wined3d: Allow setting user memory for mipmapped textures in wined3d_texture_update_desc().
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=49105 Signed-off-by: Paul Gofman <pgofman@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -7126,6 +7126,64 @@ static void test_set_surface_desc(void)
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IDirectDrawSurface7_Release(surface);
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/* Test mipmap texture. */
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reset_ddsd(&ddsd);
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ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS | DDSD_MIPMAPCOUNT;
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ddsd.dwWidth = 8;
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ddsd.dwHeight = 8;
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U2(ddsd).dwMipMapCount = 3;
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ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY | DDSCAPS_COMPLEX | DDSCAPS_MIPMAP;
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hr = IDirectDraw7_CreateSurface(ddraw, &ddsd, &surface, NULL);
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ok(hr == DD_OK || hr == DDERR_NODIRECTDRAWHW || hr == E_NOINTERFACE, "Got unexpected hr %#x.\n", hr);
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if (FAILED(hr))
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{
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skip("Mipmaps are not supported.\n");
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}
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else
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{
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/* Changing surface desc for mipmap fails even without changing any
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* parameters. */
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hr = IDirectDrawSurface7_SetSurfaceDesc(surface, &ddsd, 0);
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ok(hr == DDERR_INVALIDSURFACETYPE, "Got unexpected hr %#x.\n", hr);
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IDirectDrawSurface7_Release(surface);
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}
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/* Test surface created with DDSD_LPSURFACE. */
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reset_ddsd(&ddsd);
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ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS | DDSD_LPSURFACE | DDSD_PITCH;
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ddsd.dwWidth = 8;
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ddsd.dwHeight = 8;
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ddsd.lpSurface = data;
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U1(ddsd).lPitch = 8 * 4;
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ddsd.ddsCaps.dwCaps = DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN;
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hr = IDirectDraw7_CreateSurface(ddraw, &ddsd, &surface, NULL);
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ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
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hr = IDirectDrawSurface7_SetSurfaceDesc(surface, &ddsd, 0);
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ok(hr == DDERR_INVALIDCAPS, "Got unexpected hr %#x.\n", hr);
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reset_ddsd(&ddsd);
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ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT;
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ddsd.dwWidth = 8;
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ddsd.dwHeight = 8;
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/* Cannot reset lpSurface. */
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hr = IDirectDrawSurface7_SetSurfaceDesc(surface, &ddsd, 0);
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ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
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reset_ddsd(&ddsd);
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ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_LPSURFACE | DDSD_PITCH;
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ddsd.dwWidth = 4;
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ddsd.dwHeight = 4;
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ddsd.lpSurface = data;
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U1(ddsd).lPitch = 8 * 4;
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/* Can change the parameters of surface created with DDSD_LPSURFACE. */
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hr = IDirectDrawSurface7_SetSurfaceDesc(surface, &ddsd, 0);
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ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
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IDirectDrawSurface7_Release(surface);
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/* SetSurfaceDesc needs systemmemory surfaces.
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*
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* As a sidenote, fourcc surfaces aren't allowed in sysmem, thus testing
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@ -13347,14 +13405,14 @@ static void test_display_mode_surface_pixel_format(void)
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surface_desc.dwSize = sizeof(surface_desc);
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hr = IDirectDraw7_GetDisplayMode(ddraw, &surface_desc);
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ok(SUCCEEDED(hr), "Failed to get display mode, hr %#x.\n", hr);
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ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
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width = surface_desc.dwWidth;
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height = surface_desc.dwHeight;
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window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
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0, 0, width, height, NULL, NULL, NULL, NULL);
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hr = IDirectDraw7_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
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ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
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ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
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bpp = 0;
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if (SUCCEEDED(IDirectDraw7_SetDisplayMode(ddraw, width, height, 16, 0, 0)))
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@ -13367,7 +13425,7 @@ static void test_display_mode_surface_pixel_format(void)
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surface_desc.dwSize = sizeof(surface_desc);
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hr = IDirectDraw7_GetDisplayMode(ddraw, &surface_desc);
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ok(SUCCEEDED(hr), "Failed to get display mode, hr %#x.\n", hr);
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ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
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ok(surface_desc.dwWidth == width, "Got width %u, expected %u.\n", surface_desc.dwWidth, width);
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ok(surface_desc.dwHeight == height, "Got height %u, expected %u.\n", surface_desc.dwHeight, height);
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ok(U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount == bpp, "Got bpp %u, expected %u.\n",
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@ -13379,9 +13437,9 @@ static void test_display_mode_surface_pixel_format(void)
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U5(surface_desc).dwBackBufferCount = 1;
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surface_desc.ddsCaps.dwCaps = DDSCAPS_COMPLEX | DDSCAPS_FLIP | DDSCAPS_PRIMARYSURFACE;
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hr = IDirectDraw7_CreateSurface(ddraw, &surface_desc, &surface, NULL);
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ok(hr == D3D_OK, "Failed to create surface, hr %#x.\n", hr);
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ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
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hr = IDirectDrawSurface7_GetSurfaceDesc(surface, &surface_desc);
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ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
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ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
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ok(surface_desc.dwWidth == width, "Got width %u, expected %u.\n", surface_desc.dwWidth, width);
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ok(surface_desc.dwHeight == height, "Got height %u, expected %u.\n", surface_desc.dwHeight, height);
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ok(U4(surface_desc).ddpfPixelFormat.dwFlags == DDPF_RGB, "Got unexpected pixel format flags %#x.\n",
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@ -13397,15 +13455,39 @@ static void test_display_mode_surface_pixel_format(void)
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surface_desc.dwHeight = height;
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surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
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hr = IDirectDraw7_CreateSurface(ddraw, &surface_desc, &surface, NULL);
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ok(hr == D3D_OK, "Failed to create surface, hr %#x.\n", hr);
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ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
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hr = IDirectDrawSurface7_GetSurfaceDesc(surface, &surface_desc);
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ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
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ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
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ok(U4(surface_desc).ddpfPixelFormat.dwFlags == DDPF_RGB, "Got unexpected pixel format flags %#x.\n",
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U4(surface_desc).ddpfPixelFormat.dwFlags);
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ok(U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount == bpp, "Got bpp %u, expected %u.\n",
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U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount, bpp);
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IDirectDrawSurface7_Release(surface);
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/* Test compatibility mode mipmap texture creation. */
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hr = IDirectDraw7_SetDisplayMode(ddraw, width, height, 16, 0, 0);
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ok(hr == DD_OK || hr == E_NOTIMPL, "Got unexpected hr %#x.\n", hr);
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if (FAILED(hr))
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{
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win_skip("SetDisplayMode failed, skipping test.");
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goto done;
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}
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bpp = 16;
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memset(&surface_desc, 0, sizeof(surface_desc));
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surface_desc.dwSize = sizeof(surface_desc);
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surface_desc.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_MIPMAPCOUNT | DDSD_PITCH;
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U2(surface_desc).dwMipMapCount = 2;
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surface_desc.dwWidth = 4;
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surface_desc.dwHeight = 4;
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U1(surface_desc).lPitch = surface_desc.dwWidth * bpp / 8;
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surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_COMPLEX | DDSCAPS_MIPMAP | DDSCAPS_VIDEOMEMORY;
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hr = IDirectDraw7_CreateSurface(ddraw, &surface_desc, &surface, NULL);
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ok(hr == DD_OK || hr == DDERR_NODIRECTDRAWHW, "Got unexpected hr %#x.\n", hr);
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if (surface)
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IDirectDrawSurface7_Release(surface);
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done:
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refcount = IDirectDraw7_Release(ddraw);
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ok(!refcount, "DirectDraw has %u references left.\n", refcount);
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DestroyWindow(window);
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@ -1748,11 +1748,13 @@ HRESULT CDECL wined3d_texture_update_desc(struct wined3d_texture *texture, UINT
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const struct wined3d_d3d_info *d3d_info;
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const struct wined3d_gl_info *gl_info;
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const struct wined3d_format *format;
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const struct wined3d *d3d;
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struct wined3d_device *device;
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unsigned int resource_size;
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const struct wined3d *d3d;
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unsigned int slice_pitch;
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DWORD valid_location = 0;
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BOOL create_dib = FALSE;
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bool update_memory_only;
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bool create_dib = false;
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TRACE("texture %p, width %u, height %u, format %s, multisample_type %#x, multisample_quality %u, "
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"mem %p, pitch %u.\n",
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@ -1765,10 +1767,27 @@ HRESULT CDECL wined3d_texture_update_desc(struct wined3d_texture *texture, UINT
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format = wined3d_get_format(device->adapter, format_id, texture->resource.bind_flags);
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resource_size = wined3d_format_calculate_size(format, device->surface_alignment, width, height, 1);
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update_memory_only = width == texture->resource.width && height == texture->resource.height
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&& format_id == texture->resource.format->id && multisample_type == texture->resource.multisample_type
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&& multisample_quality == texture->resource.multisample_quality;
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if (pitch)
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slice_pitch = height * pitch;
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else
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wined3d_format_calculate_pitch(format, 1, width, height, &pitch, &slice_pitch);
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if (update_memory_only)
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{
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unsigned int current_row_pitch, current_slice_pitch;
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wined3d_texture_get_pitch(texture, 0, ¤t_row_pitch, ¤t_slice_pitch);
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update_memory_only = pitch == current_row_pitch && slice_pitch == current_slice_pitch;
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}
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if (!resource_size)
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return WINED3DERR_INVALIDCALL;
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if (texture->level_count * texture->layer_count > 1)
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if (texture->level_count * texture->layer_count > 1 && !update_memory_only)
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{
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WARN("Texture has multiple sub-resources, not supported.\n");
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return WINED3DERR_INVALIDCALL;
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@ -1803,67 +1822,67 @@ HRESULT CDECL wined3d_texture_update_desc(struct wined3d_texture *texture, UINT
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wined3d_cs_emit_unload_resource(device->cs, &texture->resource);
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wined3d_resource_wait_idle(&texture->resource);
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sub_resource = &texture->sub_resources[0];
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if (texture->dc_info && texture->dc_info[0].dc)
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{
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struct wined3d_texture_idx texture_idx = {texture, 0};
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wined3d_cs_destroy_object(device->cs, wined3d_texture_destroy_dc, &texture_idx);
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wined3d_cs_finish(device->cs, WINED3D_CS_QUEUE_DEFAULT);
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create_dib = TRUE;
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create_dib = true;
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}
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wined3d_resource_free_sysmem(&texture->resource);
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if ((texture->row_pitch = pitch))
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texture->slice_pitch = height * pitch;
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else
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/* User memory surfaces don't have the regular surface alignment. */
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wined3d_format_calculate_pitch(format, 1, width, height,
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&texture->row_pitch, &texture->slice_pitch);
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texture->resource.format = format;
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texture->resource.multisample_type = multisample_type;
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texture->resource.multisample_quality = multisample_quality;
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texture->resource.width = width;
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texture->resource.height = height;
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if (!(texture->resource.access & WINED3D_RESOURCE_ACCESS_CPU) && d3d->flags & WINED3D_VIDMEM_ACCOUNTING)
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adapter_adjust_memory(device->adapter, (INT64)texture->slice_pitch - texture->resource.size);
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texture->resource.size = texture->slice_pitch;
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sub_resource->size = texture->slice_pitch;
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sub_resource->locations = WINED3D_LOCATION_DISCARDED;
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if (texture->texture_ops == &texture_gl_ops)
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if (!update_memory_only)
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{
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if (multisample_type && gl_info->supported[ARB_TEXTURE_MULTISAMPLE])
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sub_resource = &texture->sub_resources[0];
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texture->row_pitch = pitch;
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texture->slice_pitch = slice_pitch;
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texture->resource.format = format;
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texture->resource.multisample_type = multisample_type;
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texture->resource.multisample_quality = multisample_quality;
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texture->resource.width = width;
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texture->resource.height = height;
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if (!(texture->resource.access & WINED3D_RESOURCE_ACCESS_CPU) && d3d->flags & WINED3D_VIDMEM_ACCOUNTING)
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adapter_adjust_memory(device->adapter, (INT64)texture->slice_pitch - texture->resource.size);
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texture->resource.size = texture->slice_pitch;
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sub_resource->size = texture->slice_pitch;
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sub_resource->locations = WINED3D_LOCATION_DISCARDED;
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if (texture->texture_ops == &texture_gl_ops)
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{
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wined3d_texture_gl(texture)->target = GL_TEXTURE_2D_MULTISAMPLE;
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texture->flags &= ~WINED3D_TEXTURE_DOWNLOADABLE;
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if (multisample_type && gl_info->supported[ARB_TEXTURE_MULTISAMPLE])
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{
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wined3d_texture_gl(texture)->target = GL_TEXTURE_2D_MULTISAMPLE;
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texture->flags &= ~WINED3D_TEXTURE_DOWNLOADABLE;
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}
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else
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{
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wined3d_texture_gl(texture)->target = GL_TEXTURE_2D;
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texture->flags |= WINED3D_TEXTURE_DOWNLOADABLE;
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}
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}
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if (((width & (width - 1)) || (height & (height - 1))) && !d3d_info->texture_npot
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&& !d3d_info->texture_npot_conditional)
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{
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texture->flags |= WINED3D_TEXTURE_COND_NP2_EMULATED;
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texture->pow2_width = texture->pow2_height = 1;
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while (texture->pow2_width < width)
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texture->pow2_width <<= 1;
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while (texture->pow2_height < height)
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texture->pow2_height <<= 1;
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}
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else
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{
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wined3d_texture_gl(texture)->target = GL_TEXTURE_2D;
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texture->flags |= WINED3D_TEXTURE_DOWNLOADABLE;
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texture->flags &= ~WINED3D_TEXTURE_COND_NP2_EMULATED;
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texture->pow2_width = width;
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texture->pow2_height = height;
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}
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}
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if (((width & (width - 1)) || (height & (height - 1))) && !d3d_info->texture_npot
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&& !d3d_info->texture_npot_conditional)
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{
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texture->flags |= WINED3D_TEXTURE_COND_NP2_EMULATED;
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texture->pow2_width = texture->pow2_height = 1;
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while (texture->pow2_width < width)
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texture->pow2_width <<= 1;
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while (texture->pow2_height < height)
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texture->pow2_height <<= 1;
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}
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else
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{
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texture->flags &= ~WINED3D_TEXTURE_COND_NP2_EMULATED;
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texture->pow2_width = width;
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texture->pow2_height = height;
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}
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if ((texture->user_memory = mem))
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{
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texture->resource.map_binding = WINED3D_LOCATION_USER_MEMORY;
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