gdiplus: Check return values of GdipCreateMatrix(2) (Coverity).
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@ -546,8 +546,9 @@ static void test_BeginContainer2(void)
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status = GdipBeginContainer2(graphics, &cont1);
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status = GdipBeginContainer2(graphics, &cont1);
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expect(Ok, status);
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expect(Ok, status);
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GdipCreateMatrix2(defTrans[0], defTrans[1], defTrans[2], defTrans[3],
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status = GdipCreateMatrix2(defTrans[0], defTrans[1], defTrans[2], defTrans[3],
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defTrans[4], defTrans[5], &transform);
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defTrans[4], defTrans[5], &transform);
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expect(Ok, status);
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GdipSetWorldTransform(graphics, transform);
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GdipSetWorldTransform(graphics, transform);
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GdipDeleteMatrix(transform);
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GdipDeleteMatrix(transform);
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transform = NULL;
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transform = NULL;
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@ -555,7 +556,8 @@ static void test_BeginContainer2(void)
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status = GdipBeginContainer2(graphics, &cont2);
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status = GdipBeginContainer2(graphics, &cont2);
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expect(Ok, status);
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expect(Ok, status);
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GdipCreateMatrix2(10, 20, 30, 40, 50, 60, &transform);
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status = GdipCreateMatrix2(10, 20, 30, 40, 50, 60, &transform);
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expect(Ok, status);
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GdipSetWorldTransform(graphics, transform);
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GdipSetWorldTransform(graphics, transform);
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GdipDeleteMatrix(transform);
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GdipDeleteMatrix(transform);
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transform = NULL;
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transform = NULL;
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@ -563,7 +565,8 @@ static void test_BeginContainer2(void)
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status = GdipEndContainer(graphics, cont2);
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status = GdipEndContainer(graphics, cont2);
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expect(Ok, status);
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expect(Ok, status);
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GdipCreateMatrix(&transform);
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status = GdipCreateMatrix(&transform);
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expect(Ok, status);
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GdipGetWorldTransform(graphics, transform);
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GdipGetWorldTransform(graphics, transform);
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GdipGetMatrixElements(transform, elems);
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GdipGetMatrixElements(transform, elems);
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ok(fabs(defTrans[0] - elems[0]) < 0.0001 &&
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ok(fabs(defTrans[0] - elems[0]) < 0.0001 &&
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@ -1430,7 +1433,8 @@ static void test_Get_Release_DC(void)
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rectf[i].Width = (REAL)rect[i].Width;
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rectf[i].Width = (REAL)rect[i].Width;
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}
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}
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GdipCreateMatrix(&m);
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status = GdipCreateMatrix(&m);
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expect(Ok, status);
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GdipCreateRegion(®ion);
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GdipCreateRegion(®ion);
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GdipCreateSolidFill((ARGB)0xdeadbeef, &brush);
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GdipCreateSolidFill((ARGB)0xdeadbeef, &brush);
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GdipCreatePath(FillModeAlternate, &path);
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GdipCreatePath(FillModeAlternate, &path);
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@ -3036,7 +3040,8 @@ static void test_string_functions(void)
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for (i=0; i<4; i++)
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for (i=0; i<4; i++)
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GdipDeleteRegion(regions[i]);
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GdipDeleteRegion(regions[i]);
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GdipCreateMatrix(&identity);
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status = GdipCreateMatrix(&identity);
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expect(Ok, status);
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position.X = 0;
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position.X = 0;
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position.Y = 0;
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position.Y = 0;
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