From efdf17e7d5834d2158315f730d3c5437d61f5dbf Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B3zef=20Kucia?= Date: Tue, 4 Apr 2017 12:35:58 +0200 Subject: [PATCH] d3d10core/tests: Port stream output tests from d3d11. MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Józef Kucia Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/d3d10core/tests/device.c | 367 ++++++++++++++++++++++++++++++++++ 1 file changed, 367 insertions(+) diff --git a/dlls/d3d10core/tests/device.c b/dlls/d3d10core/tests/device.c index a3533886493..b0bc8f9ca40 100644 --- a/dlls/d3d10core/tests/device.c +++ b/dlls/d3d10core/tests/device.c @@ -11757,6 +11757,372 @@ float4 main(struct ps_data ps_input) : SV_Target release_test_context(&test_context); } +#define check_so_desc(a, b, c, d, e, f, g) check_so_desc_(__LINE__, a, b, c, d, e, f, g) +static void check_so_desc_(unsigned int line, ID3D10Device *device, + const DWORD *code, size_t code_size, const D3D10_SO_DECLARATION_ENTRY *entry, + unsigned int entry_count, unsigned int stride, BOOL valid) +{ + ID3D10GeometryShader *gs = (ID3D10GeometryShader *)0xdeadbeef; + HRESULT hr; + + hr = ID3D10Device_CreateGeometryShaderWithStreamOutput(device, code, code_size, + entry, entry_count, stride, &gs); + ok_(__FILE__, line)(hr == (valid ? S_OK : E_INVALIDARG), "Got unexpected hr %#x.\n", hr); + if (!valid) + ok_(__FILE__, line)(!gs, "Got unexpected geometry shader %p.\n", gs); + if (SUCCEEDED(hr)) + ID3D10GeometryShader_Release(gs); +} + +static void test_stream_output(void) +{ + struct d3d10core_test_context test_context; + unsigned int i, count; + ID3D10Device *device; + + static const DWORD vs_code[] = + { +#if 0 + struct data + { + float4 position : SV_Position; + float4 attrib1 : ATTRIB1; + float3 attrib2 : attrib2; + float2 attrib3 : ATTriB3; + float attrib4 : ATTRIB4; + }; + + void main(in data i, out data o) + { + o = i; + } +#endif + 0x43425844, 0x3f5b621f, 0x8f390786, 0x7235c8d6, 0xc1181ad3, 0x00000001, 0x00000278, 0x00000003, + 0x0000002c, 0x000000d8, 0x00000184, 0x4e475349, 0x000000a4, 0x00000005, 0x00000008, 0x00000080, + 0x00000000, 0x00000000, 0x00000003, 0x00000000, 0x00000f0f, 0x0000008c, 0x00000001, 0x00000000, + 0x00000003, 0x00000001, 0x00000f0f, 0x00000093, 0x00000002, 0x00000000, 0x00000003, 0x00000002, + 0x00000707, 0x0000009a, 0x00000003, 0x00000000, 0x00000003, 0x00000003, 0x00000303, 0x0000008c, + 0x00000004, 0x00000000, 0x00000003, 0x00000004, 0x00000101, 0x505f5653, 0x7469736f, 0x006e6f69, + 0x52545441, 0x61004249, 0x69727474, 0x54410062, 0x42697254, 0xababab00, 0x4e47534f, 0x000000a4, + 0x00000005, 0x00000008, 0x00000080, 0x00000000, 0x00000001, 0x00000003, 0x00000000, 0x0000000f, + 0x0000008c, 0x00000001, 0x00000000, 0x00000003, 0x00000001, 0x0000000f, 0x00000093, 0x00000002, + 0x00000000, 0x00000003, 0x00000002, 0x00000807, 0x0000009a, 0x00000003, 0x00000000, 0x00000003, + 0x00000003, 0x00000c03, 0x0000008c, 0x00000004, 0x00000000, 0x00000003, 0x00000003, 0x00000b04, + 0x505f5653, 0x7469736f, 0x006e6f69, 0x52545441, 0x61004249, 0x69727474, 0x54410062, 0x42697254, + 0xababab00, 0x52444853, 0x000000ec, 0x00010040, 0x0000003b, 0x0300005f, 0x001010f2, 0x00000000, + 0x0300005f, 0x001010f2, 0x00000001, 0x0300005f, 0x00101072, 0x00000002, 0x0300005f, 0x00101032, + 0x00000003, 0x0300005f, 0x00101012, 0x00000004, 0x04000067, 0x001020f2, 0x00000000, 0x00000001, + 0x03000065, 0x001020f2, 0x00000001, 0x03000065, 0x00102072, 0x00000002, 0x03000065, 0x00102032, + 0x00000003, 0x03000065, 0x00102042, 0x00000003, 0x05000036, 0x001020f2, 0x00000000, 0x00101e46, + 0x00000000, 0x05000036, 0x001020f2, 0x00000001, 0x00101e46, 0x00000001, 0x05000036, 0x00102072, + 0x00000002, 0x00101246, 0x00000002, 0x05000036, 0x00102032, 0x00000003, 0x00101046, 0x00000003, + 0x05000036, 0x00102042, 0x00000003, 0x0010100a, 0x00000004, 0x0100003e, + }; + static const DWORD gs_code[] = + { +#if 0 + struct data + { + float4 position : SV_Position; + float4 attrib1 : ATTRIB1; + float3 attrib2 : attrib2; + float2 attrib3 : ATTriB3; + float attrib4 : ATTRIB4; + }; + + [maxvertexcount(1)] + void main(point data i[1], inout PointStream o) + { + o.Append(i[0]); + } +#endif + 0x43425844, 0x59c61884, 0x3eef167b, 0x82618c33, 0x243cb630, 0x00000001, 0x000002a0, 0x00000003, + 0x0000002c, 0x000000d8, 0x00000184, 0x4e475349, 0x000000a4, 0x00000005, 0x00000008, 0x00000080, + 0x00000000, 0x00000001, 0x00000003, 0x00000000, 0x00000f0f, 0x0000008c, 0x00000001, 0x00000000, + 0x00000003, 0x00000001, 0x00000f0f, 0x00000093, 0x00000002, 0x00000000, 0x00000003, 0x00000002, + 0x00000707, 0x0000009a, 0x00000003, 0x00000000, 0x00000003, 0x00000003, 0x00000303, 0x0000008c, + 0x00000004, 0x00000000, 0x00000003, 0x00000003, 0x00000404, 0x505f5653, 0x7469736f, 0x006e6f69, + 0x52545441, 0x61004249, 0x69727474, 0x54410062, 0x42697254, 0xababab00, 0x4e47534f, 0x000000a4, + 0x00000005, 0x00000008, 0x00000080, 0x00000000, 0x00000001, 0x00000003, 0x00000000, 0x0000000f, + 0x0000008c, 0x00000001, 0x00000000, 0x00000003, 0x00000001, 0x0000000f, 0x00000093, 0x00000002, + 0x00000000, 0x00000003, 0x00000002, 0x00000807, 0x0000009a, 0x00000003, 0x00000000, 0x00000003, + 0x00000003, 0x00000c03, 0x0000008c, 0x00000004, 0x00000000, 0x00000003, 0x00000003, 0x00000b04, + 0x505f5653, 0x7469736f, 0x006e6f69, 0x52545441, 0x61004249, 0x69727474, 0x54410062, 0x42697254, + 0xababab00, 0x52444853, 0x00000114, 0x00020040, 0x00000045, 0x05000061, 0x002010f2, 0x00000001, + 0x00000000, 0x00000001, 0x0400005f, 0x002010f2, 0x00000001, 0x00000001, 0x0400005f, 0x00201072, + 0x00000001, 0x00000002, 0x0400005f, 0x00201032, 0x00000001, 0x00000003, 0x0400005f, 0x00201042, + 0x00000001, 0x00000003, 0x0100085d, 0x0100085c, 0x04000067, 0x001020f2, 0x00000000, 0x00000001, + 0x03000065, 0x001020f2, 0x00000001, 0x03000065, 0x00102072, 0x00000002, 0x03000065, 0x00102032, + 0x00000003, 0x03000065, 0x00102042, 0x00000003, 0x0200005e, 0x00000001, 0x06000036, 0x001020f2, + 0x00000000, 0x00201e46, 0x00000000, 0x00000000, 0x06000036, 0x001020f2, 0x00000001, 0x00201e46, + 0x00000000, 0x00000001, 0x06000036, 0x00102072, 0x00000002, 0x00201246, 0x00000000, 0x00000002, + 0x06000036, 0x00102072, 0x00000003, 0x00201246, 0x00000000, 0x00000003, 0x01000013, 0x0100003e, + }; + static const D3D10_SO_DECLARATION_ENTRY so_declaration[] = + { + {"SV_Position", 0, 0, 4, 0}, + }; + static const D3D10_SO_DECLARATION_ENTRY invalid_gap_declaration[] = + { + {"SV_Position", 0, 0, 4, 0}, + {NULL, 0, 0, 0, 0}, + }; + static const D3D10_SO_DECLARATION_ENTRY valid_so_declarations[][12] = + { + /* SemanticName and SemanticIndex */ + { + {"sv_position", 0, 0, 4, 0}, + {"attrib", 1, 0, 4, 0}, + }, + { + {"sv_position", 0, 0, 4, 0}, + {"ATTRIB", 1, 0, 4, 0}, + }, + /* Gaps */ + { + {"SV_POSITION", 0, 0, 4, 0}, + {NULL, 0, 0, 8, 0}, + {"ATTRIB", 1, 0, 4, 0}, + }, + { + {"SV_POSITION", 0, 0, 4, 0}, + {NULL, 0, 0, 4, 0}, + {NULL, 0, 0, 4, 0}, + {"ATTRIB", 1, 0, 4, 0}, + }, + /* ComponentCount */ + { + {"ATTRIB", 1, 0, 4, 0}, + }, + { + {"ATTRIB", 2, 0, 3, 0}, + }, + { + {"ATTRIB", 3, 0, 2, 0}, + }, + { + {"ATTRIB", 4, 0, 1, 0}, + }, + /* ComponentIndex */ + { + {"ATTRIB", 1, 1, 3, 0}, + }, + { + {"ATTRIB", 1, 2, 2, 0}, + }, + { + {"ATTRIB", 1, 3, 1, 0}, + }, + { + {"ATTRIB", 3, 1, 1, 0}, + }, + /* OutputSlot */ + { + {"attrib", 1, 0, 4, 0}, + }, + { + {"attrib", 1, 0, 4, 1}, + }, + { + {"attrib", 1, 0, 4, 2}, + }, + { + {"attrib", 1, 0, 4, 3}, + }, + { + {"attrib", 1, 0, 4, 0}, + {"attrib", 2, 0, 3, 0}, + {"attrib", 3, 0, 2, 0}, + {"attrib", 4, 0, 1, 0}, + }, + { + {"attrib", 1, 0, 4, 0}, + {"attrib", 2, 0, 3, 1}, + {"attrib", 3, 0, 2, 2}, + {"attrib", 4, 0, 1, 3}, + }, + { + {"attrib", 1, 0, 4, 0}, + {"attrib", 2, 0, 3, 3}, + }, + { + {"attrib", 1, 0, 4, 0}, + {"attrib", 2, 0, 3, 0}, + {"attrib", 3, 0, 2, 0}, + {NULL, 0, 0, 1, 0}, + {"attrib", 4, 0, 1, 0}, + }, + /* Multiple occurrences of the same output */ + { + {"ATTRIB", 1, 0, 2, 0}, + {"ATTRIB", 1, 2, 2, 1}, + }, + { + {"ATTRIB", 1, 0, 1, 0}, + {"ATTRIB", 1, 1, 3, 0}, + }, + }; + static const D3D10_SO_DECLARATION_ENTRY invalid_so_declarations[][12] = + { + /* SemanticName and SemanticIndex */ + { + {"SV_Position", 0, 0, 4, 0}, + {"ATTRIB", 0, 0, 4, 0}, + }, + { + {"sv_position", 0, 0, 4, 0}, + {"ATTRIB_", 1, 0, 4, 0}, + }, + /* Gaps */ + { + {"SV_POSITION", 0, 0, 4, 0}, + {NULL, 0, 1, 8, 0}, + {"ATTRIB", 1, 0, 4, 0}, + }, + { + {"SV_POSITION", 0, 0, 4, 0}, + {NULL, 1, 0, 8, 0}, + {"ATTRIB", 1, 0, 4, 0}, + }, + /* Buffer stride */ + { + {"SV_POSITION", 0, 0, 4, 0}, + {NULL, 0, 0, 8, 0}, + {NULL, 0, 0, 8, 0}, + {"ATTRIB", 1, 0, 4, 0}, + }, + /* ComponentCount */ + { + {"ATTRIB", 2, 0, 5, 0}, + }, + { + {"ATTRIB", 2, 0, 4, 0}, + }, + { + {"ATTRIB", 3, 0, 3, 0}, + }, + { + {"ATTRIB", 4, 0, 2, 0}, + }, + /* ComponentIndex */ + { + {"ATTRIB", 1, 1, 4, 0}, + }, + { + {"ATTRIB", 1, 2, 3, 0}, + }, + { + {"ATTRIB", 1, 3, 2, 0}, + }, + { + {"ATTRIB", 1, 4, 0, 0}, + }, + { + {"ATTRIB", 1, 4, 1, 0}, + }, + { + {"ATTRIB", 3, 2, 1, 0}, + }, + { + {"ATTRIB", 3, 2, 0, 0}, + }, + /* OutputSlot */ + { + {"attrib", 1, 0, 4, 0}, + {NULL, 0, 0, 4, 0}, + {"attrib", 4, 0, 1, 3}, + }, + { + {"attrib", 1, 0, 4, 0}, + {NULL, 0, 0, 4, 0}, + {NULL, 0, 0, 4, 0}, + {"attrib", 4, 0, 1, 3}, + }, + { + {"attrib", 1, 0, 4, 0}, + {"attrib", 2, 0, 3, 0}, + {"attrib", 3, 0, 2, 0}, + {"attrib", 4, 0, 1, 1}, + }, + { + {"attrib", 1, 0, 4, 0}, + {"attrib", 2, 0, 3, 0}, + {"attrib", 3, 0, 2, 3}, + {NULL, 0, 0, 1, 3}, + {"attrib", 4, 0, 1, 3}, + }, + { + {"attrib", 1, 0, 4, 0}, + {"attrib", 1, 0, 3, 1}, + {"attrib", 1, 0, 2, 2}, + {"attrib", 1, 0, 1, 3}, + {NULL, 0, 0, 3, 3}, + }, + /* Multiple occurrences of the same output */ + { + {"ATTRIB", 1, 0, 4, 0}, + {"ATTRIB", 1, 0, 4, 1}, + }, + }; + + if (!init_test_context(&test_context)) + return; + + device = test_context.device; + + check_so_desc(device, gs_code, sizeof(gs_code), NULL, 0, 0, TRUE); + check_so_desc(device, gs_code, sizeof(gs_code), NULL, 0, 64, FALSE); + check_so_desc(device, gs_code, sizeof(gs_code), so_declaration, ARRAY_SIZE(so_declaration), 64, TRUE); + check_so_desc(device, gs_code, sizeof(gs_code), so_declaration, ARRAY_SIZE(so_declaration), 0, FALSE); + + todo_wine + check_so_desc(device, vs_code, sizeof(vs_code), so_declaration, ARRAY_SIZE(so_declaration), 64, TRUE); + + check_so_desc(device, gs_code, sizeof(gs_code), so_declaration, 0, 64, FALSE); + check_so_desc(device, gs_code, sizeof(gs_code), + invalid_gap_declaration, ARRAY_SIZE(invalid_gap_declaration), 64, FALSE); + check_so_desc(device, gs_code, sizeof(gs_code), + invalid_gap_declaration, ARRAY_SIZE(invalid_gap_declaration), 64, FALSE); + + check_so_desc(device, vs_code, sizeof(vs_code), so_declaration, 0, 64, FALSE); + check_so_desc(device, vs_code, sizeof(vs_code), NULL, 0, 64, FALSE); + + for (i = 0; i < ARRAY_SIZE(valid_so_declarations); ++i) + { + unsigned int max_output_slot = 0; + for (count = 0; count < ARRAY_SIZE(valid_so_declarations[i]); ++count) + { + const D3D10_SO_DECLARATION_ENTRY *e = &valid_so_declarations[i][count]; + max_output_slot = max(max_output_slot, e->OutputSlot); + if (!e->SemanticName && !e->SemanticIndex && !e->ComponentCount) + break; + } + + check_so_desc(device, gs_code, sizeof(gs_code), valid_so_declarations[i], count, 0, !!max_output_slot); + check_so_desc(device, gs_code, sizeof(gs_code), valid_so_declarations[i], count, 64, !max_output_slot); + } + + for (i = 0; i < ARRAY_SIZE(invalid_so_declarations); ++i) + { + for (count = 0; count < ARRAY_SIZE(invalid_so_declarations[i]); ++count) + { + const D3D10_SO_DECLARATION_ENTRY *e = &invalid_so_declarations[i][count]; + if (!e->SemanticName && !e->SemanticIndex && !e->ComponentCount) + break; + } + + check_so_desc(device, gs_code, sizeof(gs_code), invalid_so_declarations[i], count, 0, FALSE); + check_so_desc(device, gs_code, sizeof(gs_code), invalid_so_declarations[i], count, 64, FALSE); + } + + /* Buffer stride */ + check_so_desc(device, gs_code, sizeof(gs_code), so_declaration, ARRAY_SIZE(so_declaration), 63, FALSE); + check_so_desc(device, gs_code, sizeof(gs_code), so_declaration, ARRAY_SIZE(so_declaration), 1, FALSE); + check_so_desc(device, gs_code, sizeof(gs_code), so_declaration, ARRAY_SIZE(so_declaration), 0, FALSE); + + release_test_context(&test_context); +} + static void test_stream_output_resume(void) { struct d3d10core_test_context test_context; @@ -11963,5 +12329,6 @@ START_TEST(device) test_render_target_device_mismatch(); test_buffer_srv(); test_geometry_shader(); + test_stream_output(); test_stream_output_resume(); }