Assorted spelling fixes.
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d3d3aba3a3
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ef998ea6cb
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@ -342,14 +342,14 @@ static void test_query_value_ex(void)
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type = 0xdeadbeef;
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size = 0xdeadbeef;
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ret = RegQueryValueExA(HKEY_CLASSES_ROOT, "Non Existent Value", NULL, &type, NULL, &size);
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ret = RegQueryValueExA(HKEY_CLASSES_ROOT, "Nonexistent Value", NULL, &type, NULL, &size);
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ok(ret == ERROR_FILE_NOT_FOUND, "expected ERROR_FILE_NOT_FOUND, got %d\n", ret);
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ok(size == 0, "size should have been set to 0 instead of %d\n", size);
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ok(type == (DWORD)HKEY_CLASSES_ROOT /* NT */ || type == 0 /* Win9x */,
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"type should have been set to 0x80000000 or 0 instead of 0x%x\n", type);
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size = sizeof(buffer);
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ret = RegQueryValueExA(HKEY_CLASSES_ROOT, "Non Existent Value", NULL, &type, buffer, &size);
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ret = RegQueryValueExA(HKEY_CLASSES_ROOT, "Nonexistent Value", NULL, &type, buffer, &size);
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ok(ret == ERROR_FILE_NOT_FOUND, "expected ERROR_FILE_NOT_FOUND, got %d\n", ret);
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ok(size == sizeof(buffer), "size shouldn't have been changed to %d\n", size);
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}
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@ -219,7 +219,7 @@ static INT_PTR fdi_notify_extract(FDINOTIFICATIONTYPE fdint, PFDINOTIFICATION pf
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if ((pDestination->flags & EXTRACT_EXTRACTFILES) ||
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file_in_list(pDestination->filterlist, pfdin->psz1))
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{
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/* skip this file it it's not in the file list */
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/* skip this file if it is not in the file list */
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if (!file_in_list(pDestination->filelist, pfdin->psz1))
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return 0;
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@ -532,7 +532,7 @@ HGLOBAL WINAPI GlobalHandle(
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{
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handle = 0;
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/* note that if pmem is a pointer to a a block allocated by */
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/* note that if pmem is a pointer to a block allocated by */
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/* GlobalAlloc with GMEM_MOVEABLE then magic test in HeapValidate */
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/* will fail. */
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if (ISPOINTER(pmem)) {
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@ -54,7 +54,7 @@
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/* Funny thing is lcms.h defines DWORD as an 'unsigned long' whereas Wine
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* defines it as an 'unsigned int'. To avoid compiler warnings we use a
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* preprocessor define for DWORD and LPDWORD to get back Wine's orginal
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* preprocessor define for DWORD and LPDWORD to get back Wine's original
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* (typedef) definitions.
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*/
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@ -202,7 +202,7 @@ static inline void W16(unsigned char* dst, short s)
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*
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*/
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#define SIGN_BIT (0x80) /* Sign bit for a A-law byte. */
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#define SIGN_BIT (0x80) /* Sign bit for an A-law byte. */
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#define QUANT_MASK (0xf) /* Quantization field mask. */
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#define NSEGS (8) /* Number of A-law segments. */
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#define SEG_SHIFT (4) /* Left shift for segment number. */
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@ -679,7 +679,7 @@ HRESULT WINAPI CoInitialize(LPVOID lpReserved)
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*
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* The behavior used to set the IMalloc used for memory management is
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* obsolete.
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* The dwCoInit parameter must specify of of the following apartment
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* The dwCoInit parameter must specify one of the following apartment
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* threading models:
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*| COINIT_APARTMENTTHREADED - A single-threaded apartment (STA).
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*| COINIT_MULTITHREADED - A multi-threaded apartment (MTA).
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@ -52,7 +52,7 @@ static BSTR WINAPI ERRORINFO_SysAllocString(const OLECHAR* in)
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if (in == NULL)
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return NULL;
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/*
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* Find the lenth of the buffer passed-in in bytes.
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* Find the length of the buffer passed-in, in bytes.
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*/
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len = strlenW(in);
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bufferSize = len * sizeof (WCHAR);
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@ -1109,7 +1109,7 @@ static HRESULT unmarshal_object(const STDOBJREF *stdobjref, APARTMENT *apt,
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wine_dbgstr_longlong(stdobjref->oid),
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debugstr_guid(&stdobjref->ipid));
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/* create an a new proxy manager if one doesn't already exist for the
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/* create a new proxy manager if one doesn't already exist for the
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* object */
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if (!find_proxy_manager(apt, stdobjref->oxid, stdobjref->oid, &proxy_manager))
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{
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@ -2533,13 +2533,13 @@ BSTR WINAPI PropSysAllocString(LPCOLESTR str)
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len = lstrlenW(str);
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/*
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* Find the length of the buffer passed-in in bytes.
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* Find the length of the buffer passed-in, in bytes.
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*/
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bufferSize = len * sizeof (WCHAR);
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/*
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* Allocate a new buffer to hold the string.
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* don't forget to keep an empty spot at the beginning of the
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* Don't forget to keep an empty spot at the beginning of the
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* buffer for the character count and an extra character at the
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* end for the NULL.
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*/
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@ -586,7 +586,7 @@ static void test_storage_suminfo(void)
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STGM_CREATE|STGM_WRITE|STGM_SHARE_EXCLUSIVE, &ps );
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ok(r == STG_E_INVALIDFLAG, "created property set storage\n");
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/* now try really creating a a property set */
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/* now try really creating a property set */
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r = IPropertySetStorage_Create( propset, &FMTID_SummaryInformation, NULL, 0,
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STGM_CREATE|STGM_READWRITE|STGM_SHARE_EXCLUSIVE, &ps );
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ok(r == S_OK, "failed to create property set storage\n");
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@ -357,7 +357,7 @@ static HRESULT WINAPI StdDispatch_GetTypeInfo(LPDISPATCH iface, UINT iTInfo, LCI
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* Success: S_OK.
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* Failure: DISP_E_UNKNOWNNAME, if any of the names is invalid.
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* DISP_E_UNKNOWNLCID if lcid is invalid.
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* Otherwise, an An HRESULT error code.
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* Otherwise, an HRESULT error code.
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*
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* NOTES
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* This call defers to ITypeInfo_GetIDsOfNames(), using the ITypeInfo object
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@ -218,7 +218,7 @@ BSTR WINAPI SysAllocStringLen(const OLECHAR *str, unsigned int len)
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WCHAR* stringBuffer;
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/*
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* Find the length of the buffer passed-in in bytes.
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* Find the length of the buffer passed-in, in bytes.
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*/
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bufferSize = len * sizeof (WCHAR);
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@ -3312,7 +3312,7 @@ static ITypeLib2* ITypeLib2_Constructor_SLTG(LPVOID pLib, DWORD dwTLBLength)
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/* Hopefully we now have enough ptrs set up to actually read in
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some TypeInfos. It's not clear which order to do them in, so
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I'll just follow the links along the BlkEntry chain and read
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them in in the order in which they're in the file */
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them in the order in which they are in the file */
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ppTypeInfoImpl = &(pTypeLibImpl->pTypeInfo);
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@ -646,10 +646,10 @@ DGifDecompressLine(GifFileType * GifFile,
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} else
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CrntPrefix = CrntCode;
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/* Now (if image is O.K.) we should not get an NO_SUCH_CODE
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* During the trace. As we might loop forever, in case of
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/* Now (if image is O.K.) we should not get a NO_SUCH_CODE
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* during the trace. As we might loop forever, in case of
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* defective image, we count the number of loops we trace
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* and stop if we got LZ_MAX_CODE. obviously we can not
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* and stop if we got LZ_MAX_CODE. Obviously we cannot
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* loop more than that. */
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j = 0;
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while (j++ <= LZ_MAX_CODE &&
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@ -773,7 +773,7 @@ static inline size_t VARIANT_DataSize(const VARIANT* pv)
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/******************************************************************************
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* VariantCopyInd [OLEAUT32.11]
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*
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* Copy a variant, dereferencing it it is by-reference.
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* Copy a variant, dereferencing it if it is by-reference.
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*
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* PARAMS
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* pvargDest [O] Destination for copy
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@ -156,7 +156,7 @@ static inline IShellViewImpl *impl_from_IViewObject( IViewObject *iface )
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#define GET_WM_COMMAND_CMD(wp, lp) HIWORD(wp)
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/*
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Items merged into the toolbar and and the filemenu
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Items merged into the toolbar and the filemenu
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*/
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typedef struct
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{ int idCommand;
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@ -278,9 +278,9 @@ HRESULT WINAPI IWineD3DBaseTextureImpl_BindTexture(IWineD3DBaseTexture *iface) {
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glBindTexture(textureDimensions, This->baseTexture.textureName);
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checkGLcall("glBindTexture");
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if (isNewTexture) {
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/* For a new texture we have to set the textures levels after binding the texture,
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* in theory this is all we should ever have to dom, but because ATI's drivers are broken we
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* also need to set the texture dimensins before the texture is is set */
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/* For a new texture we have to set the textures levels after binding the texture.
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* In theory this is all we should ever have to do, but because ATI's drivers are broken, we
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* also need to set the texture dimensions before the texture is set */
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TRACE("Setting GL_TEXTURE_MAX_LEVEL to %d\n", This->baseTexture.levels - 1);
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glTexParameteri(textureDimensions, GL_TEXTURE_MAX_LEVEL, This->baseTexture.levels - 1);
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checkGLcall("glTexParameteri(textureDimensions, GL_TEXTURE_MAX_LEVEL, This->baseTexture.levels)");
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@ -7365,7 +7365,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_ActiveRender(IWineD3DDevice* iface,
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if (renderSurfaceSwapchain != NULL) {
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/* We also need to make sure that the lights &co are also in the context of the swapchains */
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/* FIXME: If the render target gets sent to the frontBuffer should be be presenting it raw? */
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/* FIXME: If the render target gets sent to the frontBuffer, should we be presenting it raw? */
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TRACE("making swapchain active\n");
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if (RenderSurface != This->renderTarget) {
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BOOL backbuf = FALSE;
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@ -325,8 +325,8 @@ extern const float identity[16];
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/* TODO: Confirm each of these works when wined3d move completed */
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#if 0 /* NOTE: Must be 0 in cvs */
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/* To avoid having to get gigabytes of trace, the following can be compiled in, and at the start
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of each frame, a check is made for the existence of C:\D3DTRACE, and if if exists d3d trace
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is enabled, and if it doesn't exists it is disabled. */
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of each frame, a check is made for the existence of C:\D3DTRACE, and if it exists d3d trace
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is enabled, and if it doesn't exist it is disabled. */
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# define FRAME_DEBUGGING
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/* Adding in the SINGLE_FRAME_DEBUGGING gives a trace of just what makes up a single frame, before
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the file is deleted */
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@ -231,7 +231,7 @@ static void CALLBACK MMDRV_MidiIn_Callback(HDRVR hDev, UINT uMsg, DWORD dwInsta
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case MIM_DATA:
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case MIM_MOREDATA:
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case MIM_ERROR:
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/* dwParam1 & dwParam2 are are data, nothing to do */
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/* dwParam1 & dwParam2 are data, nothing to do */
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break;
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case MIM_LONGDATA:
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case MIM_LONGERROR:
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@ -20,7 +20,7 @@
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* NOTES:
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*
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* The basic grammar of the file is yet another example of, humpf,
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* design. There is is mix of context-insensitive and -sentitive
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* design. There is a mix of context-insensitive and -sensitive
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* stuff, which makes it rather complicated.
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* The header definitions are all context-insensitive because they have
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* delimited arguments, whereas the message headers are (semi-) context-
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@ -1408,7 +1408,7 @@ static res_t *rcdata2res(name_id_t *name, rcdata_t *rdt)
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* Output : New .res format structure
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* Description :
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* Remarks : The data has been converted to the appropriate endian
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* after is was parsed.
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* after it was parsed.
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*****************************************************************************
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*/
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static res_t *messagetable2res(name_id_t *name, messagetable_t *msg)
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