d3d8/tests: Make the sanity test a normal test.

This commit is contained in:
Henri Verbeet 2014-04-15 09:15:21 +02:00 committed by Alexandre Julliard
parent 5b8d3a0c70
commit ef5e4c794d
1 changed files with 59 additions and 74 deletions

View File

@ -38,20 +38,6 @@ struct vec4
float x, y, z, w;
};
static HWND create_window(void)
{
WNDCLASSA wc = {0};
HWND ret;
wc.lpfnWndProc = DefWindowProcA;
wc.lpszClassName = "d3d8_test_wc";
RegisterClassA(&wc);
ret = CreateWindowA("d3d8_test_wc", "d3d8_test", WS_POPUP | WS_SYSMENU,
20, 20, 640, 480, 0, 0, 0, 0);
ShowWindow(ret, SW_SHOW);
return ret;
}
static BOOL color_match(D3DCOLOR c1, D3DCOLOR c2, BYTE max_diff)
{
if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
@ -126,22 +112,13 @@ out:
return ret;
}
static IDirect3DDevice8 *init_d3d8(void)
static IDirect3DDevice8 *create_device(IDirect3D8 *d3d, HWND device_window, HWND focus_window, BOOL windowed)
{
D3DPRESENT_PARAMETERS present_parameters;
IDirect3DDevice8 *device = NULL;
IDirect3D8 *d3d8;
HRESULT hr;
D3DPRESENT_PARAMETERS present_parameters = {0};
IDirect3DDevice8 *device;
if (!(d3d8 = Direct3DCreate8(D3D_SDK_VERSION)))
{
skip("could not create D3D8\n");
return NULL;
}
ZeroMemory(&present_parameters, sizeof(present_parameters));
present_parameters.Windowed = TRUE;
present_parameters.hDeviceWindow = create_window();
present_parameters.Windowed = windowed;
present_parameters.hDeviceWindow = device_window;
present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
present_parameters.BackBufferWidth = 640;
present_parameters.BackBufferHeight = 480;
@ -149,12 +126,11 @@ static IDirect3DDevice8 *init_d3d8(void)
present_parameters.EnableAutoDepthStencil = TRUE;
present_parameters.AutoDepthStencilFormat = D3DFMT_D24S8;
hr = IDirect3D8_CreateDevice(d3d8, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL,
present_parameters.hDeviceWindow, D3DCREATE_HARDWARE_VERTEXPROCESSING, &present_parameters, &device);
ok(hr == D3D_OK || hr == D3DERR_INVALIDCALL || broken(hr == D3DERR_NOTAVAILABLE),
"IDirect3D_CreateDevice returned: %#08x\n", hr);
if (SUCCEEDED(IDirect3D8_CreateDevice(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, focus_window,
D3DCREATE_HARDWARE_VERTEXPROCESSING, &present_parameters, &device)))
return device;
return device;
return NULL;
}
struct vertex
@ -176,6 +152,28 @@ struct nvertex
DWORD diffuse;
};
static void test_sanity(IDirect3DDevice8 *device)
{
D3DCOLOR color;
HRESULT hr;
hr = IDirect3DDevice8_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xffff0000, 1.0f, 0);
ok(SUCCEEDED(hr), "Failed to clear, hr %#x.\n", hr);
color = getPixelColor(device, 1, 1);
ok(color == 0x00ff0000, "Got unexpected color 0x%08x.\n", color);
hr = IDirect3DDevice8_Present(device, NULL, NULL, NULL, NULL);
ok(SUCCEEDED(hr), "Failed to present, hr %#x.\n", hr);
hr = IDirect3DDevice8_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xff00ddee, 1.0f, 0);
ok(SUCCEEDED(hr), "Failed to clear, hr %#x.\n", hr);
color = getPixelColor(device, 639, 479);
ok(color == 0x0000ddee, "Got unexpected color 0x%08x.\n", color);
hr = IDirect3DDevice8_Present(device, NULL, NULL, NULL, NULL);
ok(SUCCEEDED(hr), "Failed to present, hr %#x.\n", hr);
}
static void lighting_test(IDirect3DDevice8 *device)
{
HRESULT hr;
@ -4651,51 +4649,43 @@ static void add_dirty_rect_test(IDirect3DDevice8 *device)
START_TEST(visual)
{
D3DADAPTER_IDENTIFIER8 identifier;
IDirect3DDevice8 *device_ptr;
HRESULT hr;
DWORD color;
IDirect3D8 *d3d;
ULONG refcount;
D3DCAPS8 caps;
HWND window;
HRESULT hr;
if (!(device_ptr = init_d3d8()))
if (!(d3d = Direct3DCreate8(D3D_SDK_VERSION)))
{
win_skip("Could not initialize direct3d\n");
skip("Failed to create D3D8 object.\n");
return;
}
IDirect3DDevice8_GetDeviceCaps(device_ptr, &caps);
memset(&identifier, 0, sizeof(identifier));
hr = IDirect3D8_GetAdapterIdentifier(d3d, D3DADAPTER_DEFAULT, 0, &identifier);
ok(SUCCEEDED(hr), "Failed to get adapter identifier, hr %#x.\n", hr);
trace("Driver string: \"%s\"\n", identifier.Driver);
trace("Description string: \"%s\"\n", identifier.Description);
/* Only Windows XP's default VGA driver should have an empty description */
ok(identifier.Description[0] || broken(!strcmp(identifier.Driver, "vga.dll")), "Empty driver description.\n");
trace("Driver version %d.%d.%d.%d\n",
HIWORD(U(identifier.DriverVersion).HighPart), LOWORD(U(identifier.DriverVersion).HighPart),
HIWORD(U(identifier.DriverVersion).LowPart), LOWORD(U(identifier.DriverVersion).LowPart));
/* Check for the reliability of the returned data */
hr = IDirect3DDevice8_Clear(device_ptr, 0, NULL, D3DCLEAR_TARGET, 0xffff0000, 0.0, 0);
if(FAILED(hr))
window = CreateWindowA("static", "d3d8_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
0, 0, 640, 480, NULL, NULL, NULL, NULL);
if (!(device_ptr = create_device(d3d, window, window, TRUE)))
{
skip("Clear failed, can't assure correctness of the test results\n");
skip("Failed to create a D3D device, skipping tests.\n");
goto cleanup;
}
color = getPixelColor(device_ptr, 1, 1);
if(color !=0x00ff0000)
{
skip("Sanity check returned an incorrect color(%08x), can't assure the correctness of the tests\n", color);
goto cleanup;
}
IDirect3DDevice8_Present(device_ptr, NULL, NULL, NULL, NULL);
hr = IDirect3DDevice8_GetDeviceCaps(device_ptr, &caps);
ok(SUCCEEDED(hr), "Failed to get device caps, hr %#x.\n", hr);
hr = IDirect3DDevice8_Clear(device_ptr, 0, NULL, D3DCLEAR_TARGET, 0xff00ddee, 0.0, 0);
if(FAILED(hr))
{
skip("Clear failed, can't assure correctness of the test results\n");
goto cleanup;
}
color = getPixelColor(device_ptr, 639, 479);
if(color != 0x0000ddee)
{
skip("Sanity check returned an incorrect color(%08x), can't assure the correctness of the tests\n", color);
goto cleanup;
}
IDirect3DDevice8_Present(device_ptr, NULL, NULL, NULL, NULL);
/* Now run the real test */
test_sanity(device_ptr);
depth_clamp_test(device_ptr);
lighting_test(device_ptr);
clear_test(device_ptr);
@ -4733,14 +4723,9 @@ START_TEST(visual)
volume_v16u16_test(device_ptr);
add_dirty_rect_test(device_ptr);
refcount = IDirect3DDevice8_Release(device_ptr);
ok(!refcount, "Device has %u references left.\n", refcount);
cleanup:
if(device_ptr) {
D3DDEVICE_CREATION_PARAMETERS creation_parameters;
ULONG refcount;
IDirect3DDevice8_GetCreationParameters(device_ptr, &creation_parameters);
DestroyWindow(creation_parameters.hFocusWindow);
refcount = IDirect3DDevice8_Release(device_ptr);
ok(!refcount, "Device has %u references left\n", refcount);
}
IDirect3D8_Release(d3d);
DestroyWindow(window);
}