server: Use monotonic clock for relative timeouts.
Signed-off-by: Piotr Caban <piotr@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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9bfbb48662
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f016a96345
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@ -199,6 +199,9 @@ typedef __int64 timeout_t;
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#define TIMEOUT_INFINITE (((timeout_t)0x7fffffff) << 32 | 0xffffffff)
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typedef __int64 abstime_t;
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typedef struct
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{
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unsigned int debug_flags;
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51
server/fd.c
51
server/fd.c
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@ -364,13 +364,15 @@ static file_pos_t max_unix_offset = OFF_T_MAX;
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struct timeout_user
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{
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struct list entry; /* entry in sorted timeout list */
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timeout_t when; /* timeout expiry (absolute time) */
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abstime_t when; /* timeout expiry */
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timeout_callback callback; /* callback function */
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void *private; /* callback private data */
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};
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static struct list timeout_list = LIST_INIT(timeout_list); /* sorted timeouts list */
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static struct list abs_timeout_list = LIST_INIT(abs_timeout_list); /* sorted absolute timeouts list */
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static struct list rel_timeout_list = LIST_INIT(rel_timeout_list); /* sorted relative timeouts list */
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timeout_t current_time;
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timeout_t monotonic_time;
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void set_current_time(void)
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{
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@ -378,6 +380,7 @@ void set_current_time(void)
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struct timeval now;
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gettimeofday( &now, NULL );
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current_time = (timeout_t)now.tv_sec * TICKS_PER_SEC + now.tv_usec * 10 + ticks_1601_to_1970;
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monotonic_time = monotonic_counter();
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}
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/* add a timeout user */
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@ -387,17 +390,28 @@ struct timeout_user *add_timeout_user( timeout_t when, timeout_callback func, vo
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struct list *ptr;
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if (!(user = mem_alloc( sizeof(*user) ))) return NULL;
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user->when = (when > 0) ? when : current_time - when;
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user->when = timeout_to_abstime( when );
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user->callback = func;
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user->private = private;
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/* Now insert it in the linked list */
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LIST_FOR_EACH( ptr, &timeout_list )
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if (user->when > 0)
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{
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LIST_FOR_EACH( ptr, &abs_timeout_list )
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{
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struct timeout_user *timeout = LIST_ENTRY( ptr, struct timeout_user, entry );
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if (timeout->when >= user->when) break;
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}
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}
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else
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{
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LIST_FOR_EACH( ptr, &rel_timeout_list )
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{
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struct timeout_user *timeout = LIST_ENTRY( ptr, struct timeout_user, entry );
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if (timeout->when <= user->when) break;
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}
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}
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list_add_before( ptr, &user->entry );
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return user;
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}
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@ -851,14 +865,15 @@ static void remove_poll_user( struct fd *fd, int user )
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/* process pending timeouts and return the time until the next timeout, in milliseconds */
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static int get_next_timeout(void)
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{
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if (!list_empty( &timeout_list ))
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if (!list_empty( &abs_timeout_list ) || !list_empty( &rel_timeout_list ))
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{
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struct list expired_list, *ptr;
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int ret = -1;
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/* first remove all expired timers from the list */
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list_init( &expired_list );
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while ((ptr = list_head( &timeout_list )) != NULL)
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while ((ptr = list_head( &abs_timeout_list )) != NULL)
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{
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struct timeout_user *timeout = LIST_ENTRY( ptr, struct timeout_user, entry );
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@ -869,6 +884,17 @@ static int get_next_timeout(void)
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}
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else break;
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}
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while ((ptr = list_head( &rel_timeout_list )) != NULL)
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{
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struct timeout_user *timeout = LIST_ENTRY( ptr, struct timeout_user, entry );
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if (-timeout->when <= monotonic_time)
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{
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list_remove( &timeout->entry );
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list_add_tail( &expired_list, &timeout->entry );
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}
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else break;
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}
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/* now call the callback for all the removed timers */
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@ -880,13 +906,22 @@ static int get_next_timeout(void)
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free( timeout );
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}
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if ((ptr = list_head( &timeout_list )) != NULL)
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if ((ptr = list_head( &abs_timeout_list )) != NULL)
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{
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struct timeout_user *timeout = LIST_ENTRY( ptr, struct timeout_user, entry );
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int diff = (timeout->when - current_time + 9999) / 10000;
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if (diff < 0) diff = 0;
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return diff;
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ret = diff;
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}
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if ((ptr = list_head( &rel_timeout_list )) != NULL)
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{
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struct timeout_user *timeout = LIST_ENTRY( ptr, struct timeout_user, entry );
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int diff = (-timeout->when - monotonic_time + 9999) / 10000;
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if (diff < 0) diff = 0;
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if (ret == -1 || diff < ret) ret = diff;
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}
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return ret;
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}
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return -1; /* no pending timeouts */
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}
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@ -129,11 +129,17 @@ static inline struct fd *get_obj_fd( struct object *obj ) { return obj->ops->get
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struct timeout_user;
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extern timeout_t current_time;
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extern timeout_t monotonic_time;
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#define TICKS_PER_SEC 10000000
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typedef void (*timeout_callback)( void *private );
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static inline abstime_t timeout_to_abstime( timeout_t timeout )
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{
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return timeout > 0 ? timeout : timeout - monotonic_time;
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}
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extern void set_current_time( void );
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extern struct timeout_user *add_timeout_user( timeout_t when, timeout_callback func, void *private );
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extern void remove_timeout_user( struct timeout_user *user );
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@ -214,6 +214,9 @@ struct wake_up_reply
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typedef __int64 timeout_t;
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#define TIMEOUT_INFINITE (((timeout_t)0x7fffffff) << 32 | 0xffffffff)
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/* absolute timeout, negative means that monotonic clock is used */
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typedef __int64 abstime_t;
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/* structure for process startup info */
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typedef struct
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{
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@ -522,8 +522,8 @@ int send_client_fd( struct process *process, int fd, obj_handle_t handle )
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return -1;
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}
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/* get current tick count to return to client */
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unsigned int get_tick_count(void)
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/* return a monotonic time counter */
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timeout_t monotonic_counter(void)
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{
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#ifdef __APPLE__
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static mach_timebase_info_data_t timebase;
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@ -531,19 +531,19 @@ unsigned int get_tick_count(void)
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if (!timebase.denom) mach_timebase_info( &timebase );
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#ifdef HAVE_MACH_CONTINUOUS_TIME
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if (&mach_continuous_time != NULL)
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return mach_continuous_time() * timebase.numer / timebase.denom / 1000000;
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return mach_continuous_time() * timebase.numer / timebase.denom / 100;
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#endif
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return mach_absolute_time() * timebase.numer / timebase.denom / 1000000;
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return mach_absolute_time() * timebase.numer / timebase.denom / 100;
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#elif defined(HAVE_CLOCK_GETTIME)
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struct timespec ts;
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#ifdef CLOCK_MONOTONIC_RAW
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if (!clock_gettime( CLOCK_MONOTONIC_RAW, &ts ))
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return ts.tv_sec * 1000 + ts.tv_nsec / 1000000;
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return (timeout_t)ts.tv_sec * TICKS_PER_SEC + ts.tv_nsec / 100;
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#endif
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if (!clock_gettime( CLOCK_MONOTONIC, &ts ))
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return ts.tv_sec * 1000 + ts.tv_nsec / 1000000;
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return (timeout_t)ts.tv_sec * TICKS_PER_SEC + ts.tv_nsec / 100;
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#endif
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return (current_time - server_start_time) / 10000;
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return current_time - server_start_time;
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}
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static void master_socket_dump( struct object *obj, int verbose )
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@ -54,7 +54,7 @@ extern int receive_fd( struct process *process );
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extern int send_client_fd( struct process *process, int fd, obj_handle_t handle );
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extern void read_request( struct thread *thread );
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extern void write_reply( struct thread *thread );
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extern unsigned int get_tick_count(void);
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extern timeout_t monotonic_counter(void);
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extern void open_master_socket(void);
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extern void close_master_socket( timeout_t timeout );
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extern void shutdown_master_socket(void);
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@ -66,6 +66,12 @@ extern int server_dir_fd, config_dir_fd;
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extern void trace_request(void);
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extern void trace_reply( enum request req, const union generic_reply *reply );
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/* get current tick count to return to client */
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static inline unsigned int get_tick_count(void)
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{
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return monotonic_counter() / 10000;
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}
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/* get the request vararg data */
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static inline const void *get_req_data(void)
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{
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