include: Another fix for IDirectSound3DBuffer_SetConeAngles.
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@ -1098,7 +1098,7 @@ DECLARE_INTERFACE_(IDirectSound3DBuffer,IUnknown)
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#define IDirectSound3DBuffer_GetPosition(p,a) (p)->GetPosition(a)
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#define IDirectSound3DBuffer_GetVelocity(p,a) (p)->GetVelocity(a)
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#define IDirectSound3DBuffer_SetAllParameters(p,a,b) (p)->SetAllParameters(a,b)
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#define IDirectSound3DBuffer_SetConeAngles(p,a,b) (p)->SetConeAngles(a,b)
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#define IDirectSound3DBuffer_SetConeAngles(p,a,b,c) (p)->SetConeAngles(a,b,c)
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#define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->SetConeOrientation(a,b,c,d)
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#define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b) (p)->SetConeOutsideVolume(a,b)
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#define IDirectSound3DBuffer_SetMaxDistance(p,a,b) (p)->SetMaxDistance(a,b)
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