load_drawable().
wined3d: Get resource info from the texture in surface_load_texture().
wined3d: Get resource info from the texture in surface_load_renderbuffer().
wined3d: Replace context_generate_rt_mask_from_surface() with context_generate_rt_mask_from_resource().
wined3d: Pass a texture instead of a surface to context_generate_rt_mask_no_fbo().
wined3d: Use wined3d_texture_blt() in wined3d_device_copy_resource().
wined3d: Use wined3d_texture_blt() in wined3d_device_copy_sub_resource_region().
wined3d: Use wined3d_texture_blt() in wined3d_swapchain_get_front_buffer_data().
wined3d: Get resource info from the texture in surface_load_location().
wined3d: Get resource info from the texture in swapchain_blit().
wined3d: Get resource info from the texture in wined3d_volume_upload_data().
wined3d: Get resource info from the texture in wined3d_volume_download_data().
wined3d: Get resource info from the texture in wined3d_volume_load_location().
wined3d: Use wined3d_texture_blt() in swapchain_gl_present().
wined3d: Store the context's current rendertarget as a texture and sub-resource index.
wined3d: Simplify checking if the released resource is in use as a rendertarget in device_resource_released().
wined3d: Validate the sub-resource index in wined3d_rendertarget_view_init().
wined3d: Get rid of the d3d_surface and d3d_texture debug channels.
wined3d: Use the texture dimension helpers in arbfp_blit_surface().
wined3d: Use the texture dimension helpers in context_find_fbo_entry().
wined3d: Use the texture dimension helpers in is_full_clear().
wined3d: Use the texture dimension helpers in prepare_ds_clear().
wined3d: Use the texture dimension helpers in wined3d_device_update_texture_3d().
wined3d: Avoid surface_from_resource() in device_load_logo().
wined3d: Avoid surface_from_resource() in wined3d_device_init_3d().
wined3d: Avoid surface_from_resource() in wined3d_device_update_texture().
wined3d: Avoid surface_from_resource() in swapchain_gl_present().
wined3d: Avoid surface_from_resource() in swapchain_gdi_frontbuffer_updated().
wined3d: Use the texture dimension helpers in wined3d_device_create_cursor_texture().
wined3d: Use the texture dimension helpers in wined3d_device_set_cursor_properties().
wined3d: Use the texture dimension helpers in surface_get_rect().
wined3d: Use the texture dimension helpers in surface_create_dib_section().
wined3d: Use the texture dimension helpers in surface_is_full_rect().
wined3d: Try harder to create a converted surface in surface_convert_format().
wined3d: Also update the swap interval when not recreating the context in wined3d_device_reset().
wined3d: Avoid surface_from_resource() in swapchain_gdi_present().
wined3d: Avoid surface_from_resource() in surface_load_ds_location().
wined3d: Return a wined3d_texture_sub_resource structure from wined3d_texture_get_sub_resource().
wined3d: Use the texture dimension helpers in surface_download_data().
wined3d: Use the texture dimension helpers in surface_upload_from_surface().
wined3d: Use the texture dimension helpers in read_from_framebuffer().
wined3d: Use the texture dimension helpers in surface_load_fb_texture().
wined3d: Use the texture dimension helpers in fb_copy_to_texture_direct().
wined3d: Recognise Intel Ivybridge on MacOS.
wined3d: Explicitly pass a wined3d_state structure to context_apply_clear_state().
wined3d: Use struct wined3d_ffp_attrib_ops for generic attributes as well.
wined3d: Merge drawStridedSlow() and drawStridedSlowVs().
wined3d: Merge drawStridedFast() and drawStridedInstanced().
wined3d: Use the texture dimension helpers in fb_copy_to_texture_hwstretch().
wined3d: Use the texture dimension helpers in surface_translate_drawable_coords().
wined3d: Use the texture dimension helpers in surface_blt_special().
wined3d: Use the texture dimension helpers in surface_load_ds_location().
wined3d: Use the texture dimension helpers in surface_load_texture().
wined3d: Don't evict mapped resources in wined3d_device_evict_managed_resources().
wined3d: Store sub-resource map counts in the sub-resource structure.
ddraw/tests: Rewrite GetDCFormatTest().
ddraw/tests: Add some more surface GetDC() tests to test_getdc().
d3d9/tests: Add some more surface GetDC() tests to test_getdc().
wined3d: Use the texture dimension helpers in surface_load_renderbuffer().
wined3d: Use the texture dimension helpers in surface_load_location().
wined3d: Use the texture dimension helpers in wined3d_surface_blt().
wined3d: Use the texture dimension helpers in texture3d_prepare_texture().
wined3d: Use the texture dimension helpers in wined3d_texture_update_overlay().
wined3d: Be more lenient with wined3d_texture_get_dc() calls from ddraw.
wined3d: Be more strict with wined3d_texture_get_dc() calls from d3d9.
ddraw/tests: Add some tests for the properties of the DC returned by surface GetDC().
d3d9/tests: Add some tests for the properties of the DC returned by surface GetDC().
gdi32: Implement DC creation from pre-existing memory.
wined3d: Use the texture dimension helpers in wined3d_volume_upload_data().
wined3d: Use the texture dimensions in swapchain_gdi_frontbuffer_updated().
wined3d: Avoid wined3d_texture_get_sub_resource() in surface_load_ds_location().
wined3d: Store the power-of-two dimensions in the texture.
wined3d: Use the texture dimension helpers in arbfp_blit_set().
wined3d: Introduce a helper function to map a wined3d_bo_address.
wined3d: Implement texture DC creation on top of D3DKMTCreateDCFromMemory().
wined3d: Track SFLAG_DISCARD per-texture.
wined3d: Check texture usage/pool/flags in texture_init().
wined3d: Check texture usage/pool in volumetexture_init().
Hugh McMaster (4):
reg: Allow values to be added, deleted or modified in root keys.
kernel32: Add a stub for SetCurrentConsoleFontEx.
regedit: Display REG_DWORD_BIG_ENDIAN values.
regedit: Display REG_NONE values.
Hugh McMaster (2):
reg: Clean-up and inform the user if RegDeleteValueW fails when deleting all values in a registry key.
reg: Exit with an error message if RegQueryInfoKeyW fails.
Huw D. M. Davies (1):
wineqtdecoder: Use thread-safe initialization.
Huw D. M. Davies (7):
oleaut32: Fix VarDateFromStr for the case of a trailing meridiem indicator.
gdi32: Implement recording of the GradientFill EMF record.
gdi32: Implement playback of the GradientFill EMF record.
oleaut32/tests: Test against floats not integers to silence a clang warning.
oleaut32/tests: Fix the size test in the case of an underflow of Lo.
gdi32: Use abs() on an integer argument to avoid a clang warning.
gdi32/tests: Allocate the font enum data structures.
Iván Matellanes (1):
msvcirt: Avoid superfluous comparison in some compilers.
Jacek Caban (19):
mshtml: Allow events without event object specified and EVENT_DEFAULTLISTENER flag in dispatch_event.
mshtml: Pass node as an object to fire_event.
mshtml: Added support for focusin event.
mshtml: Added support for focusout event and IHTMLElement4::onfocusout property.
mshtml: Added focusin and focusout event tests.
mshtml.idl: Added IDOMMessageEvent declaration.
mshtml: Added IHTMLWindow6::onmessage property implementation.
mshtml: Added IHTMLWindow6::postMessage semi-stub implementation.
mshtml: Event tests code clean up.
mshtml: Skip headers problematic for cache.
mshtml: Added support for sending BSTR over IHTMLXMLHttpRequst::send.
mshtml: Added more IHTMLXMLHttpRequst::send tests.
user32: Use top level window as dialog parent for modal dialogs.
user32: Use GWLP_HWNDPARENT to find an owner in EndDialog.
user32: Don't enable owner in DIALOG_DoDialogBox.
user32: Use the original owner used to create the dialog for WM_ENTERIDLE messages.
user32: Added more tests of handling parent/owner by dialog.
winex11.drv: Use InitOnceExecuteOnce in has_opengl.
taskschd.idl: Added IDailyTrigger declaration.
Jacek Caban (49):
mshtml/tests: Fixed xmlhttprequest test failures.
mshtml/tests: Fixed remaining xmlhttprequest test failures.
jscript: Removed no longer used argument from exec_source.
jscript: Added a few more arguments tests.
jscript: Keep track of active call in a separated structure.
jscript: Store bytecode pointer in call_frame_t.
jscript: Store function description in call_frame_t.
jscript: Added new helpers for jumps.
jscript: Store exception frame in call_frame_t.
jscript: Store instruction pointer in call_frame_t.
jscript: Store stack base in call_frame_t.
jscript: Store current scope chain in call_frame_t.
jscript: Store entry scope chain in call_frame_t.
jscript: Pass script context instead of execution context to op handlers.
jscript: Moved stack from execution context to script context.
jscript: Store this object in call_frame_t.
jscript: Store variable object in call_frame_t.
jscript: Store return value in call_frame_t.
jscript: Store is_global flag in call_frame_t.
jscript: Get rid of no longer needed exec_ctx_t.
secur32: Use %LATEST_RECORD_VERSION gnutls priority.
jscript: Don't assume that ret value is cleared when it's not set explicitly.
jscript: Clear stack outside OP_new handler.
jscript: Clear stack outside OP_call* handlers.
jscript: Sore is_global as a flag.
jscript: Moved constructor return logic to interpreter.
jscript: Merge setup_call_frame into exec_source.
jscript: Keep reference to bytecode in call_frame_t.
jscript: Moved more return object logic to enter_bytecode loop.
jscript: Moved arguments object destuction to interpreter.
jscript: Find Function.arguments on the stack instead of storing it in FunctionInstance object.
jscript: Use already running interpreter for execution of member source function.
jscript: Use already running interpreter for execution expressions that are source functions.
jscript: Use already running interpreter for execution new expressions.
jscript: Use already running interpreter for Function.apply() execution.
jscript: Use already running interpreter for Function.call() execution.
jscript: Use already running interpreter for eval() execution.
mshtml: Moved createAttribute tests to test_attr.
mshtml: Split conversion to string out of get_elem_attr_value_by_dispid.
mshtml: Added support for IHTMLDOMAttribute2::get_value on detached attributes.
mshtml: Added IHTMLDOMAttribute2::get_parentNode implementation.
mshtml: Added IHTMLElement4::setAttributeNode implementation.
mshtml: Return NULL instead of empty string in get_node_text.
mshtml: Added IHTMLElement::get_outerText implementation.
mshtml: Added IHTMLElement::put_outerText implementation.
mshtml: Added IHTMLElement::outerText tests.
mshtml.idl: Added IHTMLHtmlElement declaration.
mshtml: Added HTMLHtmlElement object implementation.
mshtml: Added IHTMLDivElement declaration.
Jactry Zeng (1):
gdi32: Load system fonts on Android.
Józef Kucia (46):
wined3d: Add extension detection for ARB_copy_buffer.
wined3d: Implement copying of buffer resources.
wined3d: Add support for buffers in wined3d_device_copy_sub_resource().
d3d10core/tests: Add test for copying buffer resources.
d3d11/tests: Add test for copying buffer resources.
wined3d: Prevent possible integer overflow in buffer_invalidate_bo_range().
wined3d: Fix driver version check.
wined3d: Introduce helper function for binding buffers.
wined3d: Allow draw calls without color attachments.
d3d10core/tests: Test render to depth texture.
d3d11/tests: Test render to depth texture.
d3d10core/tests: Add test for ClearRenderTargetView().
d3d11/tests: Add test for ClearRenderTargetView().
wined3d: Implement SM4 sample_c instruction.
wined3d: Implement SM4 sample_c_lz instruction.
wined3d: Use dcl_sampler to determine if shadow sampler is needed.
d3d8: Avoid '\n' in middle of TRACE() messages.
d3d9: Avoid '\n' in middle of TRACE() messages.
wined3d: Improve advertized driver version for Windows 10.
d3dx9: Avoid '\n' in middle of TRACE() message.
d3dcompiler: Avoid '\n' in middle of TRACE() messages.
wined3d: Recognize SM 4.1 ld2dms opcode.
wined3d: Recognize SM5 dcl_resource_structured opcode.
wined3d: Use lower case letters for simple data types in SM4 "opcode_table".
wined3d: Recognize SM5 dcl_uav_typed opcode.
wined3d: Recognize SM5 store_uav_typed opcode.
d3d11: Implement private data methods for immediate ID3D11DeviceContext.
d3d11: Add ID3D11HullShader interface stub.
wined3d: Add hull shader type.
wined3d: Introduce wined3d_shader_create_hs().
wined3d: Recognize SM5 hs_decls opcode.
wined3d: Recognize SM5 hs_fork_phase opcode.
wined3d: Recognize SM5 dcl_input_control_point_count opcode.
wined3d: Recognize SM5 dcl_output_control_point_count opcode.
wined3d: Add system value names used by tessellation shaders.
wined3d: Improve wined3d_sysval_semantic enum values naming.
wined3d: Recognize SM5 dcl_hs_fork_phase_instance_count opcode.
wined3d: Avoid abbreviations in SM5 opcode names.
wined3d: Recognize SM5 dcl_hs_max_tessfactor opcode.
wined3d: Recognize SM5 vForkInstanceId register.
wined3d: Recognize SM5 dcl_tessellator_domain opcode.
wined3d: Recognize SM5 dcl_tessellator_output_primitive opcode.
wined3d: Recognize SM5 dcl_tessellator_partitioning opcode.
wined3d: Get rid of long else-if sequence from shader_sm4_read_instruction().
wined3d: Add domain shader type.
d3d11: Implement d3d11_device_CreateDomainShader().
Jarkko Korpi (1):
wined3d: Add detection for NVIDIA GeForce 425M.
Jean-Christophe Cardot (6):
winhlp32: Replace magic numbers by symbols.
winhlp32: Add some trace calls.
winhlp32: Add a warning trace.
winhlp32: Prepare winhlp32 for more font types.
winhlp32: Rework and rename HLPFILE_HalfPointsToTwips.
winhlp32: Fix table formatting.
Józef Kucia (40):
wined3d: Print FIXME() for unknown SM4+ register types.
wined3d: Print "state_id" for undefined states.
wined3d: Recognize SM5 vDomainLocation register.
wined3d: Recognize SM5 vicp register.
wined3d: Recognize SM5 vOutputControlPointID register.
wined3d: Recognize SM5 vpc register.
wined3d: Recognize SM5 hs_control_point_phase opcode.
wined3d: Recognize SM5 hs_join_phase opcode.
wined3d: Implement SM4 ult instruction.
d3d11: Allow to query ID3D11Predicate interface when predicate was created by CreateQuery().
d3d11: Allow to pass NULL as "query" to d3d11_device_CreateQuery().
d3d11: Allow to pass NULL as "predicate" to d3d11_device_CreatePredicate().
d3d11: Allow to pass NULL as "predicate" to d3d10_device_CreatePredicate().
d3d11: Allow to pass NULL as "query" to d3d10_device_CreateQuery().
d3d10core/tests: Add test for ID3D10Device_CreateQuery().
d3d11/tests: Add test for ID3D11Device_CreateQuery().
d3d11/tests: Also trace feature level when HAL device cannot be created.
d3d11: Fix return values returned by D3D11CreateDevice functions.
d3d11/tests: Test exact return values returned by D3D11CreateDevice functions.
include: Add D3D11_KEEP_* constants.
d3d11: Partially implement OMSetRenderTargetsAndUnorderedAccessViews().
d3d10core/tests: Add more tests for texture data initialization.
d3d11/tests: Add more tests for texture data initialization.
d3d10core/tests: Test creating 2D array textures.
d3d11/tests: Test creating 2D array textures.
d3d10core/tests: Test creating 2D array texture views.
d3d11/tests: Tests creating 2D array texture views.
dxgi/tests: Add tests for reference counting.
dxgi/tests: Add test for IDXGISwapChain_GetParent().
dxgi: Implement dxgi_swapchain_GetDevice().
d3d11/tests: Add more tests for D3D11CreateDeviceAndSwapChain().
dxgi: Partially implement dxgi_swapchain_GetContainingOutput().
dxgi/tests: Add test for IDXGISwapChain_GetContainingOutput().
dxgi: Do not store IDXGIOutputs in IDXGIAdapter.
dxgi: Store IDXGIAdapter in IDXGIDevice.
dxgi: Do not store IDXGIAdapters in IDXGIFactory.
dxgi: Do not store IDXGIFactory in IDXGIDevice.
dxgi: Implement dxgi_swapchain_GetParent().
wined3d: Add shader limits for SM 4.1.
d3d11/tests: Add test for creating SM 4.1 shaders.
Ken Thomases (1):
user32: Call the EnumDisplayMonitors callback using a wrapper.
ntoskrnl.exe: Fix SIB_INDEX() to use REX_X, not REX_R.
Kerstin Noa (1):
wined3d: Add NVIDIA GeForce GTX 980 GPU information.
Lauri Kenttä (1):
po: Update Finnish translation.
Louis Lenders (3):
gdiplus: GdipTransformPath should return Ok if matrix = NULL.
gdiplus/tests: Add test for GdipTransformPath with null-matrix.
user32: Add stub for IsProcessDPIAware.
Michael Müller (6):
krnl386.exe16: Emulate 'mov Eb, Gb' instruction on x86 processor architecture.
winex11: Add 320x240 as supported resolution in desktop mode.
kernelbase: Add missing forwards to advapi32 and user32 functions.
kernel32/tests: Add additional tests for overlapped handling of CreateNamedPipe.
kernel32: Implement GetFinalPathNameByHandle.
compobj.dll16: Fix implementation of StringFromGUID2.
Mark Jansen (1):
user32: Correctly determine bit count for BITMAPCOREINFO in is_dib_monochrome.
Michael Stefaniuc (4):
comctl32/tests: Use SetRect() instead of open coding it.
shell32/tests: Use SetRect instead of open coding it.
quartz: Use SetRect instead of open coding it.
quartz: Simplify a RECT transformation.
Matteo Bruni (19):
wined3d: Emulate luminance texture formats on core profile.
wined3d: Add ARB_texture_swizzle extension.
wined3d: Use ARB_texture_swizzle for color fixups when possible.
d3d11/tests: Add a test for DXGI_FORMAT_A8_UNORM textures.
d3d10core/tests: Add a test for DXGI_FORMAT_A8_UNORM textures.
d3d11: Add a couple missing wined3d_mutex_unlock() in d3d_shader_resource_view_init() error paths.
wined3d: Get rid of WINED3D_GLSL_SAMPLE_NPOT.
wined3d: Clamp diffuse and specular color in GLSL vertex ffp replacement for core profile.
wined3d: Don't flag vertex color clamping for changes on core profile.
wined3d: Don't call glClampColorARB() on core profile.
d3d9/tests: Add a test for color varyings clamping.
d3d8/tests: Add a test for color varyings clamping.
wined3d: Don't set legacy light and texture environment state on core profile contexts.
wined3d: Disable ARB_point_sprite on core profile contexts.
wined3d: Don't try to set line stippling on core profile contexts.
ddraw/tests: Add a test for color varyings clamping.
wined3d: Avoid the deprecated GLSL "attribute" keyword on core profile contexts.
wined3d: Avoid the deprecated gl_FragData on core profile contexts.
wined3d: Don't read texcoord attributes unless necessary.
Nikolay Sivov (22):
t2embed: Implement TTIsEmbeddingEnabledForFacename().
t2embed: Implement TTIsEmbeddingEnabled().
msxml3/mxwriter: Implement notation declaration output.
msxml3/tests: Remove duplicated test check.
po: Update Russian translation.
usp10: Trace RECT arguments in text output functions.
usp10: Some spelling fixes.
gdi32: Increase first gdi handle value.
comctl32/listview: Handle DPA_SetPtr() failure (Coverity).
user32/tests: Message filtering tests for broadcast messages.
user32: Limit broadcast messages to system and registered ones.
dwrite/tests: Test underline/strikethrough metrics for all system fonts.
dwrite: Always return non-zero metrics for strikethrough/underline thickness.
ieframe: Simplify IPersist_Load, make error handling more straightforward.
ieframe: Convert to integer without additional string buffer allocation.
ieframe: Handle storage opening failure in shortcut Load().
dwrite: Only use fsSelection to switch to sTypo* metrics, remove table version check.
webservices: Fix unsupported options detection (Coverity).
wordpad: Use correct buffer size when calling SHGetFolderPathW() (Coverity).
dwrite/tests: A test for glyphBox* metrics.
po: Update Russian translation.
dwrite/tests: Test for superscript/subscript font metrics.
Michael Müller (2):
kernel32: Set ERROR_DLL_NOT_FOUND as error code in load_library for Win 9x compatibility.
kernel32: Check for invalid filename pointers in CreateFileA for Win9x compatibility.
Paul Gofman (3):
d3dx9: Implement preshader parsing.
d3dx9: Implement preshaders disassembly dump.
d3dx9: D3DXVec3Transform should support input and output parameter overlap.
Michael Stefaniuc (1):
ddraw: Use SetRect() instead of open coding it.
Piotr Caban (4):
msvcrt: Fix i386 rethrown exceptions handling.
ieframe: Restore closed IOleClientSite in DoVerb.
ieframe: Improve setting different client site in OleObject_SetClientSite.
ieframe: Test setting different client site in OleObject_SetClientSite.
Nikolay Sivov (41):
include: Added shimgdata.idl.
msctf: Make ITextStoreACPSink a part of context object.
msctf: Added stub ITextStoreACPServices support for context ITextStoreACPSink.
xmllite/writer: Implement WriteRaw().
xmllite/tests: Use static linking to xmllite.dll.
xmllite/tests: Add a helper to test writer output.
xmllite/tests: Add a helper to create/set writer output.
ole32: Make CoGetInstanceFromFile() propagate failure codes to returned MULTI_QI data (Coverity).
ole32: Fix CreataDataCache() return value when requested riid is not IUnknown, for aggregation case.
msctf/tests: Fix a crash on unsupported interface.
oleaut32/tests: Fix a test crash on some XP SP1 VM.
xmllite/tests: A test for Write* behaviour on initial writer state.
xmllite/writer: Fix initial state handling in WriteEndDocument().
xmllite/writer: Properly fail on initial state in WriteEndElement().
xmllite/writer: Fix WriteEndElement()/WriteFullEndElement() on ready state.
msxml3/mxwriter: Don't allocate output buffer structure separately from the writer.
msxml3/mxwriter: Simplify argument check in externalEntityDecl().
msxml3/tests: Remove useless VariantClear().
msxml3/tests: Use win_skip() consistently.
xmllite/writer: Handle initial and ready states in the rest of tested Write* methods.
xmllite/writer: Put writer into closed state on WriteAttributeString().
xmllite/writer: Fix a bunch of Write* methods to set closed state.
xmllite/writer: Make it possible to use WriteRaw() multiple times.
user32: For EnableScrollBar() always go through EnableWindow() in SB_CTL case.
include: Added IDXGISurface1 definition.
msxml3/mxwriter: No need to use contiguous allocation in case of BSTR output.
msxml3/mxwriter: Handle allocation failure in get_output().
msxml3/mxwriter: Flush internal buffer as soon as it's filled.
msxml3/mxwriter: Use 4K for internal buffer size.
dwrite: Use regular QI way to return interface client asked for.
dwrite: Update to IDWriteFactory3.
include: Fix ID2D1DCRenderTarget definition.
d2d1: Don't use render target pointer directly in bitmap initialization helpers.
dxgi: Update to IDXGISurface1.
d2d1/tests: Basic test for ID2D1DCRenderTarget creation.
d2d1: Move bitmap creation helpers to common location.
t2embed: Implement TTGetEmbeddingType().
fontsub: Added CreateFontPackage() stub.
d2d1: Move brush creation helpers to common location.
d2d1: Move mesh creation to mesh.c.
dwrite: Always initialize context and font table pointers.
Qian Hong (1):
loader: Fix wld_prctl prototype.
Patrick Armstrong (1):
bcrypt: Added BCryptHash function.
Rodrigo Rivas Costa (1):
user32: Make DeferWindowPos() fail on invalid window handles.
Paul Gofman (4):
d3dx9: Add test for preshader in effect.
d3d9/tests: Add test for D3DFMT_L8 format as render target.
wined3d: Support D3DFMT_L8 format as render target.
d3dx9: Introduce preshaders in effect.
Sebastian Lackner (11):
ntoskrnl.exe: Add missing linebreak to FIXME in KeDelayExecutionThread.
advapi32: Fix return value of RegNotifyChangeKeyValue for pending events.
msi: Fix stack alignment in CUSTOMPROC_wrapper.
ntdll/tests: Fix some test failures on Win 8+.
ntdll/tests: Add tests for iosb.Status value after pending FSCTL_PIPE_LISTEN call.
ntdll: Do not update iosb.Status after FSCTL_PIPE_LISTEN call.
ntdll: Preinitialize OS version data in thread_init.
ntdll: Handle stack guard pages on x86_64.
kernel32/tests: Use inline implementation of NtCurrentTeb for virtual tests.
kernel32/tests: Port stack commit tests to x86_64.
services: Initialize environment block immediately after startup.
Piotr Caban (11):
msvcrt: Fix exception parameters number validation in x86_64 __CxxDetectRethrow.
msvcrt: Dump exception information in x86_64 __CxxFrameHandler.
msvcrt: Restore exception object stored in thread storage after frames unwinding.
msvcrt: Register exception object before unwinding.
msvcrt: Update previous exception stored in cxx_frame_info after frames unwinding.
msvcrt: Call C structured exception translator in x86_64 __CxxFrameHandler.
msvcrt: Improve dump_function_descr helper.
msvcrt: Add x86_64 __CxxFrameHandler implementation.
msvcrt: Handle frames with CXX_FRAME_MAGIC_VC6 and CXX_FRAME_MAGIC_VC7 magic value.
include: Fix ITargetFrame definition.
ieframe: Add ITargetFrame stub.
Rob Walker (1):
wined3d: Add Nvidia GPU SKUs 950,950M,960,960M.
Sebastian Lackner (9):
ntdll: Fix off-by-one errors in __wine_set_signal_handler.
quartz: Fix use of CONTAINING_RECORD in impl_from_TransformFilter.
jscript: Fix off-by-one error in decode_dword.
include: Add definition for TP_CALLBACK_ENVIRON_V3.
ntdll/tests: Add test for threadpool environment version 3.
ntdll: Don't warn about unsupported environment version 3.
kernel32: Fix handling of GetOverlappedResult when status remains STATUS_PENDING.
user32: Set %ecx to address of rect in EnumDisplayMonitors callback.
ntdll: Use close_handle instead of NtClose for internal memory management functions.
Sergei Bolotov (2):
widl: Handle "midl_pragma warning" statement in parser.
widl: Support for toggling and checking status for warnings, support for warning 2368.
Stefan Dösinger (10):
wined3d: Avoid storing a clip plane pointer in struct wined3d_cs_set_clip_plane.
wined3d: Avoid storing a transformation matrix pointer in struct wined3d_cs_set_transform.
wined3d: Avoid storing a rectangle pointer in struct wined3d_cs_set_scissor_rect.
wined3d: Avoid storing a viewport pointer in struct wined3d_cs_set_viewport.
wined3d: Avoid storing color and rectangle pointers in struct wined3d_cs_clear.
wined3d: Avoid storing rectangle pointers in struct wined3d_cs_present.
wined3d: Store sub-resource locations in the sub-resource structure.
wined3d: Introduce wined3d_texture_validate_location().
wined3d: Introduce wined3d_texture_invalidate_location().
wined3d: Introduce wined3d_texture_get_memory().
wined3d: Remove the dead wined3d_volume_invalidate_location declaration.
d3d10core/tests: Remove dead code.
d3d11/tests: Port swapchain_flip() to d3d11.
wined3d: Get rid of wined3d_texture_ops.texture_sub_resource_load().
wined3d: Pass a texture and sub-resource index to wined3d_texture_ops.texture_sub_resource_upload_data().
wined3d: Discard default pool surfaces on unload.
d3d9/tests: Add a system memory miptree layout test.
d3d8/tests: Add a system memory miptree layout test.
wined3d: Explicitly pass a wined3d_state structure to draw_primitive().
wined3d: Explicitly pass a wined3d_state structure to context_apply_draw_state().
Theodore Dubois (2):
shell32: Fix return value for ASSOCSTR_FRIENDLYDOCNAME and ASSOCSTR_DEFAULTICON when passed a ProgID.
shell32/tests: Additional tests for IQueryAssociations.
Thomas Faber (3):
dbghelp: Use documented member name in SYMBOL_INFO structure.
user32/tests: Test loading monochrome icons.
user32: Handle BITMAPCOREINFO when loading icons.
Vincent Povirk (1):
mscoree: Enable crash chaining in Mono.
Vincent Povirk (5):
mscoree: Update Wine Mono to 4.6.2.
gdiplus: Fix bounds of recorded Metafile objects.
gdiplus: Add test for creating a metafile with NULL frameRect.
gdiplus: Allow recording metafiles with a NULL frame.
gdiplus: Implement GdipRecordMetafileStream.
--
Alexandre Julliard

View File

@ -623,6 +623,7 @@ Jau-Horng Chen
Javier Cantero
Jay Yang
Jean-Bruno Luginbühl
Jean-Christophe Cardot
Jean-Claude Batista
Jean-Claude Cote
Jean Labrousse
@ -1244,6 +1245,7 @@ Rob Farnum
Rob McClinton
Rob Walker
Roderick Colenbrander
Rodrigo Rivas Costa
Roger Hoang
Roger Koot
Roger Olson
@ -1296,6 +1298,7 @@ Sean Young
Sebastian Gasiorek
Sebastian Lackner
Sébastien Ramage
Sergei Bolotov
Sergei Butakov
Sergei Ivanov
Serge S. Spiridonoff

View File

@ -1 +1 @@
Wine version 1.9.7
Wine version 1.9.8

18
configure vendored
View File

@ -1,6 +1,6 @@
#! /bin/sh
# Guess values for system-dependent variables and create Makefiles.
# Generated by GNU Autoconf 2.69 for Wine 1.9.7.
# Generated by GNU Autoconf 2.69 for Wine 1.9.8.
#
# Report bugs to <wine-devel@winehq.org>.
#
@ -580,8 +580,8 @@ MAKEFLAGS=
# Identity of this package.
PACKAGE_NAME='Wine'
PACKAGE_TARNAME='wine'
PACKAGE_VERSION='1.9.7'
PACKAGE_STRING='Wine 1.9.7'
PACKAGE_VERSION='1.9.8'
PACKAGE_STRING='Wine 1.9.8'
PACKAGE_BUGREPORT='wine-devel@winehq.org'
PACKAGE_URL='http://www.winehq.org'
@ -2133,7 +2133,7 @@ if test "$ac_init_help" = "long"; then
# Omit some internal or obsolete options to make the list less imposing.
# This message is too long to be a string in the A/UX 3.1 sh.
cat <<_ACEOF
\`configure' configures Wine 1.9.7 to adapt to many kinds of systems.
\`configure' configures Wine 1.9.8 to adapt to many kinds of systems.
Usage: $0 [OPTION]... [VAR=VALUE]...
@ -2203,7 +2203,7 @@ fi
if test -n "$ac_init_help"; then
case $ac_init_help in
short | recursive ) echo "Configuration of Wine 1.9.7:";;
short | recursive ) echo "Configuration of Wine 1.9.8:";;
esac
cat <<\_ACEOF
@ -2408,7 +2408,7 @@ fi
test -n "$ac_init_help" && exit $ac_status
if $ac_init_version; then
cat <<\_ACEOF
Wine configure 1.9.7
Wine configure 1.9.8
generated by GNU Autoconf 2.69
Copyright (C) 2012 Free Software Foundation, Inc.
@ -2926,7 +2926,7 @@ cat >config.log <<_ACEOF
This file contains any messages produced by compilers while
running configure, to aid debugging if configure makes a mistake.
It was created by Wine $as_me 1.9.7, which was
It was created by Wine $as_me 1.9.8, which was
generated by GNU Autoconf 2.69. Invocation command line was
$ $0 $@
@ -18829,7 +18829,7 @@ cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
# report actual input values of CONFIG_FILES etc. instead of their
# values after options handling.
ac_log="
This file was extended by Wine $as_me 1.9.7, which was
This file was extended by Wine $as_me 1.9.8, which was
generated by GNU Autoconf 2.69. Invocation command line was
CONFIG_FILES = $CONFIG_FILES
@ -18900,7 +18900,7 @@ _ACEOF
cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
ac_cs_config="`$as_echo "$ac_configure_args" | sed 's/^ //; s/[\\""\`\$]/\\\\&/g'`"
ac_cs_version="\\
Wine config.status 1.9.7
Wine config.status 1.9.8
configured by $0, generated by GNU Autoconf 2.69,
with options \\"\$ac_cs_config\\"