wined3d: Introduce wined3d_device_context_issue_query().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -5324,6 +5324,22 @@ HRESULT CDECL wined3d_device_context_unmap(struct wined3d_device_context *contex
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return context->ops->unmap(context, resource, sub_resource_idx);
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return context->ops->unmap(context, resource, sub_resource_idx);
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}
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}
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void CDECL wined3d_device_context_issue_query(struct wined3d_device_context *context,
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struct wined3d_query *query, unsigned int flags)
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{
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TRACE("context %p, query %p, flags %#x.\n", context, query, flags);
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if (flags & WINED3DISSUE_END)
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++query->counter_main;
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query->device->cs->c.ops->issue_query(context, query, flags);
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if (flags & WINED3DISSUE_BEGIN)
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query->state = QUERY_BUILDING;
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else
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query->state = QUERY_SIGNALLED;
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}
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struct wined3d_rendertarget_view * CDECL wined3d_device_get_rendertarget_view(const struct wined3d_device *device,
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struct wined3d_rendertarget_view * CDECL wined3d_device_get_rendertarget_view(const struct wined3d_device *device,
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unsigned int view_idx)
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unsigned int view_idx)
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{
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{
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@ -504,15 +504,7 @@ HRESULT CDECL wined3d_query_issue(struct wined3d_query *query, DWORD flags)
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{
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{
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TRACE("query %p, flags %#x.\n", query, flags);
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TRACE("query %p, flags %#x.\n", query, flags);
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if (flags & WINED3DISSUE_END)
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wined3d_device_context_issue_query(&query->device->cs->c, query, flags);
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++query->counter_main;
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query->device->cs->c.ops->issue_query(&query->device->cs->c, query, flags);
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if (flags & WINED3DISSUE_BEGIN)
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query->state = QUERY_BUILDING;
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else
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query->state = QUERY_SIGNALLED;
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return WINED3D_OK;
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return WINED3D_OK;
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}
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}
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@ -171,6 +171,7 @@
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@ cdecl wined3d_device_context_dispatch(ptr long long long)
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@ cdecl wined3d_device_context_dispatch(ptr long long long)
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@ cdecl wined3d_device_context_dispatch_indirect(ptr ptr long)
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@ cdecl wined3d_device_context_dispatch_indirect(ptr ptr long)
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@ cdecl wined3d_device_context_generate_mipmaps(ptr ptr)
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@ cdecl wined3d_device_context_generate_mipmaps(ptr ptr)
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@ cdecl wined3d_device_context_issue_query(ptr ptr long)
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@ cdecl wined3d_device_context_map(ptr ptr long ptr ptr long)
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@ cdecl wined3d_device_context_map(ptr ptr long ptr ptr long)
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@ cdecl wined3d_device_context_resolve_sub_resource(ptr ptr long ptr long long)
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@ cdecl wined3d_device_context_resolve_sub_resource(ptr ptr long ptr long long)
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@ cdecl wined3d_device_context_set_blend_state(ptr ptr ptr long)
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@ cdecl wined3d_device_context_set_blend_state(ptr ptr ptr long)
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@ -2566,6 +2566,8 @@ void __cdecl wined3d_device_context_draw_indirect(struct wined3d_device_context
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struct wined3d_buffer *buffer, unsigned int offset, bool indexed);
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struct wined3d_buffer *buffer, unsigned int offset, bool indexed);
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void __cdecl wined3d_device_context_generate_mipmaps(struct wined3d_device_context *context,
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void __cdecl wined3d_device_context_generate_mipmaps(struct wined3d_device_context *context,
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struct wined3d_shader_resource_view *view);
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struct wined3d_shader_resource_view *view);
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void __cdecl wined3d_device_context_issue_query(struct wined3d_device_context *context,
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struct wined3d_query *query, unsigned int flags);
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HRESULT __cdecl wined3d_device_context_map(struct wined3d_device_context *context,
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HRESULT __cdecl wined3d_device_context_map(struct wined3d_device_context *context,
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struct wined3d_resource *resource, unsigned int sub_resource_idx,
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struct wined3d_resource *resource, unsigned int sub_resource_idx,
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struct wined3d_map_desc *map_desc, const struct wined3d_box *box, unsigned int flags);
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struct wined3d_map_desc *map_desc, const struct wined3d_box *box, unsigned int flags);
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